/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/DebugOnly.h" #include "jswin.h" #include "js/Utility.h" #include "threading/Mutex.h" #include "threading/windows/MutexPlatformData.h" namespace { // We build with a toolkit that supports WinXP, so we have to probe // for modern features at runtime. This is necessary because Vista and // later automatically allocate and subsequently leak a debug info // object for each critical section that we allocate unless we tell it // not to. In order to tell it not to, we need the extra flags field // provided by the Ex version of InitializeCriticalSection. struct MutexNativeImports { using InitializeCriticalSectionExT = BOOL (WINAPI*)(CRITICAL_SECTION*, DWORD, DWORD); InitializeCriticalSectionExT InitializeCriticalSectionEx; MutexNativeImports() { HMODULE kernel32_dll = GetModuleHandle("kernel32.dll"); MOZ_RELEASE_ASSERT(kernel32_dll != NULL); InitializeCriticalSectionEx = reinterpret_cast( GetProcAddress(kernel32_dll, "InitializeCriticalSectionEx")); } bool hasInitializeCriticalSectionEx() const { return InitializeCriticalSectionEx; } }; static MutexNativeImports NativeImports; } // (anonymous namespace) js::detail::MutexImpl::MutexImpl() { AutoEnterOOMUnsafeRegion oom; platformData_ = js_new(); if (!platformData_) oom.crash("js::Mutex::Mutex"); // This number was adopted from NSPR. const static DWORD LockSpinCount = 1500; BOOL r; if (NativeImports.hasInitializeCriticalSectionEx()) { r = NativeImports.InitializeCriticalSectionEx(&platformData()->criticalSection, LockSpinCount, CRITICAL_SECTION_NO_DEBUG_INFO); } else { r = InitializeCriticalSectionAndSpinCount(&platformData()->criticalSection, LockSpinCount); } MOZ_RELEASE_ASSERT(r); } js::detail::MutexImpl::~MutexImpl() { if (!platformData_) return; DeleteCriticalSection(&platformData()->criticalSection); js_delete(platformData()); } void js::detail::MutexImpl::lock() { EnterCriticalSection(&platformData()->criticalSection); } void js::detail::MutexImpl::unlock() { LeaveCriticalSection(&platformData()->criticalSection); }