/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsMapiAddressBook_h___ #define nsMapiAddressBook_h___ #include "mozilla/Attributes.h" #include "nsAbWinHelper.h" class nsMapiAddressBook : public nsAbWinHelper { public : nsMapiAddressBook(void) ; virtual ~nsMapiAddressBook(void) ; protected : // Class members to handle the library/entry points static HMODULE mLibrary ; static int32_t mLibUsage ; static LPMAPIINITIALIZE mMAPIInitialize ; static LPMAPIUNINITIALIZE mMAPIUninitialize ; static LPMAPIALLOCATEBUFFER mMAPIAllocateBuffer ; static LPMAPIFREEBUFFER mMAPIFreeBuffer ; static LPMAPILOGONEX mMAPILogonEx ; // Shared session and address book used by all instances. // For reasons best left unknown, MAPI doesn't seem to like // having different threads playing with supposedly different // sessions and address books. They ll end up fighting over // the same resources, with hangups and GPF resulting. Not nice. // So it seems that if everybody (as long as some client is // still alive) is using the same sessions and address books, // MAPI feels better. And who are we to get in the way of MAPI // happiness? Thus the following class members: static BOOL mInitialized ; static BOOL mLogonDone ; static LPMAPISESSION mRootSession ; static LPADRBOOK mRootBook ; // Load the MAPI environment BOOL Initialize(void) ; // Allocation of a buffer for transmission to interfaces virtual void AllocateBuffer(ULONG aByteCount, LPVOID *aBuffer) override; // Destruction of a buffer provided by the interfaces virtual void FreeBuffer(LPVOID aBuffer) override; // Library management static BOOL LoadMapiLibrary(void) ; static void FreeMapiLibrary(void) ; private : } ; #endif // nsMapiAddressBook_h___