// addDebuggee returns different Debugger.Object wrappers for different Debugger objects. var g = newGlobal(); var dbg1 = new Debugger; var gw1 = dbg1.addDebuggee(g); var dbg2 = new Debugger; var gw2 = dbg2.addDebuggee(g); assertEq(gw1 !== gw2, true);