// Make sure the getVariable/setVariable/eval functions work correctly with // unaliased locals. var g = newGlobal(); g.eval('\ function g() { debugger; };\ function f(arg) {\ var y = arg - 3;\ var a1 = 1;\ var a2 = 1;\ var b = arg + 9;\ var z = function() { return a1 + a2; };\ g();\ };'); var dbg = new Debugger(g); dbg.onDebuggerStatement = function handleDebugger(frame) { assertEq(frame.older.eval("y + b").return, 26); assertEq(frame.older.environment.getVariable("y"), 7); frame.older.environment.setVariable("b", 4); assertEq(frame.older.eval("y + b").return, 11); }; g.f(10);