// Copyright 2009 the Sputnik authors. All rights reserved. // This code is governed by the BSD license found in the LICENSE file. /** * The production x <<= y is the same as x = x << y * * @path ch11/11.13/11.13.2/S11.13.2_A4.6_T2.2.js * @description Type(x) is different from Type(y) and both types vary between Number (primitive or object) and String (primitive and object) */ //CHECK#1 x = "1"; x <<= 1; if (x !== 2) { $ERROR('#1: x = "1"; x <<= 1; x === 2. Actual: ' + (x)); } //CHECK#2 x = 1; x <<= "1"; if (x !== 2) { $ERROR('#2: x = 1; x <<= "1"; x === 2. Actual: ' + (x)); } //CHECK#3 x = new String("1"); x <<= 1; if (x !== 2) { $ERROR('#3: x = new String("1"); x <<= 1; x === 2. Actual: ' + (x)); } //CHECK#4 x = 1; x <<= new String("1"); if (x !== 2) { $ERROR('#4: x = 1; x <<= new String("1"); x === 2. Actual: ' + (x)); } //CHECK#5 x = "1"; x <<= new Number(1); if (x !== 2) { $ERROR('#5: x = "1"; x <<= new Number(1); x === 2. Actual: ' + (x)); } //CHECK#6 x = new Number(1); x <<= "1"; if (x !== 2) { $ERROR('#6: x = new Number(1); x <<= "1"; x === 2. Actual: ' + (x)); } //CHECK#7 x = new String("1"); x <<= new Number(1); if (x !== 2) { $ERROR('#7: x = new String("1"); x <<= new Number(1); x === 2. Actual: ' + (x)); } //CHECK#8 x = new Number(1); x <<= new String("1"); if (x !== 2) { $ERROR('#8: x = new Number(1); x <<= new String("1"); x === 2. Actual: ' + (x)); } //CHECK#9 x = "x"; x <<= 1; if (x !== 0) { $ERROR('#9: x = "x"; x <<= 1; x === 0. Actual: ' + (x)); } //CHECK#10 x = 1; x <<= "x"; if (x !== 1) { $ERROR('#10: x = 1; x <<= "x"; x === 1. Actual: ' + (x)); }