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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
// Check that the AnimationsActor can pause/play all animations even those
// within iframes.
const URL = MAIN_DOMAIN + "animation.html";
add_task(function* () {
info("Creating a test document with 2 iframes containing animated nodes");
let {client, walker, animations} = yield initAnimationsFrontForUrl(
"data:text/html;charset=utf-8," +
"<iframe id='i1' src='" + URL + "'></iframe>" +
"<iframe id='i2' src='" + URL + "'></iframe>");
info("Getting the 2 iframe container nodes and animated nodes in them");
let nodeInFrame1 = yield getNodeInFrame(walker, "#i1", ".simple-animation");
let nodeInFrame2 = yield getNodeInFrame(walker, "#i2", ".simple-animation");
info("Pause all animations in the test document");
yield animations.pauseAll();
yield checkState(animations, nodeInFrame1, "paused");
yield checkState(animations, nodeInFrame2, "paused");
info("Play all animations in the test document");
yield animations.playAll();
yield checkState(animations, nodeInFrame1, "running");
yield checkState(animations, nodeInFrame2, "running");
yield client.close();
gBrowser.removeCurrentTab();
});
function* checkState(animations, nodeFront, playState) {
info("Getting the AnimationPlayerFront for the test node");
let [player] = yield animations.getAnimationPlayersForNode(nodeFront);
yield player.ready;
let state = yield player.getCurrentState();
is(state.playState, playState,
"The playState of the test node is " + playState);
}
function* getNodeInFrame(walker, frameSelector, nodeSelector) {
let iframe = yield walker.querySelector(walker.rootNode, frameSelector);
let {nodes} = yield walker.children(iframe);
return walker.querySelector(nodes[0], nodeSelector);
}
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