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/* vim: set ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
requestLongerTimeout(2);
// Checks that the play/pause button goes to the right state when the scrubber has reached
// the end of the timeline but there are infinite animations playing.
add_task(function* () {
yield addTab(URL_ROOT + "doc_simple_animation.html");
let {panel, inspector} = yield openAnimationInspector();
let timeline = panel.animationsTimelineComponent;
let btn = panel.playTimelineButtonEl;
info("Select an infinite animation and wait for the scrubber to reach the end");
yield selectNodeAndWaitForAnimations(".multi", inspector);
yield waitForOutOfBoundScrubber(timeline);
ok(!btn.classList.contains("paused"),
"The button is in its playing state still, animations are infinite.");
yield assertScrubberMoving(panel, true);
info("Click on the button after the scrubber has moved out of bounds");
yield clickTimelinePlayPauseButton(panel);
ok(btn.classList.contains("paused"),
"The button can be paused after the scrubber has moved out of bounds");
yield assertScrubberMoving(panel, false);
});
function waitForOutOfBoundScrubber({win, scrubberEl}) {
return new Promise(resolve => {
function check() {
let pos = scrubberEl.getBoxQuads()[0].bounds.right;
let width = win.document.documentElement.offsetWidth;
if (pos >= width) {
setTimeout(resolve, 50);
} else {
setTimeout(check, 50);
}
}
check();
});
}
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