// Copyright 2009 the Sputnik authors. All rights reserved. // This code is governed by the BSD license found in the LICENSE file. /** * The production x ^= y is the same as x = x ^ y * * @path ch11/11.13/11.13.2/S11.13.2_A4.10_T1.2.js * @description Type(x) and Type(y) vary between primitive number and Number object */ //CHECK#1 x = 1; x ^= 1; if (x !== 0) { $ERROR('#1: x = 1; x ^= 1; x === 0. Actual: ' + (x)); } //CHECK#2 x = new Number(1); x ^= 1; if (x !== 0) { $ERROR('#2: x = new Number(1); x ^= 1; x === 0. Actual: ' + (x)); } //CHECK#3 x = 1; x ^= new Number(1); if (x !== 0) { $ERROR('#3: x = 1; x ^= new Number(1); x === 0. Actual: ' + (x)); } //CHECK#4 x = new Number(1); x ^= new Number(1); if (x !== 0) { $ERROR('#4: x = new Number(1); x ^= new Number(1); x === 0. Actual: ' + (x)); }