/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_AnimationCollection_h #define mozilla_AnimationCollection_h #include "mozilla/dom/Animation.h" #include "mozilla/dom/Element.h" #include "mozilla/Assertions.h" #include "mozilla/LinkedList.h" #include "mozilla/RefPtr.h" #include "nsCSSPseudoElements.h" #include "nsDOMMutationObserver.h" #include "nsTArray.h" class nsIAtom; class nsPresContext; namespace mozilla { // Traits class to define the specific atoms used when storing specializations // of AnimationCollection as a property on an Element (e.g. which atom // to use when storing an AnimationCollection for a ::before // pseudo-element). template struct AnimationTypeTraits { }; template class AnimationCollection : public LinkedListElement> { typedef AnimationCollection SelfType; typedef AnimationTypeTraits TraitsType; AnimationCollection(dom::Element* aElement, nsIAtom* aElementProperty) : mElement(aElement) , mElementProperty(aElementProperty) , mCheckGeneration(0) #ifdef DEBUG , mCalledPropertyDtor(false) #endif { MOZ_COUNT_CTOR(AnimationCollection); } public: ~AnimationCollection() { MOZ_ASSERT(mCalledPropertyDtor, "must call destructor through element property dtor"); MOZ_COUNT_DTOR(AnimationCollection); LinkedListElement::remove(); } void Destroy() { // This will call our destructor. mElement->DeleteProperty(mElementProperty); } static void PropertyDtor(void *aObject, nsIAtom *aPropertyName, void *aPropertyValue, void *aData); // Get the collection of animations for the given |aElement| and // |aPseudoType|. static AnimationCollection* GetAnimationCollection(dom::Element* aElement, CSSPseudoElementType aPseudoType); // Given the frame |aFrame| with possibly animated content, finds its // associated collection of animations. If |aFrame| is a generated content // frame, this function may examine the parent frame to search for such // animations. static AnimationCollection* GetAnimationCollection( const nsIFrame* aFrame); // Get the collection of animations for the given |aElement| and // |aPseudoType| or create it if it does not already exist. // // We'll set the outparam |aCreatedCollection| to true if we have // to create the collection and we successfully do so. Otherwise, // we'll set it to false. static AnimationCollection* GetOrCreateAnimationCollection(dom::Element* aElement, CSSPseudoElementType aPseudoType, bool* aCreatedCollection); bool IsForElement() const { // rather than for a pseudo-element return mElementProperty == TraitsType::ElementPropertyAtom(); } bool IsForBeforePseudo() const { return mElementProperty == TraitsType::BeforePropertyAtom(); } bool IsForAfterPseudo() const { return mElementProperty == TraitsType::AfterPropertyAtom(); } CSSPseudoElementType PseudoElementType() const { if (IsForElement()) { return CSSPseudoElementType::NotPseudo; } if (IsForBeforePseudo()) { return CSSPseudoElementType::before; } MOZ_ASSERT(IsForAfterPseudo(), "::before & ::after should be the only pseudo-elements here"); return CSSPseudoElementType::after; } static nsString PseudoTypeAsString(CSSPseudoElementType aPseudoType); dom::Element *mElement; // the atom we use in mElement's prop table (must be a static atom, // i.e., in an atom list) nsIAtom *mElementProperty; InfallibleTArray> mAnimations; // For CSS transitions only, we record the most recent generation // for which we've done the transition update, so that we avoid doing // it more than once per style change. // (Note that we also store an animation generation on each EffectSet in // order to track when we need to update animations on layers.) uint64_t mCheckGeneration; // Update mCheckGeneration to RestyleManager's count void UpdateCheckGeneration(nsPresContext* aPresContext); private: static nsIAtom* GetPropertyAtomForPseudoType( CSSPseudoElementType aPseudoType); #ifdef DEBUG bool mCalledPropertyDtor; #endif }; } // namespace mozilla #endif // mozilla_AnimationCollection_h