// Don't hand out internal function objects via Debugger.Environment.prototype.getVariable. // When the real scope chain object holding the binding for 'f' in 'function f() // { ... }' is optimized out because it's never used, we whip up fake scope // chain objects for Debugger to use, if it looks. However, the value of the // variable f will be an internal function object, not a live function object, // since the latter was not recorded. Internal function objects should not be // exposed via Debugger. var g = newGlobal(); var dbg = new Debugger(g); dbg.onDebuggerStatement = function (frame) { var g_call_env = frame.older.environment; // g's locals var g_decl_env = g_call_env.parent; // 'function g' binding var f_call_env = g_decl_env.parent; // f's locals var f_decl_env = f_call_env.parent; // 'function f' binding assertEq(f_decl_env.getVariable('f').optimizedOut, true); } g.evaluate(` function h() { debugger; } (function f() { return function g() { h(); return 1; } })()(); `);