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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { Actor, ActorClassWithSpec } = require("devtools/shared/protocol");
const { gridSpec, layoutSpec } = require("devtools/shared/specs/layout");
const { getStringifiableFragments } = require("devtools/server/actors/utils/css-grid-utils");
/**
* Set of actors the expose the CSS layout information to the devtools protocol clients.
*
* The |Layout| actor is the main entry point. It is used to get various CSS
* layout-related information from the document.
*
* The |Grid| actor provides the grid fragment information to inspect the grid container.
*/
/**
* The GridActor provides information about a given grid's fragment data.
*/
var GridActor = ActorClassWithSpec(gridSpec, {
/**
* @param {LayoutActor} layoutActor
* The LayoutActor instance.
* @param {DOMNode} containerEl
* The grid container element.
*/
initialize: function (layoutActor, containerEl) {
Actor.prototype.initialize.call(this, layoutActor.conn);
this.containerEl = containerEl;
this.walker = layoutActor.walker;
},
destroy: function () {
Actor.prototype.destroy.call(this);
this.containerEl = null;
this.gridFragments = null;
this.walker = null;
},
form: function (detail) {
if (detail === "actorid") {
return this.actorID;
}
// Seralize the grid fragment data into JSON so protocol.js knows how to write
// and read the data.
let gridFragments = this.containerEl.getGridFragments();
this.gridFragments = getStringifiableFragments(gridFragments);
let form = {
actor: this.actorID,
gridFragments: this.gridFragments
};
return form;
},
});
/**
* The CSS layout actor provides layout information for the given document.
*/
var LayoutActor = ActorClassWithSpec(layoutSpec, {
initialize: function (conn, tabActor, walker) {
Actor.prototype.initialize.call(this, conn);
this.tabActor = tabActor;
this.walker = walker;
},
destroy: function () {
Actor.prototype.destroy.call(this);
this.tabActor = null;
this.walker = null;
},
/**
* Returns an array of GridActor objects for all the grid containers found by iterating
* below the given rootNode.
*
* @param {Node|NodeActor} rootNode
* The root node to start iterating at.
* @return {Array} An array of GridActor objects.
*/
getGrids: function (rootNode) {
let grids = [];
let treeWalker = this.walker.getDocumentWalker(rootNode);
while (treeWalker.nextNode()) {
let currentNode = treeWalker.currentNode;
if (currentNode.getGridFragments && currentNode.getGridFragments().length > 0) {
let gridActor = new GridActor(this, currentNode);
grids.push(gridActor);
}
}
return grids;
},
/**
* Returns an array of GridActor objects for all existing grid containers found by
* iterating below the given rootNode and optionally including nested frames.
*
* @param {NodeActor} rootNode
* @param {Boolean} traverseFrames
* Whether or not we should iterate through nested frames.
* @return {Array} An array of GridActor objects.
*/
getAllGrids: function (rootNode, traverseFrames) {
if (!traverseFrames) {
return this.getGridActors(rootNode);
}
let grids = [];
for (let {document} of this.tabActor.windows) {
grids = [...grids, ...this.getGrids(document.documentElement)];
}
return grids;
},
});
exports.GridActor = GridActor;
exports.LayoutActor = LayoutActor;
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