summaryrefslogtreecommitdiffstats
path: root/devtools/client/locales/en-US/debugger.dtd
blob: f2cc46cda53fb82895fe27c1758365ddd35d2955 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->

<!-- LOCALIZATION NOTE : FILE This file contains the Debugger strings -->
<!-- LOCALIZATION NOTE : FILE Do not translate commandkey -->

<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to
  - keep it in English, or another language commonly spoken among web developers.
  - You want to make that choice consistent across the developer tools.
  - A good criteria is the language in which you'd find the best
  - documentation on web development on the web. -->

<!-- LOCALIZATION NOTE (debuggerUI.closeButton.tooltip): This is the tooltip for
  -  the button that closes the debugger UI. -->
<!ENTITY debuggerUI.closeButton.tooltip "Close">

<!-- LOCALIZATION NOTE (debuggerUI.panesButton.tooltip): This is the tooltip for
  -  the button that toggles the panes visible or hidden in the debugger UI. -->
<!ENTITY debuggerUI.panesButton.tooltip "Toggle panes">

<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.label): This is the message
  - displayed to users when they select a black boxed source from the sources
  - list in the debugger. -->
<!ENTITY debuggerUI.blackBoxMessage.label "This source is black boxed: its breakpoints are disabled, and stepping skips through it.">

<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.unBlackBoxButton): This is
  - the text displayed in the button to stop black boxing the currently selected
  - source. -->
<!ENTITY debuggerUI.blackBoxMessage.unBlackBoxButton "Stop black boxing this source">

<!-- LOCALIZATION NOTE (debuggerUI.optsButton.tooltip): This is the tooltip for
  -  the button that opens up an options context menu for the debugger UI. -->
<!ENTITY debuggerUI.optsButton.tooltip  "Debugger Options">

<!-- LOCALIZATION NOTE (debuggerUI.sources.blackBoxTooltip): This is the tooltip
  -  for the button that black boxes the selected source. -->
<!ENTITY debuggerUI.sources.blackBoxTooltip "Toggle Black Boxing">

<!-- LOCALIZATION NOTE (debuggerUI.sources.prettyPrint): This is the tooltip for the
  -  button that pretty prints the selected source. -->
<!ENTITY debuggerUI.sources.prettyPrint "Prettify Source">

<!-- LOCALIZATION NOTE (debuggerUI.autoPrettyPrint): This is the label for the
  -  checkbox that toggles auto pretty print. -->
<!ENTITY debuggerUI.autoPrettyPrint     "Auto Prettify Minified Sources">
<!ENTITY debuggerUI.autoPrettyPrint.accesskey "P">

<!-- LOCALIZATION NOTE (debuggerUI.sources.toggleBreakpoints): This is the tooltip for the
  -  button that toggles all breakpoints for all sources. -->
<!ENTITY debuggerUI.sources.toggleBreakpoints "Enable/disable all breakpoints">

<!-- LOCALIZATION NOTE (debuggerUI.clearButton): This is the label for
  -  the button that clears the collected tracing data in the tracing tab. -->
<!ENTITY debuggerUI.clearButton "Clear">

<!-- LOCALIZATION NOTE (debuggerUI.clearButton.tooltip): This is the tooltip for
  -  the button that clears the collected tracing data in the tracing tab. -->
<!ENTITY debuggerUI.clearButton.tooltip "Clear the collected traces">

<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
  -  checkbox that toggles pausing on exceptions. -->
<!ENTITY debuggerUI.pauseExceptions           "Pause on Exceptions">
<!ENTITY debuggerUI.pauseExceptions.accesskey "E">

<!-- LOCALIZATION NOTE (debuggerUI.ignoreCaughtExceptions): This is the label for the
  -  checkbox that toggles ignoring caught exceptions. -->
<!ENTITY debuggerUI.ignoreCaughtExceptions           "Ignore Caught Exceptions">
<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "C">

<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
  -  checkbox that toggles visibility of panes when opening the debugger. -->
<!ENTITY debuggerUI.showPanesOnInit           "Show Panes on Startup">
<!ENTITY debuggerUI.showPanesOnInit.accesskey "S">

<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
  -  checkbox that toggles visibility of a designated variables filter box. -->
<!ENTITY debuggerUI.showVarsFilter           "Show Variables Filter Box">
<!ENTITY debuggerUI.showVarsFilter.accesskey "V">

<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
  -  checkbox that toggles visibility of hidden (non-enumerable) variables and
  -  properties in stack views. The "enumerable" flag is a state of a property
  -  defined in JavaScript. When in doubt, leave untranslated. -->
<!ENTITY debuggerUI.showOnlyEnum           "Show Only Enumerable Properties">
<!ENTITY debuggerUI.showOnlyEnum.accesskey "P">

<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
  -  the checkbox that toggles the display of original or sourcemap-derived
  -  sources. -->
<!ENTITY debuggerUI.showOriginalSource           "Show Original Sources">
<!ENTITY debuggerUI.showOriginalSource.accesskey "O">

<!-- LOCALIZATION NOTE (debuggerUI.autoBlackBox): This is the label for
  -  the checkbox that toggles whether sources that we suspect are minified are
  -  automatically black boxed or not. -->
<!ENTITY debuggerUI.autoBlackBox           "Automatically Black Box Minified Sources">
<!ENTITY debuggerUI.autoBlackBox.accesskey "B">

<!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
  -  appears in the filter panel popup as a header for the operators part. -->
<!ENTITY debuggerUI.searchPanelOperators    "Operators:">

<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
  -  in the source editor's context menu for the scripts search operation. -->
<!ENTITY debuggerUI.searchFile           "Filter Scripts">
<!ENTITY debuggerUI.searchFile.key       "P">
<!ENTITY debuggerUI.searchFile.altkey    "O">
<!ENTITY debuggerUI.searchFile.accesskey "P">

<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
  -  in the source editor's context menu for the global search operation. -->
<!ENTITY debuggerUI.searchGlobal           "Search in All Files">
<!ENTITY debuggerUI.searchGlobal.key       "F">
<!ENTITY debuggerUI.searchGlobal.accesskey "F">

<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
  -  in the source editor's context menu for the function search operation. -->
<!ENTITY debuggerUI.searchFunction           "Search for Function Definition">
<!ENTITY debuggerUI.searchFunction.key       "D">
<!ENTITY debuggerUI.searchFunction.accesskey "D">

<!-- LOCALIZATION NOTE (debuggerUI.searchToken): This is the text that appears
  -  in the source editor's context menu for the token search operation. -->
<!ENTITY debuggerUI.searchToken           "Find">
<!ENTITY debuggerUI.searchToken.key       "F">
<!ENTITY debuggerUI.searchToken.accesskey "F">

<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
  -  in the source editor's context menu for the line search operation. -->
<!ENTITY debuggerUI.searchGoToLine           "Go to Line…">
<!ENTITY debuggerUI.searchGoToLine.key       "L">
<!ENTITY debuggerUI.searchGoToLine.accesskey "L">

<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
  -  in the source editor's context menu for the variables search operation. -->
<!ENTITY debuggerUI.searchVariable           "Filter Variables">
<!ENTITY debuggerUI.searchVariable.key       "V">
<!ENTITY debuggerUI.searchVariable.accesskey "V">

<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
  -  in the source editor's context menu for the variables focus operation. -->
<!ENTITY debuggerUI.focusVariables           "Focus Variables Tree">
<!ENTITY debuggerUI.focusVariables.key       "V">
<!ENTITY debuggerUI.focusVariables.accesskey "V">

<!-- LOCALIZATION NOTE (debuggerUI.condBreakPanelTitle): This is the text that
  -  appears in the conditional breakpoint panel popup as a description. -->
<!ENTITY debuggerUI.condBreakPanelTitle "This breakpoint will stop execution only if the following expression is true">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
  -  appears in the source editor context menu for adding a breakpoint. -->
<!ENTITY debuggerUI.seMenuBreak     "Add Breakpoint">
<!ENTITY debuggerUI.seMenuBreak.key "B">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
  -  appears in the source editor context menu for adding a conditional
  -  breakpoint. -->
<!ENTITY debuggerUI.seMenuCondBreak     "Add Conditional Breakpoint">
<!ENTITY debuggerUI.seMenuCondBreak.key "B">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
  -  appears in the source editor context menu for editing a breakpoint. -->
<!ENTITY debuggerUI.seEditMenuCondBreak     "Edit Conditional Breakpoint">
<!ENTITY debuggerUI.seEditMenuCondBreak.key "B">

<!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
  -  appears in the debugger's side pane tabs. -->
<!ENTITY debuggerUI.tabs.workers        "Workers">
<!ENTITY debuggerUI.tabs.sources        "Sources">
<!ENTITY debuggerUI.tabs.traces         "Traces">
<!ENTITY debuggerUI.tabs.callstack      "Call Stack">
<!ENTITY debuggerUI.tabs.variables      "Variables">
<!ENTITY debuggerUI.tabs.events         "Events">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
  -  appears in the source editor context menu for adding an expression. -->
<!ENTITY debuggerUI.seMenuAddWatch      "Selection to Watch Expression">
<!ENTITY debuggerUI.seMenuAddWatch.key  "E">

<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
  -  appears in the watch expressions context menu for adding an expression. -->
<!ENTITY debuggerUI.addWatch            "Add Watch Expression">
<!ENTITY debuggerUI.addWatch.accesskey  "E">

<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
  -  appears in the watch expressions context menu for removing all expressions. -->
<!ENTITY debuggerUI.removeAllWatch           "Remove All Watch Expressions">
<!ENTITY debuggerUI.removeAllWatch.key       "E">
<!ENTITY debuggerUI.removeAllWatch.accesskey "E">

<!-- LOCALIZATION NOTE (debuggerUI.stepping): These are the keycodes that
  -  control the stepping commands in the debugger (continue, step over,
  -  step in and step out). -->
<!ENTITY debuggerUI.stepping.resume1    "VK_F8">
<!ENTITY debuggerUI.stepping.stepOver1  "VK_F10">
<!ENTITY debuggerUI.stepping.stepIn1    "VK_F11">
<!ENTITY debuggerUI.stepping.stepOut1   "VK_F11">

<!-- LOCALIZATION NOTE (debuggerUI.context.newTab):  This is the label
  -  for the Open in New Tab menu item displayed in the context menu of the
  -  debugger sources side menu. This should be the same as
  -  netmonitorUI.context.newTab  -->
<!ENTITY debuggerUI.context.newTab           "Open in New Tab">
<!ENTITY debuggerUI.context.newTab.accesskey "O">

<!-- LOCALIZATION NOTE (debuggerUI.context.copyUrl): This is the label displayed
  -  on the context menu that copies the selected request's url. This should be
  -  the same as netmonitorUI.context.copyUrl -->
<!ENTITY debuggerUI.context.copyUrl           "Copy URL">
<!ENTITY debuggerUI.context.copyUrl.accesskey "C">
<!ENTITY debuggerUI.context.copyUrl.key "C">