<!DOCTYPE html> <html> <head> <script type="application/javascript" src="/tests/SimpleTest/paint_listener.js"></script> <script type="application/javascript" src="animation_utils.js"></script> <style type="text/css"> @keyframes anim { 0% { transform: translate(0px) } 100% { transform: translate(100px) } } .target { /* The animation target needs geometry in order to qualify for OMTA */ width: 100px; height: 100px; background-color: white; } </style> <script> var ok = opener.ok.bind(opener); var is = opener.is.bind(opener); var todo = opener.todo.bind(opener); function finish() { var o = opener; self.close(); o.SimpleTest.finish(); } </script> </head> <body> <div id="display"></div> <script type="application/javascript"> "use strict"; runOMTATest(function() { runAllAsyncAnimTests().then(function() { finish(); }); }, finish, opener.SpecialPowers); addAsyncAnimTest(function *() { var [ div ] = new_div(""); var animation = div.animate( [ { transform: 'translate(0px)', easing: "steps(2, start)" }, { transform: 'translate(100px)' } ], 4000); yield waitForPaints(); advance_clock(500); omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor, "Animation is running on compositor"); animation.effect.timing.duration = 2000; // Setter of timing option should set up the changes to animations for the // next layer transaction but it won't schedule a paint immediately so we need // to tick the refresh driver before we can wait on the next paint. advance_clock(0); yield waitForPaints(); omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor, "Animation remains on compositor"); advance_clock(1000); omta_is(div, "transform", { tx: 100 }, RunningOn.Compositor, "Animation is updated on compositor"); done_div(); }); addAsyncAnimTest(function *() { var [ div ] = new_div(""); var animation = div.animate( [ { transform: 'translate(0px)', easing: "steps(2, end)" }, { transform: 'translate(100px)' } ], 4000); yield waitForPaints(); advance_clock(1000); animation.effect.timing.duration = 2000; advance_clock(0); yield waitForPaints(); omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor, "Animation is running on compositor"); done_div(); }) </script> </body> </html>