if (!this.hasOwnProperty("TypedObject")) quit(); this.__defineGetter__("x", function() { return this; } ); function callback(obj) {} enableShellAllocationMetadataBuilder(); evaluate("\ var { ArrayType, StructType, uint32 } = TypedObject;\ var L = 1024;\ var Matrix = uint32.array(L, 2);\ var matrix = new Matrix();\ for (var i = 0; i < L; i++)\ matrix[i][0] = x;\ ", { isRunOnce : true });