/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
*
* Copyright 2014 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm/WasmFrameIterator.h"
#include "wasm/WasmInstance.h"
#include "jit/MacroAssembler-inl.h"
using namespace js;
using namespace js::jit;
using namespace js::wasm;
using mozilla::DebugOnly;
using mozilla::Swap;
/*****************************************************************************/
// FrameIterator implementation
static void*
ReturnAddressFromFP(void* fp)
{
return reinterpret_cast(fp)->returnAddress;
}
static uint8_t*
CallerFPFromFP(void* fp)
{
return reinterpret_cast(fp)->callerFP;
}
FrameIterator::FrameIterator()
: activation_(nullptr),
code_(nullptr),
callsite_(nullptr),
codeRange_(nullptr),
fp_(nullptr),
pc_(nullptr),
missingFrameMessage_(false)
{
MOZ_ASSERT(done());
}
FrameIterator::FrameIterator(const WasmActivation& activation)
: activation_(&activation),
code_(nullptr),
callsite_(nullptr),
codeRange_(nullptr),
fp_(activation.fp()),
pc_(nullptr),
missingFrameMessage_(false)
{
if (fp_) {
settle();
return;
}
void* pc = activation.resumePC();
if (!pc) {
MOZ_ASSERT(done());
return;
}
pc_ = (uint8_t*)pc;
code_ = activation_->compartment()->wasm.lookupCode(pc);
MOZ_ASSERT(code_);
const CodeRange* codeRange = code_->lookupRange(pc);
MOZ_ASSERT(codeRange);
if (codeRange->kind() == CodeRange::Function)
codeRange_ = codeRange;
else
missingFrameMessage_ = true;
MOZ_ASSERT(!done());
}
bool
FrameIterator::done() const
{
return !codeRange_ && !missingFrameMessage_;
}
void
FrameIterator::operator++()
{
MOZ_ASSERT(!done());
if (fp_) {
DebugOnly oldfp = fp_;
fp_ += callsite_->stackDepth();
MOZ_ASSERT_IF(code_->profilingEnabled(), fp_ == CallerFPFromFP(oldfp));
settle();
} else if (codeRange_) {
MOZ_ASSERT(codeRange_);
codeRange_ = nullptr;
missingFrameMessage_ = true;
} else {
MOZ_ASSERT(missingFrameMessage_);
missingFrameMessage_ = false;
}
}
void
FrameIterator::settle()
{
void* returnAddress = ReturnAddressFromFP(fp_);
code_ = activation_->compartment()->wasm.lookupCode(returnAddress);
MOZ_ASSERT(code_);
codeRange_ = code_->lookupRange(returnAddress);
MOZ_ASSERT(codeRange_);
switch (codeRange_->kind()) {
case CodeRange::Function:
pc_ = (uint8_t*)returnAddress;
callsite_ = code_->lookupCallSite(returnAddress);
MOZ_ASSERT(callsite_);
break;
case CodeRange::Entry:
fp_ = nullptr;
pc_ = nullptr;
code_ = nullptr;
codeRange_ = nullptr;
MOZ_ASSERT(done());
break;
case CodeRange::ImportJitExit:
case CodeRange::ImportInterpExit:
case CodeRange::TrapExit:
case CodeRange::Inline:
case CodeRange::FarJumpIsland:
MOZ_CRASH("Should not encounter an exit during iteration");
}
}
const char*
FrameIterator::filename() const
{
MOZ_ASSERT(!done());
return code_->metadata().filename.get();
}
const char16_t*
FrameIterator::displayURL() const
{
MOZ_ASSERT(!done());
return code_->metadata().displayURL();
}
bool
FrameIterator::mutedErrors() const
{
MOZ_ASSERT(!done());
return code_->metadata().mutedErrors();
}
JSAtom*
FrameIterator::functionDisplayAtom() const
{
MOZ_ASSERT(!done());
JSContext* cx = activation_->cx();
if (missingFrameMessage_) {
const char* msg = "asm.js/wasm frames may be missing; enable the profiler before running "
"to see all frames";
JSAtom* atom = Atomize(cx, msg, strlen(msg));
if (!atom) {
cx->clearPendingException();
return cx->names().empty;
}
return atom;
}
MOZ_ASSERT(codeRange_);
JSAtom* atom = code_->getFuncAtom(cx, codeRange_->funcIndex());
if (!atom) {
cx->clearPendingException();
return cx->names().empty;
}
return atom;
}
unsigned
FrameIterator::lineOrBytecode() const
{
MOZ_ASSERT(!done());
return callsite_ ? callsite_->lineOrBytecode()
: (codeRange_ ? codeRange_->funcLineOrBytecode() : 0);
}
/*****************************************************************************/
// Prologue/epilogue code generation
// These constants reflect statically-determined offsets in the profiling
// prologue/epilogue. The offsets are dynamically asserted during code
// generation.
#if defined(JS_CODEGEN_X64)
# if defined(DEBUG)
static const unsigned PushedRetAddr = 0;
static const unsigned PostStorePrePopFP = 0;
# endif
static const unsigned PushedFP = 23;
static const unsigned StoredFP = 30;
#elif defined(JS_CODEGEN_X86)
# if defined(DEBUG)
static const unsigned PushedRetAddr = 0;
static const unsigned PostStorePrePopFP = 0;
# endif
static const unsigned PushedFP = 14;
static const unsigned StoredFP = 17;
#elif defined(JS_CODEGEN_ARM)
static const unsigned PushedRetAddr = 4;
static const unsigned PushedFP = 24;
static const unsigned StoredFP = 28;
static const unsigned PostStorePrePopFP = 4;
#elif defined(JS_CODEGEN_ARM64)
static const unsigned PushedRetAddr = 0;
static const unsigned PushedFP = 0;
static const unsigned StoredFP = 0;
static const unsigned PostStorePrePopFP = 0;
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
static const unsigned PushedRetAddr = 8;
static const unsigned PushedFP = 32;
static const unsigned StoredFP = 36;
static const unsigned PostStorePrePopFP = 4;
#elif defined(JS_CODEGEN_NONE)
# if defined(DEBUG)
static const unsigned PushedRetAddr = 0;
static const unsigned PostStorePrePopFP = 0;
# endif
static const unsigned PushedFP = 1;
static const unsigned StoredFP = 1;
#else
# error "Unknown architecture!"
#endif
static void
PushRetAddr(MacroAssembler& masm)
{
#if defined(JS_CODEGEN_ARM)
masm.push(lr);
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
masm.push(ra);
#else
// The x86/x64 call instruction pushes the return address.
#endif
}
// Generate a prologue that maintains WasmActivation::fp as the virtual frame
// pointer so that ProfilingFrameIterator can walk the stack at any pc in
// generated code.
static void
GenerateProfilingPrologue(MacroAssembler& masm, unsigned framePushed, ExitReason reason,
ProfilingOffsets* offsets)
{
Register scratch = ABINonArgReg0;
// ProfilingFrameIterator needs to know the offsets of several key
// instructions from entry. To save space, we make these offsets static
// constants and assert that they match the actual codegen below. On ARM,
// this requires AutoForbidPools to prevent a constant pool from being
// randomly inserted between two instructions.
{
#if defined(JS_CODEGEN_ARM)
AutoForbidPools afp(&masm, /* number of instructions in scope = */ 7);
#endif
offsets->begin = masm.currentOffset();
PushRetAddr(masm);
MOZ_ASSERT_IF(!masm.oom(), PushedRetAddr == masm.currentOffset() - offsets->begin);
masm.loadWasmActivationFromSymbolicAddress(scratch);
masm.push(Address(scratch, WasmActivation::offsetOfFP()));
MOZ_ASSERT_IF(!masm.oom(), PushedFP == masm.currentOffset() - offsets->begin);
masm.storePtr(masm.getStackPointer(), Address(scratch, WasmActivation::offsetOfFP()));
MOZ_ASSERT_IF(!masm.oom(), StoredFP == masm.currentOffset() - offsets->begin);
}
if (reason != ExitReason::None)
masm.store32(Imm32(int32_t(reason)), Address(scratch, WasmActivation::offsetOfExitReason()));
if (framePushed)
masm.subFromStackPtr(Imm32(framePushed));
}
// Generate the inverse of GenerateProfilingPrologue.
static void
GenerateProfilingEpilogue(MacroAssembler& masm, unsigned framePushed, ExitReason reason,
ProfilingOffsets* offsets)
{
Register scratch = ABINonArgReturnReg0;
#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64) || \
defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
Register scratch2 = ABINonArgReturnReg1;
#endif
if (framePushed)
masm.addToStackPtr(Imm32(framePushed));
masm.loadWasmActivationFromSymbolicAddress(scratch);
if (reason != ExitReason::None) {
masm.store32(Imm32(int32_t(ExitReason::None)),
Address(scratch, WasmActivation::offsetOfExitReason()));
}
// ProfilingFrameIterator assumes fixed offsets of the last few
// instructions from profilingReturn, so AutoForbidPools to ensure that
// unintended instructions are not automatically inserted.
{
#if defined(JS_CODEGEN_ARM)
AutoForbidPools afp(&masm, /* number of instructions in scope = */ 4);
#endif
// sp protects the stack from clobber via asynchronous signal handlers
// and the async interrupt exit. Since activation.fp can be read at any
// time and still points to the current frame, be careful to only update
// sp after activation.fp has been repointed to the caller's frame.
#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64) || \
defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
masm.loadPtr(Address(masm.getStackPointer(), 0), scratch2);
masm.storePtr(scratch2, Address(scratch, WasmActivation::offsetOfFP()));
DebugOnly prePop = masm.currentOffset();
masm.addToStackPtr(Imm32(sizeof(void *)));
MOZ_ASSERT_IF(!masm.oom(), PostStorePrePopFP == masm.currentOffset() - prePop);
#else
masm.pop(Address(scratch, WasmActivation::offsetOfFP()));
MOZ_ASSERT(PostStorePrePopFP == 0);
#endif
offsets->profilingReturn = masm.currentOffset();
masm.ret();
}
}
// In profiling mode, we need to maintain fp so that we can unwind the stack at
// any pc. In non-profiling mode, the only way to observe WasmActivation::fp is
// to call out to C++ so, as an optimization, we don't update fp. To avoid
// recompilation when the profiling mode is toggled, we generate both prologues
// a priori and switch between prologues when the profiling mode is toggled.
// Specifically, ToggleProfiling patches all callsites to either call the
// profiling or non-profiling entry point.
void
wasm::GenerateFunctionPrologue(MacroAssembler& masm, unsigned framePushed, const SigIdDesc& sigId,
FuncOffsets* offsets)
{
#if defined(JS_CODEGEN_ARM)
// Flush pending pools so they do not get dumped between the 'begin' and
// 'entry' offsets since the difference must be less than UINT8_MAX.
masm.flushBuffer();
#endif
masm.haltingAlign(CodeAlignment);
GenerateProfilingPrologue(masm, framePushed, ExitReason::None, offsets);
Label body;
masm.jump(&body);
// Generate table entry thunk:
masm.haltingAlign(CodeAlignment);
offsets->tableEntry = masm.currentOffset();
TrapOffset trapOffset(0); // ignored by masm.wasmEmitTrapOutOfLineCode
TrapDesc trap(trapOffset, Trap::IndirectCallBadSig, masm.framePushed());
switch (sigId.kind()) {
case SigIdDesc::Kind::Global: {
Register scratch = WasmTableCallScratchReg;
masm.loadWasmGlobalPtr(sigId.globalDataOffset(), scratch);
masm.branchPtr(Assembler::Condition::NotEqual, WasmTableCallSigReg, scratch, trap);
break;
}
case SigIdDesc::Kind::Immediate:
masm.branch32(Assembler::Condition::NotEqual, WasmTableCallSigReg, Imm32(sigId.immediate()), trap);
break;
case SigIdDesc::Kind::None:
break;
}
offsets->tableProfilingJump = masm.nopPatchableToNearJump().offset();
// Generate normal prologue:
masm.nopAlign(CodeAlignment);
offsets->nonProfilingEntry = masm.currentOffset();
PushRetAddr(masm);
masm.subFromStackPtr(Imm32(framePushed + FrameBytesAfterReturnAddress));
// Prologue join point, body begin:
masm.bind(&body);
masm.setFramePushed(framePushed);
}
// Similar to GenerateFunctionPrologue (see comment), we generate both a
// profiling and non-profiling epilogue a priori. When the profiling mode is
// toggled, ToggleProfiling patches the 'profiling jump' to either be a nop
// (falling through to the normal prologue) or a jump (jumping to the profiling
// epilogue).
void
wasm::GenerateFunctionEpilogue(MacroAssembler& masm, unsigned framePushed, FuncOffsets* offsets)
{
MOZ_ASSERT(masm.framePushed() == framePushed);
#if defined(JS_CODEGEN_ARM)
// Flush pending pools so they do not get dumped between the profilingReturn
// and profilingJump/profilingEpilogue offsets since the difference must be
// less than UINT8_MAX.
masm.flushBuffer();
#endif
// Generate a nop that is overwritten by a jump to the profiling epilogue
// when profiling is enabled.
offsets->profilingJump = masm.nopPatchableToNearJump().offset();
// Normal epilogue:
masm.addToStackPtr(Imm32(framePushed + FrameBytesAfterReturnAddress));
masm.ret();
masm.setFramePushed(0);
// Profiling epilogue:
offsets->profilingEpilogue = masm.currentOffset();
GenerateProfilingEpilogue(masm, framePushed, ExitReason::None, offsets);
}
void
wasm::GenerateExitPrologue(MacroAssembler& masm, unsigned framePushed, ExitReason reason,
ProfilingOffsets* offsets)
{
masm.haltingAlign(CodeAlignment);
GenerateProfilingPrologue(masm, framePushed, reason, offsets);
masm.setFramePushed(framePushed);
}
void
wasm::GenerateExitEpilogue(MacroAssembler& masm, unsigned framePushed, ExitReason reason,
ProfilingOffsets* offsets)
{
// Inverse of GenerateExitPrologue:
MOZ_ASSERT(masm.framePushed() == framePushed);
GenerateProfilingEpilogue(masm, framePushed, reason, offsets);
masm.setFramePushed(0);
}
/*****************************************************************************/
// ProfilingFrameIterator
ProfilingFrameIterator::ProfilingFrameIterator()
: activation_(nullptr),
code_(nullptr),
codeRange_(nullptr),
callerFP_(nullptr),
callerPC_(nullptr),
stackAddress_(nullptr),
exitReason_(ExitReason::None)
{
MOZ_ASSERT(done());
}
ProfilingFrameIterator::ProfilingFrameIterator(const WasmActivation& activation)
: activation_(&activation),
code_(nullptr),
codeRange_(nullptr),
callerFP_(nullptr),
callerPC_(nullptr),
stackAddress_(nullptr),
exitReason_(ExitReason::None)
{
// If profiling hasn't been enabled for this instance, then CallerFPFromFP
// will be trash, so ignore the entire activation. In practice, this only
// happens if profiling is enabled while the instance is on the stack (in
// which case profiling will be enabled when the instance becomes inactive
// and gets called again).
if (!activation_->compartment()->wasm.profilingEnabled()) {
MOZ_ASSERT(done());
return;
}
initFromFP();
}
static inline void
AssertMatchesCallSite(const WasmActivation& activation, void* callerPC, void* callerFP, void* fp)
{
#ifdef DEBUG
Code* code = activation.compartment()->wasm.lookupCode(callerPC);
MOZ_ASSERT(code);
const CodeRange* callerCodeRange = code->lookupRange(callerPC);
MOZ_ASSERT(callerCodeRange);
if (callerCodeRange->kind() == CodeRange::Entry) {
MOZ_ASSERT(callerFP == nullptr);
return;
}
const CallSite* callsite = code->lookupCallSite(callerPC);
MOZ_ASSERT(callsite);
MOZ_ASSERT(callerFP == (uint8_t*)fp + callsite->stackDepth());
#endif
}
void
ProfilingFrameIterator::initFromFP()
{
uint8_t* fp = activation_->fp();
stackAddress_ = fp;
// If a signal was handled while entering an activation, the frame will
// still be null.
if (!fp) {
MOZ_ASSERT(done());
return;
}
void* pc = ReturnAddressFromFP(fp);
code_ = activation_->compartment()->wasm.lookupCode(pc);
MOZ_ASSERT(code_);
codeRange_ = code_->lookupRange(pc);
MOZ_ASSERT(codeRange_);
// Since we don't have the pc for fp, start unwinding at the caller of fp
// (ReturnAddressFromFP(fp)). This means that the innermost frame is
// skipped. This is fine because:
// - for import exit calls, the innermost frame is a thunk, so the first
// frame that shows up is the function calling the import;
// - for Math and other builtin calls as well as interrupts, we note the absence
// of an exit reason and inject a fake "builtin" frame; and
// - for async interrupts, we just accept that we'll lose the innermost frame.
switch (codeRange_->kind()) {
case CodeRange::Entry:
callerPC_ = nullptr;
callerFP_ = nullptr;
break;
case CodeRange::Function:
fp = CallerFPFromFP(fp);
callerPC_ = ReturnAddressFromFP(fp);
callerFP_ = CallerFPFromFP(fp);
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, fp);
break;
case CodeRange::ImportJitExit:
case CodeRange::ImportInterpExit:
case CodeRange::TrapExit:
case CodeRange::Inline:
case CodeRange::FarJumpIsland:
MOZ_CRASH("Unexpected CodeRange kind");
}
// The iterator inserts a pretend innermost frame for non-None ExitReasons.
// This allows the variety of exit reasons to show up in the callstack.
exitReason_ = activation_->exitReason();
// In the case of calls to builtins or asynchronous interrupts, no exit path
// is taken so the exitReason is None. Coerce these to the Native exit
// reason so that self-time is accounted for.
if (exitReason_ == ExitReason::None)
exitReason_ = ExitReason::Native;
MOZ_ASSERT(!done());
}
typedef JS::ProfilingFrameIterator::RegisterState RegisterState;
static bool
InThunk(const CodeRange& codeRange, uint32_t offsetInModule)
{
if (codeRange.kind() == CodeRange::FarJumpIsland)
return true;
return codeRange.isFunction() &&
offsetInModule >= codeRange.funcTableEntry() &&
offsetInModule < codeRange.funcNonProfilingEntry();
}
ProfilingFrameIterator::ProfilingFrameIterator(const WasmActivation& activation,
const RegisterState& state)
: activation_(&activation),
code_(nullptr),
codeRange_(nullptr),
callerFP_(nullptr),
callerPC_(nullptr),
stackAddress_(nullptr),
exitReason_(ExitReason::None)
{
// If profiling hasn't been enabled for this instance, then CallerFPFromFP
// will be trash, so ignore the entire activation. In practice, this only
// happens if profiling is enabled while the instance is on the stack (in
// which case profiling will be enabled when the instance becomes inactive
// and gets called again).
if (!activation_->compartment()->wasm.profilingEnabled()) {
MOZ_ASSERT(done());
return;
}
// If pc isn't in the instance's code, we must have exited the code via an
// exit trampoline or signal handler.
code_ = activation_->compartment()->wasm.lookupCode(state.pc);
if (!code_) {
initFromFP();
return;
}
// Note: fp may be null while entering and leaving the activation.
uint8_t* fp = activation.fp();
const CodeRange* codeRange = code_->lookupRange(state.pc);
switch (codeRange->kind()) {
case CodeRange::Function:
case CodeRange::FarJumpIsland:
case CodeRange::ImportJitExit:
case CodeRange::ImportInterpExit:
case CodeRange::TrapExit: {
// When the pc is inside the prologue/epilogue, the innermost call's
// Frame is not complete and thus fp points to the second-to-innermost
// call's Frame. Since fp can only tell you about its caller (via
// ReturnAddressFromFP(fp)), naively unwinding while pc is in the
// prologue/epilogue would skip the second-to- innermost call. To avoid
// this problem, we use the static structure of the code in the prologue
// and epilogue to do the Right Thing.
uint32_t offsetInModule = (uint8_t*)state.pc - code_->segment().base();
MOZ_ASSERT(offsetInModule >= codeRange->begin());
MOZ_ASSERT(offsetInModule < codeRange->end());
uint32_t offsetInCodeRange = offsetInModule - codeRange->begin();
void** sp = (void**)state.sp;
#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
if (offsetInCodeRange < PushedRetAddr || InThunk(*codeRange, offsetInModule)) {
// First instruction of the ARM/MIPS function; the return address is
// still in lr and fp still holds the caller's fp.
callerPC_ = state.lr;
callerFP_ = fp;
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, sp - 2);
} else if (offsetInModule == codeRange->profilingReturn() - PostStorePrePopFP) {
// Second-to-last instruction of the ARM/MIPS function; fp points to
// the caller's fp; have not yet popped Frame.
callerPC_ = ReturnAddressFromFP(sp);
callerFP_ = CallerFPFromFP(sp);
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, sp);
} else
#endif
if (offsetInCodeRange < PushedFP || offsetInModule == codeRange->profilingReturn() ||
InThunk(*codeRange, offsetInModule))
{
// The return address has been pushed on the stack but not fp; fp
// still points to the caller's fp.
callerPC_ = *sp;
callerFP_ = fp;
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, sp - 1);
} else if (offsetInCodeRange < StoredFP) {
// The full Frame has been pushed; fp still points to the caller's
// frame.
MOZ_ASSERT(fp == CallerFPFromFP(sp));
callerPC_ = ReturnAddressFromFP(sp);
callerFP_ = CallerFPFromFP(sp);
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, sp);
} else {
// Not in the prologue/epilogue.
callerPC_ = ReturnAddressFromFP(fp);
callerFP_ = CallerFPFromFP(fp);
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, fp);
}
break;
}
case CodeRange::Entry: {
// The entry trampoline is the final frame in an WasmActivation. The entry
// trampoline also doesn't GeneratePrologue/Epilogue so we can't use
// the general unwinding logic above.
MOZ_ASSERT(!fp);
callerPC_ = nullptr;
callerFP_ = nullptr;
break;
}
case CodeRange::Inline: {
// The throw stub clears WasmActivation::fp on it's way out.
if (!fp) {
MOZ_ASSERT(done());
return;
}
// Most inline code stubs execute after the prologue/epilogue have
// completed so we can simply unwind based on fp. The only exception is
// the async interrupt stub, since it can be executed at any time.
// However, the async interrupt is super rare, so we can tolerate
// skipped frames. Thus, we use simply unwind based on fp.
callerPC_ = ReturnAddressFromFP(fp);
callerFP_ = CallerFPFromFP(fp);
AssertMatchesCallSite(*activation_, callerPC_, callerFP_, fp);
break;
}
}
codeRange_ = codeRange;
stackAddress_ = state.sp;
MOZ_ASSERT(!done());
}
void
ProfilingFrameIterator::operator++()
{
if (exitReason_ != ExitReason::None) {
MOZ_ASSERT(codeRange_);
exitReason_ = ExitReason::None;
MOZ_ASSERT(!done());
return;
}
if (!callerPC_) {
MOZ_ASSERT(!callerFP_);
codeRange_ = nullptr;
MOZ_ASSERT(done());
return;
}
code_ = activation_->compartment()->wasm.lookupCode(callerPC_);
MOZ_ASSERT(code_);
codeRange_ = code_->lookupRange(callerPC_);
MOZ_ASSERT(codeRange_);
switch (codeRange_->kind()) {
case CodeRange::Entry:
MOZ_ASSERT(callerFP_ == nullptr);
callerPC_ = nullptr;
break;
case CodeRange::Function:
case CodeRange::ImportJitExit:
case CodeRange::ImportInterpExit:
case CodeRange::TrapExit:
case CodeRange::Inline:
case CodeRange::FarJumpIsland:
stackAddress_ = callerFP_;
callerPC_ = ReturnAddressFromFP(callerFP_);
AssertMatchesCallSite(*activation_, callerPC_, CallerFPFromFP(callerFP_), callerFP_);
callerFP_ = CallerFPFromFP(callerFP_);
break;
}
MOZ_ASSERT(!done());
}
const char*
ProfilingFrameIterator::label() const
{
MOZ_ASSERT(!done());
// Use the same string for both time inside and under so that the two
// entries will be coalesced by the profiler.
//
// NB: these labels are parsed for location by
// devtools/client/performance/modules/logic/frame-utils.js
const char* importJitDescription = "fast FFI trampoline (in asm.js)";
const char* importInterpDescription = "slow FFI trampoline (in asm.js)";
const char* nativeDescription = "native call (in asm.js)";
const char* trapDescription = "trap handling (in asm.js)";
switch (exitReason_) {
case ExitReason::None:
break;
case ExitReason::ImportJit:
return importJitDescription;
case ExitReason::ImportInterp:
return importInterpDescription;
case ExitReason::Native:
return nativeDescription;
case ExitReason::Trap:
return trapDescription;
}
switch (codeRange_->kind()) {
case CodeRange::Function: return code_->profilingLabel(codeRange_->funcIndex());
case CodeRange::Entry: return "entry trampoline (in asm.js)";
case CodeRange::ImportJitExit: return importJitDescription;
case CodeRange::ImportInterpExit: return importInterpDescription;
case CodeRange::TrapExit: return trapDescription;
case CodeRange::Inline: return "inline stub (in asm.js)";
case CodeRange::FarJumpIsland: return "interstitial (in asm.js)";
}
MOZ_CRASH("bad code range kind");
}
/*****************************************************************************/
// Runtime patching to enable/disable profiling
void
wasm::ToggleProfiling(const Code& code, const CallSite& callSite, bool enabled)
{
if (callSite.kind() != CallSite::Func)
return;
uint8_t* callerRetAddr = code.segment().base() + callSite.returnAddressOffset();
#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
void* callee = X86Encoding::GetRel32Target(callerRetAddr);
#elif defined(JS_CODEGEN_ARM)
uint8_t* caller = callerRetAddr - 4;
Instruction* callerInsn = reinterpret_cast(caller);
BOffImm calleeOffset;
callerInsn->as()->extractImm(&calleeOffset);
void* callee = calleeOffset.getDest(callerInsn);
#elif defined(JS_CODEGEN_ARM64)
MOZ_CRASH();
void* callee = nullptr;
(void)callerRetAddr;
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
uint8_t* caller = callerRetAddr - 2 * sizeof(uint32_t);
InstImm* callerInsn = reinterpret_cast(caller);
BOffImm16 calleeOffset;
callerInsn->extractImm16(&calleeOffset);
void* callee = calleeOffset.getDest(reinterpret_cast(caller));
#elif defined(JS_CODEGEN_NONE)
MOZ_CRASH();
void* callee = nullptr;
#else
# error "Missing architecture"
#endif
const CodeRange* codeRange = code.lookupRange(callee);
if (!codeRange->isFunction())
return;
uint8_t* from = code.segment().base() + codeRange->funcNonProfilingEntry();
uint8_t* to = code.segment().base() + codeRange->funcProfilingEntry();
if (!enabled)
Swap(from, to);
MOZ_ASSERT(callee == from);
#if defined(JS_CODEGEN_X86) || defined(JS_CODEGEN_X64)
X86Encoding::SetRel32(callerRetAddr, to);
#elif defined(JS_CODEGEN_ARM)
new (caller) InstBLImm(BOffImm(to - caller), Assembler::Always);
#elif defined(JS_CODEGEN_ARM64)
(void)to;
MOZ_CRASH();
#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
new (caller) InstImm(op_regimm, zero, rt_bgezal, BOffImm16(to - caller));
#elif defined(JS_CODEGEN_NONE)
MOZ_CRASH();
#else
# error "Missing architecture"
#endif
}
void
wasm::ToggleProfiling(const Code& code, const CallThunk& callThunk, bool enabled)
{
const CodeRange& cr = code.metadata().codeRanges[callThunk.u.codeRangeIndex];
uint32_t calleeOffset = enabled ? cr.funcProfilingEntry() : cr.funcNonProfilingEntry();
MacroAssembler::repatchFarJump(code.segment().base(), callThunk.offset, calleeOffset);
}
void
wasm::ToggleProfiling(const Code& code, const CodeRange& codeRange, bool enabled)
{
if (!codeRange.isFunction())
return;
uint8_t* codeBase = code.segment().base();
uint8_t* profilingEntry = codeBase + codeRange.funcProfilingEntry();
uint8_t* tableProfilingJump = codeBase + codeRange.funcTableProfilingJump();
uint8_t* profilingJump = codeBase + codeRange.funcProfilingJump();
uint8_t* profilingEpilogue = codeBase + codeRange.funcProfilingEpilogue();
if (enabled) {
MacroAssembler::patchNopToNearJump(tableProfilingJump, profilingEntry);
MacroAssembler::patchNopToNearJump(profilingJump, profilingEpilogue);
} else {
MacroAssembler::patchNearJumpToNop(tableProfilingJump);
MacroAssembler::patchNearJumpToNop(profilingJump);
}
}