/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H #define ANDROID_SF_FRAMEBUFFER_SURFACE_H #include #include #include "DisplaySurface.h" // --------------------------------------------------------------------------- namespace android { // --------------------------------------------------------------------------- class Rect; class String8; // --------------------------------------------------------------------------- class FramebufferSurface : public DisplaySurface { public: FramebufferSurface(int disp, uint32_t width, uint32_t height, uint32_t format, const sp& sc); // From DisplaySurface virtual status_t beginFrame(bool mustRecompose); virtual status_t prepareFrame(CompositionType compositionType); virtual status_t compositionComplete(); virtual status_t advanceFrame(); virtual void onFrameCommitted(); // Cannot resize a buffers in a FramebufferSurface. Only works with virtual // displays. virtual void resizeBuffers(const uint32_t /*w*/, const uint32_t /*h*/) { }; // setReleaseFenceFd stores a fence file descriptor that will signal when the // current buffer is no longer being read. This fence will be returned to // the producer when the current buffer is released by updateTexImage(). // Multiple fences can be set for a given buffer; they will be merged into // a single union fence. The SurfaceTexture will close the file descriptor // when finished with it. status_t setReleaseFenceFd(int fenceFd); virtual int GetPrevDispAcquireFd(); private: virtual ~FramebufferSurface() { }; // this class cannot be overloaded #if ANDROID_VERSION >= 22 virtual void onFrameAvailable(const ::android::BufferItem &item); #else virtual void onFrameAvailable(); #endif virtual void freeBufferLocked(int slotIndex); // nextBuffer waits for and then latches the next buffer from the // BufferQueue and releases the previously latched buffer to the // BufferQueue. The new buffer is returned in the 'buffer' argument. status_t nextBuffer(sp& outBuffer, sp& outFence); // mDisplayType must match one of the HWC display types int mDisplayType; // mCurrentBufferIndex is the slot index of the current buffer or // INVALID_BUFFER_SLOT to indicate that either there is no current buffer // or the buffer is not associated with a slot. int mCurrentBufferSlot; // mCurrentBuffer is the current buffer or NULL to indicate that there is // no current buffer. sp mCurrentBuffer; android::sp mPrevFBAcquireFence; }; // --------------------------------------------------------------------------- }; // namespace android // --------------------------------------------------------------------------- #endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H