interface EventTarget {
  void addEventListener(DOMString type, EventListener? callback, optional boolean capture = false);
  void removeEventListener(DOMString type, EventListener? callback, optional boolean capture = false);
  boolean dispatchEvent(Event event);
};

/*
callback interface EventListener {
  void handleEvent(Event event);
};
*/
// Callback interfaces are not supported yet, but that's ok
interface EventListener {};
callback DecodeSuccessCallback = void (AudioBuffer decodedData);
callback DecodeErrorCallback = void ();

[Constructor]
interface AudioContext : EventTarget {

    readonly attribute AudioDestinationNode destination;
    readonly attribute float sampleRate;
    readonly attribute double currentTime;
    readonly attribute AudioListener listener;

    AudioBuffer createBuffer(unsigned long numberOfChannels, unsigned long length, float sampleRate);

    void decodeAudioData(ArrayBuffer audioData,
                         DecodeSuccessCallback successCallback,
                         optional DecodeErrorCallback errorCallback);


    // AudioNode creation
    AudioBufferSourceNode createBufferSource();

    MediaElementAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement);

    MediaStreamAudioSourceNode createMediaStreamSource(MediaStream mediaStream);
    MediaStreamAudioDestinationNode createMediaStreamDestination();

    ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0,
                                              optional unsigned long numberOfInputChannels = 2,
                                              optional unsigned long numberOfOutputChannels = 2);

    AnalyserNode createAnalyser();
    GainNode createGain();
    DelayNode createDelay(optional double maxDelayTime = 1.0);
    BiquadFilterNode createBiquadFilter();
    WaveShaperNode createWaveShaper();
    PannerNode createPanner();
    ConvolverNode createConvolver();

    ChannelSplitterNode createChannelSplitter(optional unsigned long numberOfOutputs = 6);
    ChannelMergerNode createChannelMerger(optional unsigned long numberOfInputs = 6);

    DynamicsCompressorNode createDynamicsCompressor();

    OscillatorNode createOscillator();
    PeriodicWave createPeriodicWave(Float32Array real, Float32Array imag);

};
enum ChannelCountMode {
    "max",
    "clamped-max",
    "explicit"
};

enum ChannelInterpretation {
    "speakers",
    "discrete"
};

interface AudioNode : EventTarget {

    void connect(AudioNode destination, optional unsigned long output = 0, optional unsigned long input = 0);
    void connect(AudioParam destination, optional unsigned long output = 0);
    void disconnect(optional unsigned long output = 0);

    readonly attribute AudioContext context;
    readonly attribute unsigned long numberOfInputs;
    readonly attribute unsigned long numberOfOutputs;

    // Channel up-mixing and down-mixing rules for all inputs.
    attribute unsigned long channelCount;
    attribute ChannelCountMode channelCountMode;
    attribute ChannelInterpretation channelInterpretation;

};
interface AudioDestinationNode : AudioNode {

    readonly attribute unsigned long maxChannelCount;

};