/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * Asynchronous front-end for OS.File. * * This front-end is meant to be imported from the main thread. In turn, * it spawns one worker (perhaps more in the future) and delegates all * disk I/O to this worker. * * Documentation note: most of the functions and methods in this module * return promises. For clarity, we denote as follows a promise that may resolve * with type |A| and some value |value| or reject with type |B| and some * reason |reason| * @resolves {A} value * @rejects {B} reason */ "use strict"; this.EXPORTED_SYMBOLS = ["OS"]; const Cu = Components.utils; const Ci = Components.interfaces; var SharedAll = {}; Cu.import("resource://gre/modules/osfile/osfile_shared_allthreads.jsm", SharedAll); Cu.import("resource://gre/modules/XPCOMUtils.jsm", this); Cu.import("resource://gre/modules/Timer.jsm", this); // Boilerplate, to simplify the transition to require() var LOG = SharedAll.LOG.bind(SharedAll, "Controller"); var isTypedArray = SharedAll.isTypedArray; // The constructor for file errors. var SysAll = {}; if (SharedAll.Constants.Win) { Cu.import("resource://gre/modules/osfile/osfile_win_allthreads.jsm", SysAll); } else if (SharedAll.Constants.libc) { Cu.import("resource://gre/modules/osfile/osfile_unix_allthreads.jsm", SysAll); } else { throw new Error("I am neither under Windows nor under a Posix system"); } var OSError = SysAll.Error; var Type = SysAll.Type; var Path = {}; Cu.import("resource://gre/modules/osfile/ospath.jsm", Path); // The library of promises. Cu.import("resource://gre/modules/Promise.jsm", this); Cu.import("resource://gre/modules/Task.jsm", this); // The implementation of communications Cu.import("resource://gre/modules/PromiseWorker.jsm", this); Cu.import("resource://gre/modules/Services.jsm", this); Cu.import("resource://gre/modules/AsyncShutdown.jsm", this); var Native = Cu.import("resource://gre/modules/osfile/osfile_native.jsm", {}); // It's possible for osfile.jsm to get imported before the profile is // set up. In this case, some path constants aren't yet available. // Here, we make them lazy loaders. function lazyPathGetter(constProp, dirKey) { return function () { let path; try { path = Services.dirsvc.get(dirKey, Ci.nsIFile).path; delete SharedAll.Constants.Path[constProp]; SharedAll.Constants.Path[constProp] = path; } catch (ex) { // Ignore errors if the value still isn't available. Hopefully // the next access will return it. } return path; }; } for (let [constProp, dirKey] of [ ["localProfileDir", "ProfLD"], ["profileDir", "ProfD"], ["userApplicationDataDir", "UAppData"], ["winAppDataDir", "AppData"], ["winStartMenuProgsDir", "Progs"], ]) { if (constProp in SharedAll.Constants.Path) { continue; } LOG("Installing lazy getter for OS.Constants.Path." + constProp + " because it isn't defined and profile may not be loaded."); Object.defineProperty(SharedAll.Constants.Path, constProp, { get: lazyPathGetter(constProp, dirKey), }); } /** * Return a shallow clone of the enumerable properties of an object. */ var clone = SharedAll.clone; /** * Extract a shortened version of an object, fit for logging. * * This function returns a copy of the original object in which all * long strings, Arrays, TypedArrays, ArrayBuffers are removed and * replaced with placeholders. Use this function to sanitize objects * if you wish to log them or to keep them in memory. * * @param {*} obj The obj to shorten. * @return {*} array A shorter object, fit for logging. */ function summarizeObject(obj) { if (!obj) { return null; } if (typeof obj == "string") { if (obj.length > 1024) { return {"Long string": obj.length}; } return obj; } if (typeof obj == "object") { if (Array.isArray(obj)) { if (obj.length > 32) { return {"Long array": obj.length}; } return obj.map(summarizeObject); } if ("byteLength" in obj) { // Assume TypedArray or ArrayBuffer return {"Binary Data": obj.byteLength}; } let result = {}; for (let k of Object.keys(obj)) { result[k] = summarizeObject(obj[k]); } return result; } return obj; } // In order to expose Scheduler to the unfiltered Cu.import return value variant // on B2G we need to save it to `this`. This does not make it public; // EXPORTED_SYMBOLS still controls that in all cases. var Scheduler = this.Scheduler = { /** * |true| once we have sent at least one message to the worker. * This field is unaffected by resetting the worker. */ launched: false, /** * |true| once shutdown has begun i.e. we should reject any * message, including resets. */ shutdown: false, /** * A promise resolved once all currently pending operations are complete. * * This promise is never rejected and the result is always undefined. */ queue: Promise.resolve(), /** * A promise resolved once all currently pending `kill` operations * are complete. * * This promise is never rejected and the result is always undefined. */ _killQueue: Promise.resolve(), /** * Miscellaneous debugging information */ Debugging: { /** * The latest message sent and still waiting for a reply. */ latestSent: undefined, /** * The latest reply received, or null if we are waiting for a reply. */ latestReceived: undefined, /** * Number of messages sent to the worker. This includes the * initial SET_DEBUG, if applicable. */ messagesSent: 0, /** * Total number of messages ever queued, including the messages * sent. */ messagesQueued: 0, /** * Number of messages received from the worker. */ messagesReceived: 0, }, /** * A timer used to automatically shut down the worker after some time. */ resetTimer: null, /** * The worker to which to send requests. * * If the worker has never been created or has been reset, this is a * fresh worker, initialized with osfile_async_worker.js. * * @type {PromiseWorker} */ get worker() { if (!this._worker) { // Either the worker has never been created or it has been // reset. In either case, it is time to instantiate the worker. this._worker = new BasePromiseWorker("resource://gre/modules/osfile/osfile_async_worker.js"); this._worker.log = LOG; this._worker.ExceptionHandlers["OS.File.Error"] = OSError.fromMsg; } return this._worker; }, _worker: null, /** * Prepare to kill the OS.File worker after a few seconds. */ restartTimer: function(arg) { let delay = Services.prefs.getIntPref("osfile.reset_worker_delay", 0); if (!delay) { // Don't auto-shutdown if we don't have a delay preference set. return; } if (this.resetTimer) { clearTimeout(this.resetTimer); } this.resetTimer = setTimeout( () => Scheduler.kill({reset: true, shutdown: false}), delay ); }, /** * Shutdown OS.File. * * @param {*} options * - {boolean} shutdown If |true|, reject any further request. Otherwise, * further requests will resurrect the worker. * - {boolean} reset If |true|, instruct the worker to shutdown if this * would not cause leaks. Otherwise, assume that the worker will be shutdown * through some other mean. */ kill: function({shutdown, reset}) { // Grab the kill queue to make sure that we // cannot be interrupted by another call to `kill`. let killQueue = this._killQueue; // Deactivate the queue, to ensure that no message is sent // to an obsolete worker (we reactivate it in the `finally`). // This needs to be done right now so that we maintain relative // ordering with calls to post(), etc. let deferred = Promise.defer(); let savedQueue = this.queue; this.queue = deferred.promise; return this._killQueue = Task.spawn(function*() { yield killQueue; // From this point, and until the end of the Task, we are the // only call to `kill`, regardless of any `yield`. yield savedQueue; try { // Enter critical section: no yield in this block // (we want to make sure that we remain the only // request in the queue). if (!this.launched || this.shutdown || !this._worker) { // Nothing to kill this.shutdown = this.shutdown || shutdown; this._worker = null; return null; } // Exit critical section let message = ["Meta_shutdown", [reset]]; Scheduler.latestReceived = []; Scheduler.latestSent = [Date.now(), Task.Debugging.generateReadableStack(new Error().stack), ...message]; // Wait for result let resources; try { resources = yield this._worker.post(...message); Scheduler.latestReceived = [Date.now(), message]; } catch (ex) { LOG("Could not dispatch Meta_reset", ex); // It's most likely a programmer error, but we'll assume that // the worker has been shutdown, as it's less risky than the // opposite stance. resources = {openedFiles: [], openedDirectoryIterators: [], killed: true}; Scheduler.latestReceived = [Date.now(), message, ex]; } let {openedFiles, openedDirectoryIterators, killed} = resources; if (!reset && (openedFiles && openedFiles.length || ( openedDirectoryIterators && openedDirectoryIterators.length))) { // The worker still holds resources. Report them. let msg = ""; if (openedFiles.length > 0) { msg += "The following files are still open:\n" + openedFiles.join("\n"); } if (openedDirectoryIterators.length > 0) { msg += "The following directory iterators are still open:\n" + openedDirectoryIterators.join("\n"); } LOG("WARNING: File descriptors leaks detected.\n" + msg); } // Make sure that we do not leave an invalid |worker| around. if (killed || shutdown) { this._worker = null; } this.shutdown = shutdown; return resources; } finally { // Resume accepting messages. If we have set |shutdown| to |true|, // any pending/future request will be rejected. Otherwise, any // pending/future request will spawn a new worker if necessary. deferred.resolve(); } }.bind(this)); }, /** * Push a task at the end of the queue. * * @param {function} code A function returning a Promise. * This function will be executed once all the previously * pushed tasks have completed. * @return {Promise} A promise with the same behavior as * the promise returned by |code|. */ push: function(code) { let promise = this.queue.then(code); // By definition, |this.queue| can never reject. this.queue = promise.then(null, () => undefined); // Fork |promise| to ensure that uncaught errors are reported return promise.then(null, null); }, /** * Post a message to the worker thread. * * @param {string} method The name of the method to call. * @param {...} args The arguments to pass to the method. These arguments * must be clonable. * @return {Promise} A promise conveying the result/error caused by * calling |method| with arguments |args|. */ post: function post(method, args = undefined, closure = undefined) { if (this.shutdown) { LOG("OS.File is not available anymore. The following request has been rejected.", method, args); return Promise.reject(new Error("OS.File has been shut down. Rejecting post to " + method)); } let firstLaunch = !this.launched; this.launched = true; if (firstLaunch && SharedAll.Config.DEBUG) { // If we have delayed sending SET_DEBUG, do it now. this.worker.post("SET_DEBUG", [true]); Scheduler.Debugging.messagesSent++; } Scheduler.Debugging.messagesQueued++; return this.push(Task.async(function*() { if (this.shutdown) { LOG("OS.File is not available anymore. The following request has been rejected.", method, args); throw new Error("OS.File has been shut down. Rejecting request to " + method); } // Update debugging information. As |args| may be quite // expensive, we only keep a shortened version of it. Scheduler.Debugging.latestReceived = null; Scheduler.Debugging.latestSent = [Date.now(), method, summarizeObject(args)]; // Don't kill the worker just yet Scheduler.restartTimer(); let reply; try { try { Scheduler.Debugging.messagesSent++; Scheduler.Debugging.latestSent = Scheduler.Debugging.latestSent.slice(0, 2); reply = yield this.worker.post(method, args, closure); Scheduler.Debugging.latestReceived = [Date.now(), summarizeObject(reply)]; return reply; } finally { Scheduler.Debugging.messagesReceived++; } } catch (error) { Scheduler.Debugging.latestReceived = [Date.now(), error.message, error.fileName, error.lineNumber]; throw error; } finally { if (firstLaunch) { Scheduler._updateTelemetry(); } Scheduler.restartTimer(); } }.bind(this))); }, /** * Post Telemetry statistics. * * This is only useful on first launch. */ _updateTelemetry: function() { let worker = this.worker; let workerTimeStamps = worker.workerTimeStamps; if (!workerTimeStamps) { // If the first call to OS.File results in an uncaught errors, // the timestamps are absent. As this case is a developer error, // let's not waste time attempting to extract telemetry from it. return; } let HISTOGRAM_LAUNCH = Services.telemetry.getHistogramById("OSFILE_WORKER_LAUNCH_MS"); HISTOGRAM_LAUNCH.add(worker.workerTimeStamps.entered - worker.launchTimeStamp); let HISTOGRAM_READY = Services.telemetry.getHistogramById("OSFILE_WORKER_READY_MS"); HISTOGRAM_READY.add(worker.workerTimeStamps.loaded - worker.launchTimeStamp); } }; const PREF_OSFILE_LOG = "toolkit.osfile.log"; const PREF_OSFILE_LOG_REDIRECT = "toolkit.osfile.log.redirect"; /** * Listen to PREF_OSFILE_LOG changes and update gShouldLog flag * appropriately. */ Services.prefs.addObserver(PREF_OSFILE_LOG, function prefObserver(aSubject, aTopic, aData) { SharedAll.Config.DEBUG = Services.prefs.getBoolPref(PREF_OSFILE_LOG, SharedAll.Config.DEBUG); if (Scheduler.launched) { // Don't start the worker just to set this preference. Scheduler.post("SET_DEBUG", [SharedAll.Config.DEBUG]); } }, false); SharedAll.Config.DEBUG = Services.prefs.getBoolPref(PREF_OSFILE_LOG, false); Services.prefs.addObserver(PREF_OSFILE_LOG_REDIRECT, function prefObserver(aSubject, aTopic, aData) { SharedAll.Config.TEST = Services.prefs.getBoolPref(PREF_OSFILE_LOG_REDIRECT, OS.Shared.TEST); }, false); SharedAll.Config.TEST = Services.prefs.getBoolPref(PREF_OSFILE_LOG_REDIRECT, false); /** * If |true|, use the native implementaiton of OS.File methods * whenever possible. Otherwise, force the use of the JS version. */ var nativeWheneverAvailable = true; const PREF_OSFILE_NATIVE = "toolkit.osfile.native"; Services.prefs.addObserver(PREF_OSFILE_NATIVE, function prefObserver(aSubject, aTopic, aData) { nativeWheneverAvailable = Services.prefs.getBoolPref(PREF_OSFILE_NATIVE, nativeWheneverAvailable); }, false); // Update worker's DEBUG flag if it's true. // Don't start the worker just for this, though. if (SharedAll.Config.DEBUG && Scheduler.launched) { Scheduler.post("SET_DEBUG", [true]); } // Observer topics used for monitoring shutdown const WEB_WORKERS_SHUTDOWN_TOPIC = "web-workers-shutdown"; // Preference used to configure test shutdown observer. const PREF_OSFILE_TEST_SHUTDOWN_OBSERVER = "toolkit.osfile.test.shutdown.observer"; AsyncShutdown.webWorkersShutdown.addBlocker( "OS.File: flush pending requests, warn about unclosed files, shut down service.", Task.async(function*() { // Give clients a last chance to enqueue requests. yield Barriers.shutdown.wait({crashAfterMS: null}); // Wait until all requests are complete and kill the worker. yield Scheduler.kill({reset: false, shutdown: true}); }), () => { let details = Barriers.getDetails(); details.clients = Barriers.shutdown.state; return details; } ); // Attaching an observer for PREF_OSFILE_TEST_SHUTDOWN_OBSERVER to enable or // disable the test shutdown event observer. // Note: By default the PREF_OSFILE_TEST_SHUTDOWN_OBSERVER is unset. // Note: This is meant to be used for testing purposes only. Services.prefs.addObserver(PREF_OSFILE_TEST_SHUTDOWN_OBSERVER, function prefObserver() { // The temporary phase topic used to trigger the unclosed // phase warning. let TOPIC = Services.prefs.getCharPref(PREF_OSFILE_TEST_SHUTDOWN_OBSERVER, ""); try { } catch (x) { } if (TOPIC) { // Generate a phase, add a blocker. // Note that this can work only if AsyncShutdown itself has been // configured for testing by the testsuite. let phase = AsyncShutdown._getPhase(TOPIC); phase.addBlocker( "(for testing purposes) OS.File: warn about unclosed files", () => Scheduler.kill({shutdown: false, reset: false}) ); } }, false); /** * Representation of a file, with asynchronous methods. * * @param {*} fdmsg The _message_ representing the platform-specific file * handle. * * @constructor */ var File = function File(fdmsg) { // FIXME: At the moment, |File| does not close on finalize // (see bug 777715) this._fdmsg = fdmsg; this._closeResult = null; this._closed = null; }; File.prototype = { /** * Close a file asynchronously. * * This method is idempotent. * * @return {promise} * @resolves {null} * @rejects {OS.File.Error} */ close: function close() { if (this._fdmsg != null) { let msg = this._fdmsg; this._fdmsg = null; return this._closeResult = Scheduler.post("File_prototype_close", [msg], this); } return this._closeResult; }, /** * Fetch information about the file. * * @return {promise} * @resolves {OS.File.Info} The latest information about the file. * @rejects {OS.File.Error} */ stat: function stat() { return Scheduler.post("File_prototype_stat", [this._fdmsg], this).then( File.Info.fromMsg ); }, /** * Write bytes from a buffer to this file. * * Note that, by default, this function may perform several I/O * operations to ensure that the buffer is fully written. * * @param {Typed array | C pointer} buffer The buffer in which the * the bytes are stored. The buffer must be large enough to * accomodate |bytes| bytes. Using the buffer before the operation * is complete is a BAD IDEA. * @param {*=} options Optionally, an object that may contain the * following fields: * - {number} bytes The number of |bytes| to write from the buffer. If * unspecified, this is |buffer.byteLength|. Note that |bytes| is required * if |buffer| is a C pointer. * * @return {number} The number of bytes actually written. */ write: function write(buffer, options = {}) { // If |buffer| is a typed array and there is no |bytes| options, // we need to extract the |byteLength| now, as it will be lost // by communication. // Options might be a nullish value, so better check for that before using // the |in| operator. if (isTypedArray(buffer) && !(options && "bytes" in options)) { // Preserve reference to option |outExecutionDuration|, if it is passed. options = clone(options, ["outExecutionDuration"]); options.bytes = buffer.byteLength; } return Scheduler.post("File_prototype_write", [this._fdmsg, Type.void_t.in_ptr.toMsg(buffer), options], buffer/*Ensure that |buffer| is not gc-ed*/); }, /** * Read bytes from this file to a new buffer. * * @param {number=} bytes If unspecified, read all the remaining bytes from * this file. If specified, read |bytes| bytes, or less if the file does not * contain that many bytes. * @param {JSON} options * @return {promise} * @resolves {Uint8Array} An array containing the bytes read. */ read: function read(nbytes, options = {}) { let promise = Scheduler.post("File_prototype_read", [this._fdmsg, nbytes, options]); return promise.then( function onSuccess(data) { return new Uint8Array(data.buffer, data.byteOffset, data.byteLength); }); }, /** * Return the current position in the file, as bytes. * * @return {promise} * @resolves {number} The current position in the file, * as a number of bytes since the start of the file. */ getPosition: function getPosition() { return Scheduler.post("File_prototype_getPosition", [this._fdmsg]); }, /** * Set the current position in the file, as bytes. * * @param {number} pos A number of bytes. * @param {number} whence The reference position in the file, * which may be either POS_START (from the start of the file), * POS_END (from the end of the file) or POS_CUR (from the * current position in the file). * * @return {promise} */ setPosition: function setPosition(pos, whence) { return Scheduler.post("File_prototype_setPosition", [this._fdmsg, pos, whence]); }, /** * Flushes the file's buffers and causes all buffered data * to be written. * Disk flushes are very expensive and therefore should be used carefully, * sparingly and only in scenarios where it is vital that data survives * system crashes. Even though the function will be executed off the * main-thread, it might still affect the overall performance of any running * application. * * @return {promise} */ flush: function flush() { return Scheduler.post("File_prototype_flush", [this._fdmsg]); }, /** * Set the file's access permissions. This does nothing on Windows. * * This operation is likely to fail if applied to a file that was * not created by the currently running program (more precisely, * if it was created by a program running under a different OS-level * user account). It may also fail, or silently do nothing, if the * filesystem containing the file does not support access permissions. * * @param {*=} options Object specifying the requested permissions: * * - {number} unixMode The POSIX file mode to set on the file. If omitted, * the POSIX file mode is reset to the default used by |OS.file.open|. If * specified, the permissions will respect the process umask as if they * had been specified as arguments of |OS.File.open|, unless the * |unixHonorUmask| parameter tells otherwise. * - {bool} unixHonorUmask If omitted or true, any |unixMode| value is * modified by the process umask, as |OS.File.open| would have done. If * false, the exact value of |unixMode| will be applied. */ setPermissions: function setPermissions(options = {}) { return Scheduler.post("File_prototype_setPermissions", [this._fdmsg, options]); } }; if (SharedAll.Constants.Sys.Name != "Android") { /** * Set the last access and modification date of the file. * The time stamp resolution is 1 second at best, but might be worse * depending on the platform. * * WARNING: This method is not implemented on Android. On Android, * you should use File.setDates instead. * * @return {promise} * @rejects {TypeError} * @rejects {OS.File.Error} */ File.prototype.setDates = function(accessDate, modificationDate) { return Scheduler.post("File_prototype_setDates", [this._fdmsg, accessDate, modificationDate], this); }; } /** * Open a file asynchronously. * * @return {promise} * @resolves {OS.File} * @rejects {OS.Error} */ File.open = function open(path, mode, options) { return Scheduler.post( "open", [Type.path.toMsg(path), mode, options], path ).then( function onSuccess(msg) { return new File(msg); } ); }; /** * Creates and opens a file with a unique name. By default, generate a random HEX number and use it to create a unique new file name. * * @param {string} path The path to the file. * @param {*=} options Additional options for file opening. This * implementation interprets the following fields: * * - {number} humanReadable If |true|, create a new filename appending a decimal number. ie: filename-1.ext, filename-2.ext. * If |false| use HEX numbers ie: filename-A65BC0.ext * - {number} maxReadableNumber Used to limit the amount of tries after a failed * file creation. Default is 20. * * @return {Object} contains A file object{file} and the path{path}. * @throws {OS.File.Error} If the file could not be opened. */ File.openUnique = function openUnique(path, options) { return Scheduler.post( "openUnique", [Type.path.toMsg(path), options], path ).then( function onSuccess(msg) { return { path: msg.path, file: new File(msg.file) }; } ); }; /** * Get the information on the file. * * @return {promise} * @resolves {OS.File.Info} * @rejects {OS.Error} */ File.stat = function stat(path, options) { return Scheduler.post( "stat", [Type.path.toMsg(path), options], path).then(File.Info.fromMsg); }; /** * Set the last access and modification date of the file. * The time stamp resolution is 1 second at best, but might be worse * depending on the platform. * * @return {promise} * @rejects {TypeError} * @rejects {OS.File.Error} */ File.setDates = function setDates(path, accessDate, modificationDate) { return Scheduler.post("setDates", [Type.path.toMsg(path), accessDate, modificationDate], this); }; /** * Set the file's access permissions. This does nothing on Windows. * * This operation is likely to fail if applied to a file that was * not created by the currently running program (more precisely, * if it was created by a program running under a different OS-level * user account). It may also fail, or silently do nothing, if the * filesystem containing the file does not support access permissions. * * @param {string} path The path to the file. * @param {*=} options Object specifying the requested permissions: * * - {number} unixMode The POSIX file mode to set on the file. If omitted, * the POSIX file mode is reset to the default used by |OS.file.open|. If * specified, the permissions will respect the process umask as if they * had been specified as arguments of |OS.File.open|, unless the * |unixHonorUmask| parameter tells otherwise. * - {bool} unixHonorUmask If omitted or true, any |unixMode| value is * modified by the process umask, as |OS.File.open| would have done. If * false, the exact value of |unixMode| will be applied. */ File.setPermissions = function setPermissions(path, options = {}) { return Scheduler.post("setPermissions", [Type.path.toMsg(path), options]); }; /** * Fetch the current directory * * @return {promise} * @resolves {string} The current directory, as a path usable with OS.Path * @rejects {OS.Error} */ File.getCurrentDirectory = function getCurrentDirectory() { return Scheduler.post( "getCurrentDirectory" ).then(Type.path.fromMsg); }; /** * Change the current directory * * @param {string} path The OS-specific path to the current directory. * You should use the methods of OS.Path and the constants of OS.Constants.Path * to build OS-specific paths in a portable manner. * * @return {promise} * @resolves {null} * @rejects {OS.Error} */ File.setCurrentDirectory = function setCurrentDirectory(path) { return Scheduler.post( "setCurrentDirectory", [Type.path.toMsg(path)], path ); }; /** * Copy a file to a destination. * * @param {string} sourcePath The platform-specific path at which * the file may currently be found. * @param {string} destPath The platform-specific path at which the * file should be copied. * @param {*=} options An object which may contain the following fields: * * @option {bool} noOverwrite - If true, this function will fail if * a file already exists at |destPath|. Otherwise, if this file exists, * it will be erased silently. * * @rejects {OS.File.Error} In case of any error. * * General note: The behavior of this function is defined only when * it is called on a single file. If it is called on a directory, the * behavior is undefined and may not be the same across all platforms. * * General note: The behavior of this function with respect to metadata * is unspecified. Metadata may or may not be copied with the file. The * behavior may not be the same across all platforms. */ File.copy = function copy(sourcePath, destPath, options) { return Scheduler.post("copy", [Type.path.toMsg(sourcePath), Type.path.toMsg(destPath), options], [sourcePath, destPath]); }; /** * Move a file to a destination. * * @param {string} sourcePath The platform-specific path at which * the file may currently be found. * @param {string} destPath The platform-specific path at which the * file should be moved. * @param {*=} options An object which may contain the following fields: * * @option {bool} noOverwrite - If set, this function will fail if * a file already exists at |destPath|. Otherwise, if this file exists, * it will be erased silently. * * @returns {Promise} * @rejects {OS.File.Error} In case of any error. * * General note: The behavior of this function is defined only when * it is called on a single file. If it is called on a directory, the * behavior is undefined and may not be the same across all platforms. * * General note: The behavior of this function with respect to metadata * is unspecified. Metadata may or may not be moved with the file. The * behavior may not be the same across all platforms. */ File.move = function move(sourcePath, destPath, options) { return Scheduler.post("move", [Type.path.toMsg(sourcePath), Type.path.toMsg(destPath), options], [sourcePath, destPath]); }; /** * Create a symbolic link to a source. * * @param {string} sourcePath The platform-specific path to which * the symbolic link should point. * @param {string} destPath The platform-specific path at which the * symbolic link should be created. * * @returns {Promise} * @rejects {OS.File.Error} In case of any error. */ if (!SharedAll.Constants.Win) { File.unixSymLink = function unixSymLink(sourcePath, destPath) { return Scheduler.post("unixSymLink", [Type.path.toMsg(sourcePath), Type.path.toMsg(destPath)], [sourcePath, destPath]); }; } /** * Gets the number of bytes available on disk to the current user. * * @param {string} Platform-specific path to a directory on the disk to * query for free available bytes. * * @return {number} The number of bytes available for the current user. * @throws {OS.File.Error} In case of any error. */ File.getAvailableFreeSpace = function getAvailableFreeSpace(sourcePath) { return Scheduler.post("getAvailableFreeSpace", [Type.path.toMsg(sourcePath)], sourcePath ).then(Type.uint64_t.fromMsg); }; /** * Remove an empty directory. * * @param {string} path The name of the directory to remove. * @param {*=} options Additional options. * - {bool} ignoreAbsent If |true|, do not fail if the * directory does not exist yet. */ File.removeEmptyDir = function removeEmptyDir(path, options) { return Scheduler.post("removeEmptyDir", [Type.path.toMsg(path), options], path); }; /** * Remove an existing file. * * @param {string} path The name of the file. * @param {*=} options Additional options. * - {bool} ignoreAbsent If |false|, throw an error if the file does * not exist. |true| by default. * * @throws {OS.File.Error} In case of I/O error. */ File.remove = function remove(path, options) { return Scheduler.post("remove", [Type.path.toMsg(path), options], path); }; /** * Create a directory and, optionally, its parent directories. * * @param {string} path The name of the directory. * @param {*=} options Additional options. * * - {string} from If specified, the call to |makeDir| creates all the * ancestors of |path| that are descendants of |from|. Note that |path| * must be a descendant of |from|, and that |from| and its existing * subdirectories present in |path| must be user-writeable. * Example: * makeDir(Path.join(profileDir, "foo", "bar"), { from: profileDir }); * creates directories profileDir/foo, profileDir/foo/bar * - {bool} ignoreExisting If |false|, throw an error if the directory * already exists. |true| by default. Ignored if |from| is specified. * - {number} unixMode Under Unix, if specified, a file creation mode, * as per libc function |mkdir|. If unspecified, dirs are * created with a default mode of 0700 (dir is private to * the user, the user can read, write and execute). Ignored under Windows * or if the file system does not support file creation modes. * - {C pointer} winSecurity Under Windows, if specified, security * attributes as per winapi function |CreateDirectory|. If * unspecified, use the default security descriptor, inherited from * the parent directory. Ignored under Unix or if the file system * does not support security descriptors. */ File.makeDir = function makeDir(path, options) { return Scheduler.post("makeDir", [Type.path.toMsg(path), options], path); }; /** * Return the contents of a file * * @param {string} path The path to the file. * @param {number=} bytes Optionally, an upper bound to the number of bytes * to read. DEPRECATED - please use options.bytes instead. * @param {JSON} options Additional options. * - {boolean} sequential A flag that triggers a population of the page cache * with data from a file so that subsequent reads from that file would not * block on disk I/O. If |true| or unspecified, inform the system that the * contents of the file will be read in order. Otherwise, make no such * assumption. |true| by default. * - {number} bytes An upper bound to the number of bytes to read. * - {string} compression If "lz4" and if the file is compressed using the lz4 * compression algorithm, decompress the file contents on the fly. * * @resolves {Uint8Array} A buffer holding the bytes * read from the file. */ File.read = function read(path, bytes, options = {}) { if (typeof bytes == "object") { // Passing |bytes| as an argument is deprecated. // We should now be passing it as a field of |options|. options = bytes || {}; } else { options = clone(options, ["outExecutionDuration"]); if (typeof bytes != "undefined") { options.bytes = bytes; } } if (options.compression || !nativeWheneverAvailable) { // We need to use the JS implementation. let promise = Scheduler.post("read", [Type.path.toMsg(path), bytes, options], path); return promise.then( function onSuccess(data) { if (typeof data == "string") { return data; } return new Uint8Array(data.buffer, data.byteOffset, data.byteLength); }); } // Otherwise, use the native implementation. return Scheduler.push(() => Native.read(path, options)); }; /** * Find outs if a file exists. * * @param {string} path The path to the file. * * @return {bool} true if the file exists, false otherwise. */ File.exists = function exists(path) { return Scheduler.post("exists", [Type.path.toMsg(path)], path); }; /** * Write a file, atomically. * * By opposition to a regular |write|, this operation ensures that, * until the contents are fully written, the destination file is * not modified. * * Limitation: In a few extreme cases (hardware failure during the * write, user unplugging disk during the write, etc.), data may be * corrupted. If your data is user-critical (e.g. preferences, * application data, etc.), you may wish to consider adding options * |tmpPath| and/or |flush| to reduce the likelihood of corruption, as * detailed below. Note that no combination of options can be * guaranteed to totally eliminate the risk of corruption. * * @param {string} path The path of the file to modify. * @param {Typed Array | C pointer} buffer A buffer containing the bytes to write. * @param {*=} options Optionally, an object determining the behavior * of this function. This object may contain the following fields: * - {number} bytes The number of bytes to write. If unspecified, * |buffer.byteLength|. Required if |buffer| is a C pointer. * - {string} tmpPath If |null| or unspecified, write all data directly * to |path|. If specified, write all data to a temporary file called * |tmpPath| and, once this write is complete, rename the file to * replace |path|. Performing this additional operation is a little * slower but also a little safer. * - {bool} noOverwrite - If set, this function will fail if a file already * exists at |path|. * - {bool} flush - If |false| or unspecified, return immediately once the * write is complete. If |true|, before writing, force the operating system * to write its internal disk buffers to the disk. This is considerably slower * (not just for the application but for the whole system) but also safer: * if the system shuts down improperly (typically due to a kernel freeze * or a power failure) or if the device is disconnected before the buffer * is flushed, the file has more chances of not being corrupted. * - {string} backupTo - If specified, backup the destination file as |backupTo|. * Note that this function renames the destination file before overwriting it. * If the process or the operating system freezes or crashes * during the short window between these operations, * the destination file will have been moved to its backup. * * @return {promise} * @resolves {number} The number of bytes actually written. */ File.writeAtomic = function writeAtomic(path, buffer, options = {}) { // Copy |options| to avoid modifying the original object but preserve the // reference to |outExecutionDuration| option if it is passed. options = clone(options, ["outExecutionDuration"]); // As options.tmpPath is a path, we need to encode it as |Type.path| message if ("tmpPath" in options) { options.tmpPath = Type.path.toMsg(options.tmpPath); }; if (isTypedArray(buffer) && (!("bytes" in options))) { options.bytes = buffer.byteLength; }; let promise = Scheduler.post("writeAtomic", [Type.path.toMsg(path), Type.void_t.in_ptr.toMsg(buffer), options], [options, buffer, path]); return promise; }; File.removeDir = function(path, options = {}) { return Scheduler.post("removeDir", [Type.path.toMsg(path), options], path); }; /** * Information on a file, as returned by OS.File.stat or * OS.File.prototype.stat * * @constructor */ File.Info = function Info(value) { // Note that we can't just do this[k] = value[k] because our // prototype defines getters for all of these fields. for (let k in value) { if (k != "creationDate") { Object.defineProperty(this, k, {value: value[k]}); } } Object.defineProperty(this, "_deprecatedCreationDate", {value: value["creationDate"]}); }; File.Info.prototype = SysAll.AbstractInfo.prototype; // Deprecated Object.defineProperty(File.Info.prototype, "creationDate", { get: function creationDate() { let {Deprecated} = Cu.import("resource://gre/modules/Deprecated.jsm", {}); Deprecated.warning("Field 'creationDate' is deprecated.", "https://developer.mozilla.org/en-US/docs/JavaScript_OS.File/OS.File.Info#Cross-platform_Attributes"); return this._deprecatedCreationDate; } }); File.Info.fromMsg = function fromMsg(value) { return new File.Info(value); }; /** * Get worker's current DEBUG flag. * Note: This is used for testing purposes. */ File.GET_DEBUG = function GET_DEBUG() { return Scheduler.post("GET_DEBUG"); }; /** * Iterate asynchronously through a directory * * @constructor */ var DirectoryIterator = function DirectoryIterator(path, options) { /** * Open the iterator on the worker thread * * @type {Promise} * @resolves {*} A message accepted by the methods of DirectoryIterator * in the worker thread * @rejects {StopIteration} If all entries have already been visited * or the iterator has been closed. */ this.__itmsg = Scheduler.post( "new_DirectoryIterator", [Type.path.toMsg(path), options], path ); this._isClosed = false; }; DirectoryIterator.prototype = { iterator: function () { return this; }, __iterator__: function () { return this; }, // Once close() is called, _itmsg should reject with a // StopIteration. However, we don't want to create the promise until // it's needed because it might never be used. In that case, we // would get a warning on the console. get _itmsg() { if (!this.__itmsg) { this.__itmsg = Promise.reject(StopIteration); } return this.__itmsg; }, /** * Determine whether the directory exists. * * @resolves {boolean} */ exists: function exists() { return this._itmsg.then( function onSuccess(iterator) { return Scheduler.post("DirectoryIterator_prototype_exists", [iterator]); } ); }, /** * Get the next entry in the directory. * * @return {Promise} * @resolves {OS.File.Entry} * @rejects {StopIteration} If all entries have already been visited. */ next: function next() { let self = this; let promise = this._itmsg; // Get the iterator, call _next promise = promise.then( function withIterator(iterator) { return self._next(iterator); }); return promise; }, /** * Get several entries at once. * * @param {number=} length If specified, the number of entries * to return. If unspecified, return all remaining entries. * @return {Promise} * @resolves {Array} An array containing the |length| next entries. */ nextBatch: function nextBatch(size) { if (this._isClosed) { return Promise.resolve([]); } let promise = this._itmsg; promise = promise.then( function withIterator(iterator) { return Scheduler.post("DirectoryIterator_prototype_nextBatch", [iterator, size]); }); promise = promise.then( function withEntries(array) { return array.map(DirectoryIterator.Entry.fromMsg); }); return promise; }, /** * Apply a function to all elements of the directory sequentially. * * @param {Function} cb This function will be applied to all entries * of the directory. It receives as arguments * - the OS.File.Entry corresponding to the entry; * - the index of the entry in the enumeration; * - the iterator itself - return |iterator.close()| to stop the loop. * * If the callback returns a promise, iteration waits until the * promise is resolved before proceeding. * * @return {Promise} A promise resolved once the loop has reached * its end. */ forEach: function forEach(cb, options) { if (this._isClosed) { return Promise.resolve(); } let self = this; let position = 0; let iterator; // Grab iterator let promise = this._itmsg.then( function(aIterator) { iterator = aIterator; } ); // Then iterate let loop = function loop() { if (self._isClosed) { return Promise.resolve(); } return self._next(iterator).then( function onSuccess(value) { return Promise.resolve(cb(value, position++, self)).then(loop); }, function onFailure(reason) { if (reason == StopIteration) { return; } throw reason; } ); }; return promise.then(loop); }, /** * Auxiliary method: fetch the next item * * @rejects {StopIteration} If all entries have already been visited * or the iterator has been closed. */ _next: function _next(iterator) { if (this._isClosed) { return this._itmsg; } let self = this; let promise = Scheduler.post("DirectoryIterator_prototype_next", [iterator]); promise = promise.then( DirectoryIterator.Entry.fromMsg, function onReject(reason) { if (reason == StopIteration) { self.close(); throw StopIteration; } throw reason; }); return promise; }, /** * Close the iterator */ close: function close() { if (this._isClosed) { return Promise.resolve(); } this._isClosed = true; let self = this; return this._itmsg.then( function withIterator(iterator) { // Set __itmsg to null so that the _itmsg getter returns a // rejected StopIteration promise if it's ever used. self.__itmsg = null; return Scheduler.post("DirectoryIterator_prototype_close", [iterator]); } ); } }; DirectoryIterator.Entry = function Entry(value) { return value; }; DirectoryIterator.Entry.prototype = Object.create(SysAll.AbstractEntry.prototype); DirectoryIterator.Entry.fromMsg = function fromMsg(value) { return new DirectoryIterator.Entry(value); }; File.resetWorker = function() { return Task.spawn(function*() { let resources = yield Scheduler.kill({shutdown: false, reset: true}); if (resources && !resources.killed) { throw new Error("Could not reset worker, this would leak file descriptors: " + JSON.stringify(resources)); } }); }; // Constants File.POS_START = SysAll.POS_START; File.POS_CURRENT = SysAll.POS_CURRENT; File.POS_END = SysAll.POS_END; // Exports File.Error = OSError; File.DirectoryIterator = DirectoryIterator; this.OS = {}; this.OS.File = File; this.OS.Constants = SharedAll.Constants; this.OS.Shared = { LOG: SharedAll.LOG, Type: SysAll.Type, get DEBUG() { return SharedAll.Config.DEBUG; }, set DEBUG(x) { return SharedAll.Config.DEBUG = x; } }; Object.freeze(this.OS.Shared); this.OS.Path = Path; // Returns a resolved promise when all the queued operation have been completed. Object.defineProperty(OS.File, "queue", { get: function() { return Scheduler.queue; } }); // `true` if this is a content process, `false` otherwise. // It would be nicer to go through `Services.appInfo`, but some tests need to be // able to replace that field with a custom implementation before it is first // called. const isContent = Components.classes["@mozilla.org/xre/app-info;1"].getService(Ci.nsIXULRuntime).processType == Ci.nsIXULRuntime.PROCESS_TYPE_CONTENT; /** * Shutdown barriers, to let clients register to be informed during shutdown. */ var Barriers = { shutdown: new AsyncShutdown.Barrier("OS.File: Waiting for clients before full shutdown"), /** * Return the shutdown state of OS.File */ getDetails: function() { let result = { launched: Scheduler.launched, shutdown: Scheduler.shutdown, worker: !!Scheduler._worker, pendingReset: !!Scheduler.resetTimer, latestSent: Scheduler.Debugging.latestSent, latestReceived: Scheduler.Debugging.latestReceived, messagesSent: Scheduler.Debugging.messagesSent, messagesReceived: Scheduler.Debugging.messagesReceived, messagesQueued: Scheduler.Debugging.messagesQueued, DEBUG: SharedAll.Config.DEBUG, }; // Convert dates to strings for better readability for (let key of ["latestSent", "latestReceived"]) { if (result[key] && typeof result[key][0] == "number") { result[key][0] = Date(result[key][0]); } } return result; } }; function setupShutdown(phaseName) { Barriers[phaseName] = new AsyncShutdown.Barrier(`OS.File: Waiting for clients before ${phaseName}`), File[phaseName] = Barriers[phaseName].client; // Auto-flush OS.File during `phaseName`. This ensures that any I/O // that has been queued *before* `phaseName` is properly completed. // To ensure that I/O queued *during* `phaseName` change is completed, // clients should register using AsyncShutdown.addBlocker. AsyncShutdown[phaseName].addBlocker( `OS.File: flush I/O queued before ${phaseName}`, Task.async(function*() { // Give clients a last chance to enqueue requests. yield Barriers[phaseName].wait({crashAfterMS: null}); // Wait until all currently enqueued requests are completed. yield Scheduler.queue; }), () => { let details = Barriers.getDetails(); details.clients = Barriers[phaseName].state; return details; } ); } // profile-before-change only exists in the parent, and OS.File should // not be used in the child process anyways. if (!isContent) { setupShutdown("profileBeforeChange") } File.shutdown = Barriers.shutdown.client;