// Tests provenance of Debugger.DebuggeeWouldRun errors. load(libdir + "asserts.js"); load(libdir + "debuggerNXHelper.js"); var g1 = newGlobal(); var g2 = newGlobal(); var g3 = newGlobal(); var dbg = new Debugger(g1); g3.eval(`var dbg = new Debugger`); var g1w = g3.dbg.addDebuggee(g1); g3.dbg.addDebuggee(g2); g1.eval(`function f() {}`); function testHook(hookName) { // The stack is like so: // g1 -> dbg (locks g1) -> g2 -> g3.dbg (locks g1 and g2) // // The DebuggeeWouldRun error is always allocated in the topmost locked // Debugger's compartment. // If we try to run script in g1 without going through one of g3.dbg's // invocation functions, we should get an error allocated in // g3.Debugger.DebuggeeWouldRun. assertThrowsInstanceOf(() => { g1.eval(`f()`); }, g3.Debugger.DebuggeeWouldRun); // If we try to run script in g1 via one of g3.dbg's invocation functions, // we should get an error allocated in Debugger.DebuggeeWouldRun. assertEq(g1w.executeInGlobal(`f()`).throw.unsafeDereference() instanceof Debugger.DebuggeeWouldRun, true); } testDebuggerHooksNX(dbg, g1, () => { testDebuggerHooksNX(g3.dbg, g2, testHook); });