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<!DOCTYPE html>
<!-- This Source Code Form is subject to the terms of the Mozilla Public
- License, v. 2.0. If a copy of the MPL was not distributed with this file,
- You can obtain one at http://mozilla.org/MPL/2.0/. -->
<html xmlns="http://www.w3.org/1999/xhtml"
id="shell"
windowtype="navigator:browser"
#ifdef ANDROID
sizemode="fullscreen"
#endif
#ifdef MOZ_GRAPHENE
macanimationtype="document"
fullscreenbutton="true"
chromemargin="0,0,0,0"
#endif
>
<head>
<link rel="stylesheet" href="shell.css" type="text/css">
<script type="text/javascript">
<!-- Add raptor performance marker -->
window.performance.mark('gecko-shell-html-load');
</script>
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/settings.js"> </script>
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/shell.js"> </script>
#ifndef ANDROID
#ifndef MOZ_GRAPHENE
<!-- various task that has to happen only on desktop -->
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/desktop.js"> </script>
<!-- this script handles the screen argument for desktop builds -->
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/screen.js"> </script>
#endif
#else
<!-- this file is only loaded on Gonk to manage ADB state -->
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/devtools/adb.js"> </script>
#endif
<!-- manages DevTools server state -->
<script type="application/javascript;version=1.8"
src="chrome://b2g/content/devtools/debugger.js"> </script>
</head>
<body id="container">
#ifndef MOZ_GRAPHENE
#ifdef MOZ_WIDGET_COCOA
<!--
If the document is empty at startup, we don't display the window
at all on Mac OS...
-->
<h1 id="placeholder">wtf mac os!</h1>
#endif
#else
<div id="titlebar-buttonbox"></div>
<div id="installing">
<div class="throbber"></div>
<div class="message"></div>
</div>
#endif
<!-- The html:iframe containing the UI is created here. -->
</body>
</html>
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