/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include "av1/encoder/encoder.h" #include "av1/encoder/speed_features.h" #include "av1/encoder/rdopt.h" #include "aom_dsp/aom_dsp_common.h" #define MAX_MESH_SPEED 5 // Max speed setting for mesh motion method static MESH_PATTERN good_quality_mesh_patterns[MAX_MESH_SPEED + 1][MAX_MESH_STEP] = { { { 64, 8 }, { 28, 4 }, { 15, 1 }, { 7, 1 } }, { { 64, 8 }, { 28, 4 }, { 15, 1 }, { 7, 1 } }, { { 64, 8 }, { 14, 2 }, { 7, 1 }, { 7, 1 } }, { { 64, 16 }, { 24, 8 }, { 12, 4 }, { 7, 1 } }, { { 64, 16 }, { 24, 8 }, { 12, 4 }, { 7, 1 } }, { { 64, 16 }, { 24, 8 }, { 12, 4 }, { 7, 1 } }, }; static unsigned char good_quality_max_mesh_pct[MAX_MESH_SPEED + 1] = { 50, 25, 15, 5, 1, 1 }; #if CONFIG_INTRABC // TODO(aconverse@google.com): These settings are pretty relaxed, tune them for // each speed setting static MESH_PATTERN intrabc_mesh_patterns[MAX_MESH_SPEED + 1][MAX_MESH_STEP] = { { { 256, 1 }, { 256, 1 }, { 0, 0 }, { 0, 0 } }, { { 64, 1 }, { 64, 1 }, { 0, 0 }, { 0, 0 } }, { { 64, 1 }, { 64, 1 }, { 0, 0 }, { 0, 0 } }, { { 64, 4 }, { 16, 1 }, { 0, 0 }, { 0, 0 } }, { { 64, 4 }, { 16, 1 }, { 0, 0 }, { 0, 0 } }, { { 64, 4 }, { 16, 1 }, { 0, 0 }, { 0, 0 } }, }; static uint8_t intrabc_max_mesh_pct[MAX_MESH_SPEED + 1] = { 100, 100, 100, 25, 25, 10 }; #endif // Intra only frames, golden frames (except alt ref overlays) and // alt ref frames tend to be coded at a higher than ambient quality static int frame_is_boosted(const AV1_COMP *cpi) { return frame_is_kf_gf_arf(cpi); } // Sets a partition size down to which the auto partition code will always // search (can go lower), based on the image dimensions. The logic here // is that the extent to which ringing artefacts are offensive, depends // partly on the screen area that over which they propogate. Propogation is // limited by transform block size but the screen area take up by a given block // size will be larger for a small image format stretched to full screen. static BLOCK_SIZE set_partition_min_limit(AV1_COMMON *const cm) { unsigned int screen_area = (cm->width * cm->height); // Select block size based on image format size. if (screen_area < 1280 * 720) { // Formats smaller in area than 720P return BLOCK_4X4; } else if (screen_area < 1920 * 1080) { // Format >= 720P and < 1080P return BLOCK_8X8; } else { // Formats 1080P and up return BLOCK_16X16; } } static void set_good_speed_feature_framesize_dependent(AV1_COMP *cpi, SPEED_FEATURES *sf, int speed) { AV1_COMMON *const cm = &cpi->common; if (speed >= 1) { if (AOMMIN(cm->width, cm->height) >= 720) { sf->disable_split_mask = cm->show_frame ? DISABLE_ALL_SPLIT : DISABLE_ALL_INTER_SPLIT; sf->partition_search_breakout_dist_thr = (1 << 23); } else { sf->disable_split_mask = DISABLE_COMPOUND_SPLIT; sf->partition_search_breakout_dist_thr = (1 << 21); } } if (speed >= 2) { if (AOMMIN(cm->width, cm->height) >= 720) { sf->disable_split_mask = cm->show_frame ? DISABLE_ALL_SPLIT : DISABLE_ALL_INTER_SPLIT; sf->adaptive_pred_interp_filter = 0; sf->partition_search_breakout_dist_thr = (1 << 24); sf->partition_search_breakout_rate_thr = 120; } else { sf->disable_split_mask = LAST_AND_INTRA_SPLIT_ONLY; sf->partition_search_breakout_dist_thr = (1 << 22); sf->partition_search_breakout_rate_thr = 100; } sf->rd_auto_partition_min_limit = set_partition_min_limit(cm); } if (speed >= 3) { if (AOMMIN(cm->width, cm->height) >= 720) { sf->disable_split_mask = DISABLE_ALL_SPLIT; sf->schedule_mode_search = cm->base_qindex < 220 ? 1 : 0; sf->partition_search_breakout_dist_thr = (1 << 25); sf->partition_search_breakout_rate_thr = 200; } else { sf->max_intra_bsize = BLOCK_32X32; sf->disable_split_mask = DISABLE_ALL_INTER_SPLIT; sf->schedule_mode_search = cm->base_qindex < 175 ? 1 : 0; sf->partition_search_breakout_dist_thr = (1 << 23); sf->partition_search_breakout_rate_thr = 120; } } // If this is a two pass clip that fits the criteria for animated or // graphics content then reset disable_split_mask for speeds 1-4. // Also if the image edge is internal to the coded area. if ((speed >= 1) && (cpi->oxcf.pass == 2) && ((cpi->twopass.fr_content_type == FC_GRAPHICS_ANIMATION) || (av1_internal_image_edge(cpi)))) { sf->disable_split_mask = DISABLE_COMPOUND_SPLIT; } if (speed >= 4) { if (AOMMIN(cm->width, cm->height) >= 720) { sf->partition_search_breakout_dist_thr = (1 << 26); } else { sf->partition_search_breakout_dist_thr = (1 << 24); } sf->disable_split_mask = DISABLE_ALL_SPLIT; } } static void set_good_speed_features_framesize_independent(AV1_COMP *cpi, SPEED_FEATURES *sf, int speed) { AV1_COMMON *const cm = &cpi->common; const int boosted = frame_is_boosted(cpi); if (speed >= 1) { sf->tx_type_search.fast_intra_tx_type_search = 1; sf->tx_type_search.fast_inter_tx_type_search = 1; } if (speed >= 2) { if ((cpi->twopass.fr_content_type == FC_GRAPHICS_ANIMATION) || av1_internal_image_edge(cpi)) { sf->use_square_partition_only = !frame_is_boosted(cpi); } else { sf->use_square_partition_only = !frame_is_intra_only(cm); } sf->less_rectangular_check = 1; sf->use_rd_breakout = 1; sf->adaptive_motion_search = 1; sf->mv.auto_mv_step_size = 1; sf->adaptive_rd_thresh = 1; sf->mv.subpel_iters_per_step = 1; sf->mode_skip_start = 10; sf->adaptive_pred_interp_filter = 1; sf->recode_loop = ALLOW_RECODE_KFARFGF; #if CONFIG_TX64X64 sf->intra_y_mode_mask[TX_64X64] = INTRA_DC_H_V; #if CONFIG_CFL sf->intra_uv_mode_mask[TX_64X64] = UV_INTRA_DC_H_V; #else sf->intra_uv_mode_mask[TX_64X64] = INTRA_DC_H_V; #endif // CONFIG_CFL #endif // CONFIG_TX64X64 sf->intra_y_mode_mask[TX_32X32] = INTRA_DC_H_V; #if CONFIG_CFL sf->intra_uv_mode_mask[TX_32X32] = UV_INTRA_DC_H_V; #else sf->intra_uv_mode_mask[TX_32X32] = INTRA_DC_H_V; #endif sf->intra_y_mode_mask[TX_16X16] = INTRA_DC_H_V; #if CONFIG_CFL sf->intra_uv_mode_mask[TX_16X16] = UV_INTRA_DC_H_V; #else sf->intra_uv_mode_mask[TX_16X16] = INTRA_DC_H_V; #endif sf->tx_size_search_breakout = 1; sf->partition_search_breakout_rate_thr = 80; sf->tx_type_search.prune_mode = PRUNE_ONE; // Use transform domain distortion. // Note var-tx expt always uses pixel domain distortion. sf->use_transform_domain_distortion = 1; #if CONFIG_EXT_INTER sf->disable_wedge_search_var_thresh = 100; sf->fast_wedge_sign_estimate = 1; #endif // CONFIG_EXT_INTER } if (speed >= 3) { sf->tx_size_search_method = frame_is_boosted(cpi) ? USE_FULL_RD : USE_LARGESTALL; sf->mode_search_skip_flags = (cm->frame_type == KEY_FRAME) ? 0 : FLAG_SKIP_INTRA_DIRMISMATCH | FLAG_SKIP_INTRA_BESTINTER | FLAG_SKIP_COMP_BESTINTRA | FLAG_SKIP_INTRA_LOWVAR; sf->disable_filter_search_var_thresh = 100; sf->comp_inter_joint_search_thresh = BLOCK_SIZES_ALL; sf->auto_min_max_partition_size = RELAXED_NEIGHBORING_MIN_MAX; sf->allow_partition_search_skip = 1; sf->use_upsampled_references = 0; sf->adaptive_rd_thresh = 2; #if CONFIG_EXT_TX sf->tx_type_search.prune_mode = PRUNE_TWO; #endif #if CONFIG_GLOBAL_MOTION sf->gm_search_type = GM_DISABLE_SEARCH; #endif // CONFIG_GLOBAL_MOTION } if (speed >= 4) { sf->use_square_partition_only = !frame_is_intra_only(cm); sf->tx_size_search_method = frame_is_intra_only(cm) ? USE_FULL_RD : USE_LARGESTALL; sf->mv.subpel_search_method = SUBPEL_TREE_PRUNED; sf->adaptive_pred_interp_filter = 0; sf->adaptive_mode_search = 1; sf->cb_partition_search = !boosted; sf->cb_pred_filter_search = 1; sf->alt_ref_search_fp = 1; sf->recode_loop = ALLOW_RECODE_KFMAXBW; sf->adaptive_rd_thresh = 3; sf->mode_skip_start = 6; #if CONFIG_TX64X64 sf->intra_y_mode_mask[TX_64X64] = INTRA_DC; #if CONFIG_CFL sf->intra_uv_mode_mask[TX_64X64] = UV_INTRA_DC; #else sf->intra_uv_mode_mask[TX_64X64] = INTRA_DC; #endif // CONFIG_CFL #endif // CONFIG_TX64X64 sf->intra_y_mode_mask[TX_32X32] = INTRA_DC; #if CONFIG_CFL sf->intra_uv_mode_mask[TX_32X32] = UV_INTRA_DC; #else sf->intra_uv_mode_mask[TX_32X32] = INTRA_DC; #endif // CONFIG_CFL sf->adaptive_interp_filter_search = 1; } if (speed >= 5) { sf->use_square_partition_only = 1; sf->tx_size_search_method = USE_LARGESTALL; sf->mv.search_method = BIGDIA; sf->mv.subpel_search_method = SUBPEL_TREE_PRUNED_MORE; sf->adaptive_rd_thresh = 4; if (cm->frame_type != KEY_FRAME) sf->mode_search_skip_flags |= FLAG_EARLY_TERMINATE; sf->disable_filter_search_var_thresh = 200; sf->use_fast_coef_updates = ONE_LOOP_REDUCED; sf->use_fast_coef_costing = 1; sf->partition_search_breakout_rate_thr = 300; } if (speed >= 6) { int i; sf->optimize_coefficients = 0; sf->mv.search_method = HEX; sf->disable_filter_search_var_thresh = 500; for (i = 0; i < TX_SIZES; ++i) { sf->intra_y_mode_mask[i] = INTRA_DC; #if CONFIG_CFL sf->intra_uv_mode_mask[i] = UV_INTRA_DC; #else sf->intra_uv_mode_mask[i] = INTRA_DC; #endif // CONFIG_CFL } sf->partition_search_breakout_rate_thr = 500; sf->mv.reduce_first_step_size = 1; sf->simple_model_rd_from_var = 1; } if (speed >= 7) { const int is_keyframe = cm->frame_type == KEY_FRAME; const int frames_since_key = is_keyframe ? 0 : cpi->rc.frames_since_key; sf->default_max_partition_size = BLOCK_32X32; sf->default_min_partition_size = BLOCK_8X8; #if CONFIG_TX64X64 sf->intra_y_mode_mask[TX_64X64] = INTRA_DC; #endif // CONFIG_TX64X64 sf->intra_y_mode_mask[TX_32X32] = INTRA_DC; sf->frame_parameter_update = 0; sf->mv.search_method = FAST_HEX; sf->inter_mode_mask[BLOCK_32X32] = INTER_NEAREST_NEAR_NEW; sf->inter_mode_mask[BLOCK_32X64] = INTER_NEAREST; sf->inter_mode_mask[BLOCK_64X32] = INTER_NEAREST; sf->inter_mode_mask[BLOCK_64X64] = INTER_NEAREST; #if CONFIG_EXT_PARTITION sf->inter_mode_mask[BLOCK_64X128] = INTER_NEAREST; sf->inter_mode_mask[BLOCK_128X64] = INTER_NEAREST; sf->inter_mode_mask[BLOCK_128X128] = INTER_NEAREST; #endif // CONFIG_EXT_PARTITION sf->partition_search_type = REFERENCE_PARTITION; sf->default_min_partition_size = BLOCK_8X8; sf->reuse_inter_pred_sby = 1; sf->force_frame_boost = is_keyframe || (frames_since_key % (sf->last_partitioning_redo_frequency << 1) == 1); sf->max_delta_qindex = is_keyframe ? 20 : 15; sf->coeff_prob_appx_step = 4; sf->mode_search_skip_flags |= FLAG_SKIP_INTRA_DIRMISMATCH; } if (speed >= 8) { sf->mv.search_method = FAST_DIAMOND; sf->mv.fullpel_search_step_param = 10; sf->mv.subpel_force_stop = 2; sf->lpf_pick = LPF_PICK_MINIMAL_LPF; } } void av1_set_speed_features_framesize_dependent(AV1_COMP *cpi) { SPEED_FEATURES *const sf = &cpi->sf; const AV1EncoderConfig *const oxcf = &cpi->oxcf; AV1_COMMON *const cm = &cpi->common; RD_OPT *const rd = &cpi->rd; int i; // Limit memory usage for high resolutions #if CONFIG_EXT_REFS // TODO(zoeliu): Temporary solution to resolve the insufficient RAM issue for // ext-refs. Need to work with @yunqingwang to have a more // effective solution. if (AOMMIN(cm->width, cm->height) > 720) { // Turn off the use of upsampled references for HD resolution sf->use_upsampled_references = 0; } else if ((AOMMIN(cm->width, cm->height) > 540) && (oxcf->profile != PROFILE_0)) { sf->use_upsampled_references = 0; } #else if (AOMMIN(cm->width, cm->height) > 1080) { sf->use_upsampled_references = 0; } else if ((AOMMIN(cm->width, cm->height) > 720) && (oxcf->profile != PROFILE_0)) { sf->use_upsampled_references = 0; } #endif // CONFIG_EXT_REFS if (oxcf->mode == GOOD) { set_good_speed_feature_framesize_dependent(cpi, sf, oxcf->speed); } if (sf->disable_split_mask == DISABLE_ALL_SPLIT) { sf->adaptive_pred_interp_filter = 0; } // Check for masked out split cases. for (i = 0; i < MAX_REFS; ++i) { if (sf->disable_split_mask & (1 << i)) { rd->thresh_mult_sub8x8[i] = INT_MAX; } } // This is only used in motion vector unit test. if (cpi->oxcf.motion_vector_unit_test == 1) cpi->find_fractional_mv_step = av1_return_max_sub_pixel_mv; else if (cpi->oxcf.motion_vector_unit_test == 2) cpi->find_fractional_mv_step = av1_return_min_sub_pixel_mv; } void av1_set_speed_features_framesize_independent(AV1_COMP *cpi) { AV1_COMMON *const cm = &cpi->common; SPEED_FEATURES *const sf = &cpi->sf; MACROBLOCK *const x = &cpi->td.mb; const AV1EncoderConfig *const oxcf = &cpi->oxcf; int i; (void)cm; // best quality defaults sf->frame_parameter_update = 1; sf->mv.search_method = NSTEP; sf->recode_loop = ALLOW_RECODE; sf->mv.subpel_search_method = SUBPEL_TREE; sf->mv.subpel_iters_per_step = 2; sf->mv.subpel_force_stop = 0; sf->optimize_coefficients = !is_lossless_requested(&cpi->oxcf); sf->mv.reduce_first_step_size = 0; sf->coeff_prob_appx_step = 1; sf->mv.auto_mv_step_size = 0; sf->mv.fullpel_search_step_param = 6; sf->comp_inter_joint_search_thresh = BLOCK_4X4; sf->adaptive_rd_thresh = 0; sf->tx_size_search_method = USE_FULL_RD; sf->adaptive_motion_search = 0; sf->adaptive_pred_interp_filter = 0; sf->adaptive_mode_search = 0; sf->cb_pred_filter_search = 0; sf->cb_partition_search = 0; sf->alt_ref_search_fp = 0; sf->partition_search_type = SEARCH_PARTITION; sf->tx_type_search.prune_mode = NO_PRUNE; sf->tx_type_search.fast_intra_tx_type_search = 0; sf->tx_type_search.fast_inter_tx_type_search = 0; sf->less_rectangular_check = 0; sf->use_square_partition_only = 0; sf->auto_min_max_partition_size = NOT_IN_USE; sf->rd_auto_partition_min_limit = BLOCK_4X4; sf->default_max_partition_size = BLOCK_LARGEST; sf->default_min_partition_size = BLOCK_4X4; sf->adjust_partitioning_from_last_frame = 0; sf->last_partitioning_redo_frequency = 4; sf->disable_split_mask = 0; sf->mode_search_skip_flags = 0; sf->force_frame_boost = 0; sf->max_delta_qindex = 0; sf->disable_filter_search_var_thresh = 0; sf->adaptive_interp_filter_search = 0; sf->allow_partition_search_skip = 0; sf->use_upsampled_references = 1; #if CONFIG_EXT_INTER sf->disable_wedge_search_var_thresh = 0; sf->fast_wedge_sign_estimate = 0; #endif // CONFIG_EXT_INTER for (i = 0; i < TX_SIZES; i++) { sf->intra_y_mode_mask[i] = INTRA_ALL; #if CONFIG_CFL sf->intra_uv_mode_mask[i] = UV_INTRA_ALL; #else sf->intra_uv_mode_mask[i] = INTRA_ALL; #endif // CONFIG_CFL } sf->use_rd_breakout = 0; sf->lpf_pick = LPF_PICK_FROM_FULL_IMAGE; sf->use_fast_coef_updates = TWO_LOOP; sf->use_fast_coef_costing = 0; sf->mode_skip_start = MAX_MODES; // Mode index at which mode skip mask set sf->schedule_mode_search = 0; for (i = 0; i < BLOCK_SIZES_ALL; ++i) sf->inter_mode_mask[i] = INTER_ALL; sf->max_intra_bsize = BLOCK_LARGEST; sf->reuse_inter_pred_sby = 0; // This setting only takes effect when partition_search_type is set // to FIXED_PARTITION. sf->always_this_block_size = BLOCK_16X16; sf->search_type_check_frequency = 50; // Recode loop tolerance %. sf->recode_tolerance = 25; sf->default_interp_filter = SWITCHABLE; sf->tx_size_search_breakout = 0; sf->partition_search_breakout_dist_thr = 0; sf->partition_search_breakout_rate_thr = 0; sf->simple_model_rd_from_var = 0; // Set this at the appropriate speed levels sf->use_transform_domain_distortion = 0; #if CONFIG_GLOBAL_MOTION sf->gm_search_type = GM_FULL_SEARCH; #endif // CONFIG_GLOBAL_MOTION if (oxcf->mode == GOOD #if CONFIG_XIPHRC || oxcf->pass == 1 #endif ) set_good_speed_features_framesize_independent(cpi, sf, oxcf->speed); // sf->partition_search_breakout_dist_thr is set assuming max 64x64 // blocks. Normalise this if the blocks are bigger. if (MAX_SB_SIZE_LOG2 > 6) { sf->partition_search_breakout_dist_thr <<= 2 * (MAX_SB_SIZE_LOG2 - 6); } cpi->full_search_sad = av1_full_search_sad; cpi->diamond_search_sad = av1_diamond_search_sad; sf->allow_exhaustive_searches = 1; int speed = (oxcf->speed > MAX_MESH_SPEED) ? MAX_MESH_SPEED : oxcf->speed; if (cpi->twopass.fr_content_type == FC_GRAPHICS_ANIMATION) sf->exhaustive_searches_thresh = (1 << 24); else sf->exhaustive_searches_thresh = (1 << 25); sf->max_exaustive_pct = good_quality_max_mesh_pct[speed]; if (speed > 0) sf->exhaustive_searches_thresh = sf->exhaustive_searches_thresh << 1; for (i = 0; i < MAX_MESH_STEP; ++i) { sf->mesh_patterns[i].range = good_quality_mesh_patterns[speed][i].range; sf->mesh_patterns[i].interval = good_quality_mesh_patterns[speed][i].interval; } #if CONFIG_INTRABC if ((frame_is_intra_only(cm) && cm->allow_screen_content_tools) && (cpi->twopass.fr_content_type == FC_GRAPHICS_ANIMATION || cpi->oxcf.content == AOM_CONTENT_SCREEN)) { for (i = 0; i < MAX_MESH_STEP; ++i) { sf->mesh_patterns[i].range = intrabc_mesh_patterns[speed][i].range; sf->mesh_patterns[i].interval = intrabc_mesh_patterns[speed][i].interval; } sf->max_exaustive_pct = intrabc_max_mesh_pct[speed]; } #endif // CONFIG_INTRABC #if !CONFIG_XIPHRC // Slow quant, dct and trellis not worthwhile for first pass // so make sure they are always turned off. if (oxcf->pass == 1) sf->optimize_coefficients = 0; #endif // No recode for 1 pass. if (oxcf->pass == 0) { sf->recode_loop = DISALLOW_RECODE; sf->optimize_coefficients = 0; } if (sf->mv.subpel_search_method == SUBPEL_TREE) { cpi->find_fractional_mv_step = av1_find_best_sub_pixel_tree; } else if (sf->mv.subpel_search_method == SUBPEL_TREE_PRUNED) { cpi->find_fractional_mv_step = av1_find_best_sub_pixel_tree_pruned; } else if (sf->mv.subpel_search_method == SUBPEL_TREE_PRUNED_MORE) { cpi->find_fractional_mv_step = av1_find_best_sub_pixel_tree_pruned_more; } else if (sf->mv.subpel_search_method == SUBPEL_TREE_PRUNED_EVENMORE) { cpi->find_fractional_mv_step = av1_find_best_sub_pixel_tree_pruned_evenmore; } #if !CONFIG_AOM_QM x->optimize = sf->optimize_coefficients == 1 && oxcf->pass != 1; #else // FIXME: trellis not very efficient for quantisation matrices x->optimize = 0; #endif x->min_partition_size = sf->default_min_partition_size; x->max_partition_size = sf->default_max_partition_size; if (!cpi->oxcf.frame_periodic_boost) { sf->max_delta_qindex = 0; } // This is only used in motion vector unit test. if (cpi->oxcf.motion_vector_unit_test == 1) cpi->find_fractional_mv_step = av1_return_max_sub_pixel_mv; else if (cpi->oxcf.motion_vector_unit_test == 2) cpi->find_fractional_mv_step = av1_return_min_sub_pixel_mv; }