diff --git a/media/libcubeb/src/cubeb_wasapi.cpp b/media/libcubeb/src/cubeb_wasapi.cpp --- a/media/libcubeb/src/cubeb_wasapi.cpp +++ b/media/libcubeb/src/cubeb_wasapi.cpp @@ -1916,24 +1916,24 @@ int setup_wasapi_stream_one_side(cubeb_s LOG("Could not get default %s endpoint, error: %lx\n", DIRECTION_NAME, hr); } return CUBEB_ERROR; } } /* Get a client. We will get all other interfaces we need from * this pointer. */ - hr = device->Activate(__uuidof(IAudioClient3), - CLSCTX_INPROC_SERVER, - NULL, audio_client.receive_vpp()); - if (hr == E_NOINTERFACE) { + // hr = device->Activate(__uuidof(IAudioClient3), + // CLSCTX_INPROC_SERVER, + // NULL, audio_client.receive_vpp()); + // if (hr == E_NOINTERFACE) { hr = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, NULL, audio_client.receive_vpp()); - } + //} if (FAILED(hr)) { LOG("Could not activate the device to get an audio" " client for %s: error: %lx\n", DIRECTION_NAME, hr); // A particular device can't be activated because it has been // unplugged, try fall back to the default audio device. if (devid && hr == AUDCLNT_E_DEVICE_INVALIDATED) { LOG("Trying again with the default %s audio device.", DIRECTION_NAME); @@ -1989,26 +1989,26 @@ int setup_wasapi_stream_one_side(cubeb_s // Check if a loopback device should be requested. Note that event callbacks // do not work with loopback devices, so only request these if not looping. if (is_loopback) { flags |= AUDCLNT_STREAMFLAGS_LOOPBACK; } else { flags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK; } - if (initialize_iaudioclient3(audio_client, stm, mix_format, flags, direction)) { - LOG("Initialized with IAudioClient3"); - } else { + // if (initialize_iaudioclient3(audio_client, stm, mix_format, flags, direction)) { + // LOG("Initialized with IAudioClient3"); + // } else { hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, flags, frames_to_hns(stm, stm->latency), 0, mix_format.get(), NULL); - } + // } if (FAILED(hr)) { LOG("Unable to initialize audio client for %s: %lx.", DIRECTION_NAME, hr); return CUBEB_ERROR; } hr = audio_client->GetBufferSize(buffer_frame_count); if (FAILED(hr)) { LOG("Could not get the buffer size from the client"