// frame.live is false for frames removed after their compartments stopped being debuggees. var g1 = newGlobal(); var g2 = newGlobal(); var dbg = Debugger(g1, g2); var hits = 0; var snapshot = []; dbg.onDebuggerStatement = function (frame) { if (hits++ === 0) { assertEq(frame.eval("x();"), null); } else { for (var f = frame; f; f = f.older) { if (f.type === "call" && f.script !== null) snapshot.push(f); } dbg.removeDebuggee(g2); return null; } }; g1.eval("function z() { debugger; }"); g2.z = g1.z; g2.eval("function y() { z(); }"); g2.eval("function x() { y(); }"); assertEq(g2.eval("debugger; 'ok';"), "ok"); assertEq(hits, 2); assertEq(snapshot.length, 3); for (var i = 0; i < snapshot.length; i++) assertEq(snapshot[i].live, false);