// If hasDebuggee(x) is false, removeDebuggee(x) does nothing. var dbg = new Debugger; function check(obj) { // If obj is something we could never debug, hasDebuggee(obj) is false. assertEq(dbg.hasDebuggee(obj), false); // If hasDebuggee(x) is false, removeDebuggee(x) does nothing. assertEq(dbg.removeDebuggee(obj), undefined); } // global objects which happen not to be debuggees at the moment var g1 = newGlobal('same-compartment'); check(g1); // objects in a compartment that is already debugging us var g2 = newGlobal(); g2.parent = this; g2.eval("var dbg = new Debugger(parent);"); check(g2);