/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jit_MIRGraph_h #define jit_MIRGraph_h // This file declares the data structures used to build a control-flow graph // containing MIR. #include "jit/FixedList.h" #include "jit/JitAllocPolicy.h" #include "jit/MIR.h" namespace js { namespace jit { class BytecodeAnalysis; class MBasicBlock; class MIRGraph; class MStart; class MDefinitionIterator; typedef InlineListIterator MInstructionIterator; typedef InlineListReverseIterator MInstructionReverseIterator; typedef InlineListIterator MPhiIterator; #ifdef DEBUG typedef InlineForwardListIterator MResumePointIterator; #endif class LBlock; class MBasicBlock : public TempObject, public InlineListNode { public: enum Kind { NORMAL, PENDING_LOOP_HEADER, LOOP_HEADER, SPLIT_EDGE, DEAD }; private: MBasicBlock(MIRGraph& graph, const CompileInfo& info, BytecodeSite* site, Kind kind); MOZ_MUST_USE bool init(); void copySlots(MBasicBlock* from); MOZ_MUST_USE bool inherit(TempAllocator& alloc, BytecodeAnalysis* analysis, MBasicBlock* pred, uint32_t popped, unsigned stackPhiCount = 0); MOZ_MUST_USE bool inheritResumePoint(MBasicBlock* pred); void assertUsesAreNotWithin(MUseIterator use, MUseIterator end); // This block cannot be reached by any means. bool unreachable_; // Pushes a copy of a local variable or argument. void pushVariable(uint32_t slot); // Sets a variable slot to the top of the stack, correctly creating copies // as needed. void setVariable(uint32_t slot); enum ReferencesType { RefType_None = 0, // Assert that the instruction is unused. RefType_AssertNoUses = 1 << 0, // Discard the operands of the resume point / instructions if the // following flag are given too. RefType_DiscardOperands = 1 << 1, RefType_DiscardResumePoint = 1 << 2, RefType_DiscardInstruction = 1 << 3, // Discard operands of the instruction and its resume point. RefType_DefaultNoAssert = RefType_DiscardOperands | RefType_DiscardResumePoint | RefType_DiscardInstruction, // Discard everything and assert that the instruction is not used. RefType_Default = RefType_AssertNoUses | RefType_DefaultNoAssert, // Discard resume point operands only, without discarding the operands // of the current instruction. Asserts that the instruction is unused. RefType_IgnoreOperands = RefType_AssertNoUses | RefType_DiscardOperands | RefType_DiscardResumePoint }; void discardResumePoint(MResumePoint* rp, ReferencesType refType = RefType_Default); // Remove all references to an instruction such that it can be removed from // the list of instruction, without keeping any dangling pointer to it. This // includes the operands of the instruction, and the resume point if // present. void prepareForDiscard(MInstruction* ins, ReferencesType refType = RefType_Default); public: /////////////////////////////////////////////////////// ////////// BEGIN GRAPH BUILDING INSTRUCTIONS ////////// /////////////////////////////////////////////////////// // Creates a new basic block for a MIR generator. If |pred| is not nullptr, // its slots and stack depth are initialized from |pred|. static MBasicBlock* New(MIRGraph& graph, BytecodeAnalysis* analysis, const CompileInfo& info, MBasicBlock* pred, BytecodeSite* site, Kind kind); static MBasicBlock* New(MIRGraph& graph, const CompileInfo& info, MBasicBlock* pred, Kind kind); static MBasicBlock* NewPopN(MIRGraph& graph, const CompileInfo& info, MBasicBlock* pred, BytecodeSite* site, Kind kind, uint32_t popn); static MBasicBlock* NewWithResumePoint(MIRGraph& graph, const CompileInfo& info, MBasicBlock* pred, BytecodeSite* site, MResumePoint* resumePoint); static MBasicBlock* NewPendingLoopHeader(MIRGraph& graph, const CompileInfo& info, MBasicBlock* pred, BytecodeSite* site, unsigned loopStateSlots); static MBasicBlock* NewSplitEdge(MIRGraph& graph, MBasicBlock* pred, size_t predEdgeIdx, MBasicBlock* succ); bool dominates(const MBasicBlock* other) const { return other->domIndex() - domIndex() < numDominated(); } void setId(uint32_t id) { id_ = id; } // Mark this block (and only this block) as unreachable. void setUnreachable() { MOZ_ASSERT(!unreachable_); setUnreachableUnchecked(); } void setUnreachableUnchecked() { unreachable_ = true; } bool unreachable() const { return unreachable_; } // Move the definition to the top of the stack. void pick(int32_t depth); // Exchange 2 stack slots at the defined depth void swapAt(int32_t depth); // Gets the instruction associated with various slot types. MDefinition* peek(int32_t depth); MDefinition* environmentChain(); MDefinition* argumentsObject(); // Increase the number of slots available MOZ_MUST_USE bool increaseSlots(size_t num); MOZ_MUST_USE bool ensureHasSlots(size_t num); // Initializes a slot value; must not be called for normal stack // operations, as it will not create new SSA names for copies. void initSlot(uint32_t index, MDefinition* ins); // Discard the slot at the given depth, lowering all slots above. void shimmySlots(int discardDepth); // In an OSR block, set all MOsrValues to use the MResumePoint attached to // the MStart. MOZ_MUST_USE bool linkOsrValues(MStart* start); // Sets the instruction associated with various slot types. The // instruction must lie at the top of the stack. void setLocal(uint32_t local); void setArg(uint32_t arg); void setSlot(uint32_t slot); void setSlot(uint32_t slot, MDefinition* ins); // Rewrites a slot directly, bypassing the stack transition. This should // not be used under most circumstances. void rewriteSlot(uint32_t slot, MDefinition* ins); // Rewrites a slot based on its depth (same as argument to peek()). void rewriteAtDepth(int32_t depth, MDefinition* ins); // Tracks an instruction as being pushed onto the operand stack. void push(MDefinition* ins); void pushArg(uint32_t arg); void pushLocal(uint32_t local); void pushSlot(uint32_t slot); void setEnvironmentChain(MDefinition* ins); void setArgumentsObject(MDefinition* ins); // Returns the top of the stack, then decrements the virtual stack pointer. MDefinition* pop(); void popn(uint32_t n); // Adds an instruction to this block's instruction list. void add(MInstruction* ins); // Marks the last instruction of the block; no further instructions // can be added. void end(MControlInstruction* ins); // Adds a phi instruction, but does not set successorWithPhis. void addPhi(MPhi* phi); // Adds a resume point to this block. void addResumePoint(MResumePoint* resume) { #ifdef DEBUG resumePoints_.pushFront(resume); #endif } // Discard pre-allocated resume point. void discardPreAllocatedResumePoint(MResumePoint* resume) { MOZ_ASSERT(!resume->instruction()); discardResumePoint(resume); } // Adds a predecessor. Every predecessor must have the same exit stack // depth as the entry state to this block. Adding a predecessor // automatically creates phi nodes and rewrites uses as needed. MOZ_MUST_USE bool addPredecessor(TempAllocator& alloc, MBasicBlock* pred); MOZ_MUST_USE bool addPredecessorPopN(TempAllocator& alloc, MBasicBlock* pred, uint32_t popped); // Add a predecessor which won't introduce any new phis to this block. // This may be called after the contents of this block have been built. void addPredecessorSameInputsAs(MBasicBlock* pred, MBasicBlock* existingPred); // Stranger utilities used for inlining. MOZ_MUST_USE bool addPredecessorWithoutPhis(MBasicBlock* pred); void inheritSlots(MBasicBlock* parent); MOZ_MUST_USE bool initEntrySlots(TempAllocator& alloc); // Replaces an edge for a given block with a new block. This is // used for critical edge splitting. // // Note: If successorWithPhis is set, you must not be replacing it. void replacePredecessor(MBasicBlock* old, MBasicBlock* split); void replaceSuccessor(size_t pos, MBasicBlock* split); // Removes `pred` from the predecessor list. If this block defines phis, // removes the entry for `pred` and updates the indices of later entries. // This may introduce redundant phis if the new block has fewer // than two predecessors. void removePredecessor(MBasicBlock* pred); // A version of removePredecessor which expects that phi operands to // |pred| have already been removed. void removePredecessorWithoutPhiOperands(MBasicBlock* pred, size_t predIndex); // Resets all the dominator info so that it can be recomputed. void clearDominatorInfo(); // Sets a back edge. This places phi nodes and rewrites instructions within // the current loop as necessary. If the backedge introduces new types for // phis at the loop header, returns a disabling abort. MOZ_MUST_USE AbortReason setBackedge(TempAllocator& alloc, MBasicBlock* block); MOZ_MUST_USE bool setBackedgeWasm(MBasicBlock* block); // Resets a LOOP_HEADER block to a NORMAL block. This is needed when // optimizations remove the backedge. void clearLoopHeader(); // Sets a block to a LOOP_HEADER block, with newBackedge as its backedge. // This is needed when optimizations remove the normal entry to a loop // with multiple entries. void setLoopHeader(MBasicBlock* newBackedge); // Propagates phis placed in a loop header down to this successor block. void inheritPhis(MBasicBlock* header); // Propagates backedge slots into phis operands of the loop header. MOZ_MUST_USE bool inheritPhisFromBackedge(TempAllocator& alloc, MBasicBlock* backedge, bool* hadTypeChange); // Compute the types for phis in this block according to their inputs. MOZ_MUST_USE bool specializePhis(TempAllocator& alloc); void insertBefore(MInstruction* at, MInstruction* ins); void insertAfter(MInstruction* at, MInstruction* ins); void insertAtEnd(MInstruction* ins); // Add an instruction to this block, from elsewhere in the graph. void addFromElsewhere(MInstruction* ins); // Move an instruction. Movement may cross block boundaries. void moveBefore(MInstruction* at, MInstruction* ins); enum IgnoreTop { IgnoreNone = 0, IgnoreRecover = 1 << 0 }; // Locate the top of the |block|, where it is safe to insert a new // instruction. MInstruction* safeInsertTop(MDefinition* ins = nullptr, IgnoreTop ignore = IgnoreNone); // Removes an instruction with the intention to discard it. void discard(MInstruction* ins); void discardLastIns(); void discardDef(MDefinition* def); void discardAllInstructions(); void discardAllInstructionsStartingAt(MInstructionIterator iter); void discardAllPhiOperands(); void discardAllPhis(); void discardAllResumePoints(bool discardEntry = true); // Same as |void discard(MInstruction* ins)| but assuming that // all operands are already discarded. void discardIgnoreOperands(MInstruction* ins); // Discards a phi instruction and updates predecessor successorWithPhis. void discardPhi(MPhi* phi); // Some instruction which are guarding against some MIRType value, or // against a type expectation should be considered as removing a potenatial // branch where the guard does not hold. We need to register such // instructions in order to do destructive optimizations correctly, such as // Range Analysis. void flagOperandsOfPrunedBranches(MInstruction* ins); // Mark this block as having been removed from the graph. void markAsDead() { MOZ_ASSERT(kind_ != DEAD); kind_ = DEAD; } /////////////////////////////////////////////////////// /////////// END GRAPH BUILDING INSTRUCTIONS /////////// /////////////////////////////////////////////////////// MIRGraph& graph() { return graph_; } const CompileInfo& info() const { return info_; } jsbytecode* pc() const { return pc_; } uint32_t nslots() const { return slots_.length(); } uint32_t id() const { return id_; } uint32_t numPredecessors() const { return predecessors_.length(); } uint32_t domIndex() const { MOZ_ASSERT(!isDead()); return domIndex_; } void setDomIndex(uint32_t d) { domIndex_ = d; } MBasicBlock* getPredecessor(uint32_t i) const { return predecessors_[i]; } size_t indexForPredecessor(MBasicBlock* block) const { // This should only be called before critical edge splitting. MOZ_ASSERT(!block->successorWithPhis()); for (size_t i = 0; i < predecessors_.length(); i++) { if (predecessors_[i] == block) return i; } MOZ_CRASH(); } bool hasAnyIns() const { return !instructions_.empty(); } bool hasLastIns() const { return hasAnyIns() && instructions_.rbegin()->isControlInstruction(); } MControlInstruction* lastIns() const { MOZ_ASSERT(hasLastIns()); return instructions_.rbegin()->toControlInstruction(); } // Find or allocate an optimized out constant. MConstant* optimizedOutConstant(TempAllocator& alloc); MPhiIterator phisBegin() const { return phis_.begin(); } MPhiIterator phisBegin(MPhi* at) const { return phis_.begin(at); } MPhiIterator phisEnd() const { return phis_.end(); } bool phisEmpty() const { return phis_.empty(); } #ifdef DEBUG MResumePointIterator resumePointsBegin() const { return resumePoints_.begin(); } MResumePointIterator resumePointsEnd() const { return resumePoints_.end(); } bool resumePointsEmpty() const { return resumePoints_.empty(); } #endif MInstructionIterator begin() { return instructions_.begin(); } MInstructionIterator begin(MInstruction* at) { MOZ_ASSERT(at->block() == this); return instructions_.begin(at); } MInstructionIterator end() { return instructions_.end(); } MInstructionReverseIterator rbegin() { return instructions_.rbegin(); } MInstructionReverseIterator rbegin(MInstruction* at) { MOZ_ASSERT(at->block() == this); return instructions_.rbegin(at); } MInstructionReverseIterator rend() { return instructions_.rend(); } bool isLoopHeader() const { return kind_ == LOOP_HEADER; } bool hasUniqueBackedge() const { MOZ_ASSERT(isLoopHeader()); MOZ_ASSERT(numPredecessors() >= 2); if (numPredecessors() == 2) return true; if (numPredecessors() == 3) // fixup block added by ValueNumbering phase. return getPredecessor(1)->numPredecessors() == 0; return false; } MBasicBlock* backedge() const { MOZ_ASSERT(hasUniqueBackedge()); return getPredecessor(numPredecessors() - 1); } MBasicBlock* loopHeaderOfBackedge() const { MOZ_ASSERT(isLoopBackedge()); return getSuccessor(numSuccessors() - 1); } MBasicBlock* loopPredecessor() const { MOZ_ASSERT(isLoopHeader()); return getPredecessor(0); } bool isLoopBackedge() const { if (!numSuccessors()) return false; MBasicBlock* lastSuccessor = getSuccessor(numSuccessors() - 1); return lastSuccessor->isLoopHeader() && lastSuccessor->hasUniqueBackedge() && lastSuccessor->backedge() == this; } bool isSplitEdge() const { return kind_ == SPLIT_EDGE; } bool isDead() const { return kind_ == DEAD; } uint32_t stackDepth() const { return stackPosition_; } void setStackDepth(uint32_t depth) { stackPosition_ = depth; } bool isMarked() const { return mark_; } void mark() { MOZ_ASSERT(!mark_, "Marking already-marked block"); markUnchecked(); } void markUnchecked() { mark_ = true; } void unmark() { MOZ_ASSERT(mark_, "Unarking unmarked block"); unmarkUnchecked(); } void unmarkUnchecked() { mark_ = false; } MBasicBlock* immediateDominator() const { return immediateDominator_; } void setImmediateDominator(MBasicBlock* dom) { immediateDominator_ = dom; } MTest* immediateDominatorBranch(BranchDirection* pdirection); size_t numImmediatelyDominatedBlocks() const { return immediatelyDominated_.length(); } MBasicBlock* getImmediatelyDominatedBlock(size_t i) const { return immediatelyDominated_[i]; } MBasicBlock** immediatelyDominatedBlocksBegin() { return immediatelyDominated_.begin(); } MBasicBlock** immediatelyDominatedBlocksEnd() { return immediatelyDominated_.end(); } // Return the number of blocks dominated by this block. All blocks // dominate at least themselves, so this will always be non-zero. size_t numDominated() const { MOZ_ASSERT(numDominated_ != 0); return numDominated_; } void addNumDominated(size_t n) { numDominated_ += n; } // Add |child| to this block's immediately-dominated set. bool addImmediatelyDominatedBlock(MBasicBlock* child); // Remove |child| from this block's immediately-dominated set. void removeImmediatelyDominatedBlock(MBasicBlock* child); // This function retrieves the internal instruction associated with a // slot, and should not be used for normal stack operations. It is an // internal helper that is also used to enhance spew. MDefinition* getSlot(uint32_t index); MResumePoint* entryResumePoint() const { return entryResumePoint_; } void setEntryResumePoint(MResumePoint* rp) { entryResumePoint_ = rp; } void clearEntryResumePoint() { discardResumePoint(entryResumePoint_); entryResumePoint_ = nullptr; } MResumePoint* outerResumePoint() const { return outerResumePoint_; } void setOuterResumePoint(MResumePoint* outer) { MOZ_ASSERT(!outerResumePoint_); outerResumePoint_ = outer; } void clearOuterResumePoint() { discardResumePoint(outerResumePoint_); outerResumePoint_ = nullptr; } MResumePoint* callerResumePoint() const { return callerResumePoint_; } void setCallerResumePoint(MResumePoint* caller) { callerResumePoint_ = caller; } size_t numEntrySlots() const { return entryResumePoint()->stackDepth(); } MDefinition* getEntrySlot(size_t i) const { MOZ_ASSERT(i < numEntrySlots()); return entryResumePoint()->getOperand(i); } LBlock* lir() const { return lir_; } void assignLir(LBlock* lir) { MOZ_ASSERT(!lir_); lir_ = lir; } MBasicBlock* successorWithPhis() const { return successorWithPhis_; } uint32_t positionInPhiSuccessor() const { MOZ_ASSERT(successorWithPhis()); return positionInPhiSuccessor_; } void setSuccessorWithPhis(MBasicBlock* successor, uint32_t id) { successorWithPhis_ = successor; positionInPhiSuccessor_ = id; } void clearSuccessorWithPhis() { successorWithPhis_ = nullptr; } size_t numSuccessors() const; MBasicBlock* getSuccessor(size_t index) const; size_t getSuccessorIndex(MBasicBlock*) const; size_t getPredecessorIndex(MBasicBlock*) const; void setLoopDepth(uint32_t loopDepth) { loopDepth_ = loopDepth; } uint32_t loopDepth() const { return loopDepth_; } bool strict() const { return info_.script()->strict(); } void dumpStack(GenericPrinter& out); void dumpStack(); void dump(GenericPrinter& out); void dump(); // Hit count enum class HitState { // Not hit information is attached to this basic block. NotDefined, // The hit information is a raw counter. Note that due to inlining this // counter is not guaranteed to be consistent over the graph. Count, // The hit information is a frequency, which is a form of normalized // counter, where a hit-count can be compared against any previous block // in the graph. Frequency }; HitState getHitState() const { return hitState_; } void setHitCount(uint64_t count) { hitCount_ = count; hitState_ = HitState::Count; } uint64_t getHitCount() const { MOZ_ASSERT(hitState_ == HitState::Count); return hitCount_; } // Track bailouts by storing the current pc in MIR instruction added at // this cycle. This is also used for tracking calls and optimizations when // profiling. void updateTrackedSite(BytecodeSite* site) { MOZ_ASSERT(site->tree() == trackedSite_->tree()); trackedSite_ = site; } BytecodeSite* trackedSite() const { return trackedSite_; } jsbytecode* trackedPc() const { return trackedSite_ ? trackedSite_->pc() : nullptr; } InlineScriptTree* trackedTree() const { return trackedSite_ ? trackedSite_->tree() : nullptr; } // This class is used for reverting the graph within IonBuilder. class BackupPoint { friend MBasicBlock; MBasicBlock* current_; MBasicBlock* lastBlock_; MInstruction* lastIns_; uint32_t stackPosition_; FixedList slots_; #ifdef DEBUG // The following fields should remain identical during IonBuilder // construction, these are used for assertions. MPhi* lastPhi_; uintptr_t predecessorsCheckSum_; HashNumber instructionsCheckSum_; uint32_t id_; MResumePoint* callerResumePoint_; MResumePoint* entryResumePoint_; size_t computePredecessorsCheckSum(MBasicBlock* block); HashNumber computeInstructionsCheckSum(MBasicBlock* block); #endif public: explicit BackupPoint(MBasicBlock* current); MOZ_MUST_USE bool init(TempAllocator& alloc); MBasicBlock* restore(); }; friend BackupPoint; private: MIRGraph& graph_; const CompileInfo& info_; // Each block originates from a particular script. InlineList instructions_; Vector predecessors_; InlineList phis_; FixedList slots_; uint32_t stackPosition_; uint32_t id_; uint32_t domIndex_; // Index in the dominator tree. uint32_t numDominated_; jsbytecode* pc_; LBlock* lir_; // Copy of a dominator block's outerResumePoint_ which holds the state of // caller frame at the time of the call. If not null, this implies that this // basic block corresponds to an inlined script. MResumePoint* callerResumePoint_; // Resume point holding baseline-like frame for the PC corresponding to the // entry of this basic block. MResumePoint* entryResumePoint_; // Resume point holding baseline-like frame for the PC corresponding to the // beginning of the call-site which is being inlined after this block. MResumePoint* outerResumePoint_; #ifdef DEBUG // Unordered list used to verify that all the resume points which are // registered are correctly removed when a basic block is removed. InlineForwardList resumePoints_; #endif MBasicBlock* successorWithPhis_; uint32_t positionInPhiSuccessor_; uint32_t loopDepth_; Kind kind_ : 8; // Utility mark for traversal algorithms. bool mark_; Vector immediatelyDominated_; MBasicBlock* immediateDominator_; BytecodeSite* trackedSite_; // Record the number of times a block got visited. Note, due to inlined // scripts these numbers might not be continuous. uint64_t hitCount_; HitState hitState_; #if defined(JS_ION_PERF) || defined(DEBUG) unsigned lineno_; unsigned columnIndex_; public: void setLineno(unsigned l) { lineno_ = l; } unsigned lineno() const { return lineno_; } void setColumnIndex(unsigned c) { columnIndex_ = c; } unsigned columnIndex() const { return columnIndex_; } #endif }; typedef InlineListIterator MBasicBlockIterator; typedef InlineListIterator ReversePostorderIterator; typedef InlineListReverseIterator PostorderIterator; typedef Vector MIRGraphReturns; class MIRGraph { InlineList blocks_; TempAllocator* alloc_; MIRGraphReturns* returnAccumulator_; uint32_t blockIdGen_; uint32_t idGen_; MBasicBlock* osrBlock_; size_t numBlocks_; bool hasTryBlock_; InlineList phiFreeList_; size_t phiFreeListLength_; public: explicit MIRGraph(TempAllocator* alloc) : alloc_(alloc), returnAccumulator_(nullptr), blockIdGen_(0), idGen_(0), osrBlock_(nullptr), numBlocks_(0), hasTryBlock_(false), phiFreeListLength_(0) { } TempAllocator& alloc() const { return *alloc_; } void addBlock(MBasicBlock* block); void insertBlockAfter(MBasicBlock* at, MBasicBlock* block); void insertBlockBefore(MBasicBlock* at, MBasicBlock* block); void renumberBlocksAfter(MBasicBlock* at); void unmarkBlocks(); void setReturnAccumulator(MIRGraphReturns* accum) { returnAccumulator_ = accum; } MIRGraphReturns* returnAccumulator() const { return returnAccumulator_; } MOZ_MUST_USE bool addReturn(MBasicBlock* returnBlock) { if (!returnAccumulator_) return true; return returnAccumulator_->append(returnBlock); } MBasicBlock* entryBlock() { return *blocks_.begin(); } MBasicBlockIterator begin() { return blocks_.begin(); } MBasicBlockIterator begin(MBasicBlock* at) { return blocks_.begin(at); } MBasicBlockIterator end() { return blocks_.end(); } PostorderIterator poBegin() { return blocks_.rbegin(); } PostorderIterator poBegin(MBasicBlock* at) { return blocks_.rbegin(at); } PostorderIterator poEnd() { return blocks_.rend(); } ReversePostorderIterator rpoBegin() { return blocks_.begin(); } ReversePostorderIterator rpoBegin(MBasicBlock* at) { return blocks_.begin(at); } ReversePostorderIterator rpoEnd() { return blocks_.end(); } void removeBlocksAfter(MBasicBlock* block); void removeBlock(MBasicBlock* block); void removeBlockIncludingPhis(MBasicBlock* block); void moveBlockToEnd(MBasicBlock* block) { MOZ_ASSERT(block->id()); blocks_.remove(block); blocks_.pushBack(block); } void moveBlockBefore(MBasicBlock* at, MBasicBlock* block) { MOZ_ASSERT(block->id()); blocks_.remove(block); blocks_.insertBefore(at, block); } size_t numBlocks() const { return numBlocks_; } uint32_t numBlockIds() const { return blockIdGen_; } void allocDefinitionId(MDefinition* ins) { ins->setId(idGen_++); } uint32_t getNumInstructionIds() { return idGen_; } MResumePoint* entryResumePoint() { return entryBlock()->entryResumePoint(); } void copyIds(const MIRGraph& other) { idGen_ = other.idGen_; blockIdGen_ = other.blockIdGen_; numBlocks_ = other.numBlocks_; } void setOsrBlock(MBasicBlock* osrBlock) { MOZ_ASSERT(!osrBlock_); osrBlock_ = osrBlock; } MBasicBlock* osrBlock() { return osrBlock_; } bool hasTryBlock() const { return hasTryBlock_; } void setHasTryBlock() { hasTryBlock_ = true; } void dump(GenericPrinter& out); void dump(); void addPhiToFreeList(MPhi* phi) { phiFreeList_.pushBack(phi); phiFreeListLength_++; } size_t phiFreeListLength() const { return phiFreeListLength_; } MPhi* takePhiFromFreeList() { MOZ_ASSERT(phiFreeListLength_ > 0); phiFreeListLength_--; return phiFreeList_.popBack(); } }; class MDefinitionIterator { friend class MBasicBlock; friend class MNodeIterator; private: MBasicBlock* block_; MPhiIterator phiIter_; MInstructionIterator iter_; bool atPhi() const { return phiIter_ != block_->phisEnd(); } MDefinition* getIns() { if (atPhi()) return *phiIter_; return *iter_; } bool more() const { return atPhi() || (*iter_) != block_->lastIns(); } public: explicit MDefinitionIterator(MBasicBlock* block) : block_(block), phiIter_(block->phisBegin()), iter_(block->begin()) { } MDefinitionIterator operator ++() { MOZ_ASSERT(more()); if (atPhi()) ++phiIter_; else ++iter_; return *this; } MDefinitionIterator operator ++(int) { MDefinitionIterator old(*this); operator++ (); return old; } explicit operator bool() const { return more(); } MDefinition* operator*() { return getIns(); } MDefinition* operator ->() { return getIns(); } }; // Iterates on all resume points, phis, and instructions of a MBasicBlock. // Resume points are visited as long as the instruction which holds it is not // discarded. class MNodeIterator { private: // Last instruction which holds a resume point. To handle the entry point // resume point, it is set to the last instruction, assuming that the last // instruction is not discarded before we visit it. MInstruction* last_; // Definition iterator which is one step ahead when visiting resume points. // This is in order to avoid incrementing the iterator while it is settled // on a discarded instruction. MDefinitionIterator defIter_; MBasicBlock* block() const { return defIter_.block_; } bool atResumePoint() const { return last_ && !last_->isDiscarded(); } MNode* getNode() { if (!atResumePoint()) return *defIter_; // We use the last instruction as a sentinelle to iterate over the entry // resume point of the basic block, before even starting to iterate on // the instruction list. Otherwise, the last_ corresponds to the // previous instruction. if (last_ != block()->lastIns()) return last_->resumePoint(); return block()->entryResumePoint(); } void next() { if (!atResumePoint()) { if (defIter_->isInstruction() && defIter_->toInstruction()->resumePoint()) { // In theory, we could but in practice this does not happen. MOZ_ASSERT(*defIter_ != block()->lastIns()); last_ = defIter_->toInstruction(); } defIter_++; } else { last_ = nullptr; } } bool more() const { return defIter_ || atResumePoint(); } public: explicit MNodeIterator(MBasicBlock* block) : last_(block->entryResumePoint() ? block->lastIns() : nullptr), defIter_(block) { MOZ_ASSERT(bool(block->entryResumePoint()) == atResumePoint()); // We use the last instruction to check for the entry resume point, // assert that no control instruction has any resume point. If so, then // we need to handle this case in this iterator. MOZ_ASSERT(!block->lastIns()->resumePoint()); } MNodeIterator operator ++(int) { MNodeIterator old(*this); if (more()) next(); return old; } explicit operator bool() const { return more(); } MNode* operator*() { return getNode(); } MNode* operator ->() { return getNode(); } }; } // namespace jit } // namespace js #endif /* jit_MIRGraph_h */