<!DOCTYPE> <html> <head> <title>selection expanding test</title> <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> <script type="text/javascript" src="/tests/SimpleTest/EventUtils.js"></script> <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> </head> <body> <div id="div1" class="testingDiv"> aaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaa </div> <pre id="test"> <script class="testbody" type="text/javascript"> var div1 = document.getElementById("div1"); function sendTouch(aType, aX, aY) { var cwu = SpecialPowers.getDOMWindowUtils(window); cwu.sendTouchEvent(aType, [0], [aX], [aY], [1], [1], [0], [1], 1, 0, true); } function test() { var selection = window.getSelection(); selection.removeAllRanges(); var rect = div1.getBoundingClientRect(); // Position the caret using a fake mouse click var Ci = SpecialPowers.Ci; var cwu = SpecialPowers.getDOMWindowUtils(window); cwu.sendMouseEventToWindow("mousedown", rect.left + rect.width/2, rect.top + rect.height/2, 0, 0, 0, true); cwu.sendMouseEventToWindow("mouseup", rect.left + rect.width/2, rect.top + rect.height/2, 0, 0, 0, true); var selectionController = SpecialPowers.wrap(window). QueryInterface(Ci.nsIInterfaceRequestor). getInterface(Ci.nsIWebNavigation). QueryInterface(Ci.nsIInterfaceRequestor). getInterface(Ci.nsISelectionDisplay). QueryInterface(Ci.nsISelectionController); selectionController.wordMove(false, false); selectionController.wordMove(true, true); isnot(selection.rangeCount, 0, "Something should be selected"); var string = selection.toString(); sendTouch("touchstart", rect.right, rect.top + rect.height/2); sendTouch("touchmove", rect.left, rect.top + rect.height/2); sendTouch("touchend", rect.left, rect.top + rect.height/2); is(selection.toString(), string, "touch events should not affect the selection"); SimpleTest.finish(); } window.onload = function() { setTimeout(test, 0); }; SimpleTest.waitForExplicitFinish(); </script> </pre> </body> </html>