// Test that block scopes cannot be resurrected by onStep. var g = newGlobal(); var dbg = new Debugger(g); dbg.onDebuggerStatement = function(frame) { frame.onStep = (function() { frame.environment; }); }; g.eval("debugger; for (let i = 0; i < 1; i++) (function(){});"); // If the last freshened block scope was incorrectly resurrected by onStep // above, GCing will assert. gc(); g.eval("debugger; { let i = 0; (function(){ i = 42; }); }"); gc(); g.eval("debugger; try { throw 42; } catch (e) { };"); gc();