// Debugger.Object.prototype.getErrorMessageName returns the error message name // associated with some error object. var g = newGlobal(); var dbg = new Debugger(); var gw = dbg.addDebuggee(g); assertEq(gw.executeInGlobal("(42).toString(0)").throw.errorMessageName, "JSMSG_BAD_RADIX"); // Custom errors have no error message name. assertEq(gw.executeInGlobal("throw new Error()").throw.errorMessageName, undefined); // Ensure that the method works across globals. g.eval(`var g = newGlobal(); g.eval('var err; try { (42).toString(0); } catch (e) { err = e; }'); var err2 = g.err;`); assertEq(gw.executeInGlobal("throw err2").throw.errorMessageName, "JSMSG_BAD_RADIX"); // Ensure that non-error objects return undefined. const Args = [ "1", "'blah'", "({})", "[]", "() => 1" ] for (let arg of Args) assertEq(gw.executeInGlobal(`${arg}`).return.errorMessageName, undefined);