/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef builtin_SIMD_h #define builtin_SIMD_h #include "jsapi.h" #include "NamespaceImports.h" #include "builtin/TypedObjectConstants.h" #include "jit/IonTypes.h" #include "js/Conversions.h" /* * JS SIMD functions. * Spec matching polyfill: * https://github.com/tc39/ecmascript_simd/blob/master/src/ecmascript_simd.js */ // Bool8x16. #define BOOL8X16_UNARY_FUNCTION_LIST(V) \ V(not, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(allTrue, (AllTrue), 1) \ V(anyTrue, (AnyTrue), 1) #define BOOL8X16_BINARY_FUNCTION_LIST(V) \ V(extractLane, (ExtractLane), 2) \ V(and, (BinaryFunc), 2) \ V(or, (BinaryFunc), 2) \ V(xor, (BinaryFunc), 2) \ #define BOOL8X16_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) #define BOOL8X16_FUNCTION_LIST(V) \ BOOL8X16_UNARY_FUNCTION_LIST(V) \ BOOL8X16_BINARY_FUNCTION_LIST(V) \ BOOL8X16_TERNARY_FUNCTION_LIST(V) // Bool 16x8. #define BOOL16X8_UNARY_FUNCTION_LIST(V) \ V(not, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(allTrue, (AllTrue), 1) \ V(anyTrue, (AnyTrue), 1) #define BOOL16X8_BINARY_FUNCTION_LIST(V) \ V(extractLane, (ExtractLane), 2) \ V(and, (BinaryFunc), 2) \ V(or, (BinaryFunc), 2) \ V(xor, (BinaryFunc), 2) \ #define BOOL16X8_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) #define BOOL16X8_FUNCTION_LIST(V) \ BOOL16X8_UNARY_FUNCTION_LIST(V) \ BOOL16X8_BINARY_FUNCTION_LIST(V) \ BOOL16X8_TERNARY_FUNCTION_LIST(V) // Bool32x4. #define BOOL32X4_UNARY_FUNCTION_LIST(V) \ V(not, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(allTrue, (AllTrue), 1) \ V(anyTrue, (AnyTrue), 1) #define BOOL32X4_BINARY_FUNCTION_LIST(V) \ V(extractLane, (ExtractLane), 2) \ V(and, (BinaryFunc), 2) \ V(or, (BinaryFunc), 2) \ V(xor, (BinaryFunc), 2) \ #define BOOL32X4_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) #define BOOL32X4_FUNCTION_LIST(V) \ BOOL32X4_UNARY_FUNCTION_LIST(V) \ BOOL32X4_BINARY_FUNCTION_LIST(V) \ BOOL32X4_TERNARY_FUNCTION_LIST(V) // Bool64x2. #define BOOL64X2_UNARY_FUNCTION_LIST(V) \ V(not, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(allTrue, (AllTrue), 1) \ V(anyTrue, (AnyTrue), 1) #define BOOL64X2_BINARY_FUNCTION_LIST(V) \ V(extractLane, (ExtractLane), 2) \ V(and, (BinaryFunc), 2) \ V(or, (BinaryFunc), 2) \ V(xor, (BinaryFunc), 2) \ #define BOOL64X2_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) #define BOOL64X2_FUNCTION_LIST(V) \ BOOL64X2_UNARY_FUNCTION_LIST(V) \ BOOL64X2_BINARY_FUNCTION_LIST(V) \ BOOL64X2_TERNARY_FUNCTION_LIST(V) // Float32x4. #define FLOAT32X4_UNARY_FUNCTION_LIST(V) \ V(abs, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4, (FuncConvert), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4, (FuncConvert), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(reciprocalApproximation, (UnaryFunc), 1) \ V(reciprocalSqrtApproximation, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(sqrt, (UnaryFunc), 1) #define FLOAT32X4_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(div, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(load3, (Load), 2) \ V(load2, (Load), 2) \ V(load1, (Load), 2) \ V(max, (BinaryFunc), 2) \ V(maxNum, (BinaryFunc), 2) \ V(min, (BinaryFunc), 2) \ V(minNum, (BinaryFunc), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(sub, (BinaryFunc), 2) #define FLOAT32X4_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) \ V(store3, (Store), 3) \ V(store2, (Store), 3) \ V(store1, (Store), 3) #define FLOAT32X4_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 5) \ V(shuffle, Shuffle, 6) #define FLOAT32X4_FUNCTION_LIST(V) \ FLOAT32X4_UNARY_FUNCTION_LIST(V) \ FLOAT32X4_BINARY_FUNCTION_LIST(V) \ FLOAT32X4_TERNARY_FUNCTION_LIST(V) \ FLOAT32X4_SHUFFLE_FUNCTION_LIST(V) // Float64x2. #define FLOAT64X2_UNARY_FUNCTION_LIST(V) \ V(abs, (UnaryFunc), 1) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(reciprocalApproximation, (UnaryFunc), 1) \ V(reciprocalSqrtApproximation, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) \ V(sqrt, (UnaryFunc), 1) #define FLOAT64X2_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(div, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(load1, (Load), 2) \ V(max, (BinaryFunc), 2) \ V(maxNum, (BinaryFunc), 2) \ V(min, (BinaryFunc), 2) \ V(minNum, (BinaryFunc), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(sub, (BinaryFunc), 2) #define FLOAT64X2_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) \ V(store1, (Store), 3) #define FLOAT64X2_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 3) \ V(shuffle, Shuffle, 4) #define FLOAT64X2_FUNCTION_LIST(V) \ FLOAT64X2_UNARY_FUNCTION_LIST(V) \ FLOAT64X2_BINARY_FUNCTION_LIST(V) \ FLOAT64X2_TERNARY_FUNCTION_LIST(V) \ FLOAT64X2_SHUFFLE_FUNCTION_LIST(V) // Int8x16. #define INT8X16_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) #define INT8X16_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(addSaturate, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(subSaturate, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define INT8X16_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) #define INT8X16_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 17) \ V(shuffle, Shuffle, 18) #define INT8X16_FUNCTION_LIST(V) \ INT8X16_UNARY_FUNCTION_LIST(V) \ INT8X16_BINARY_FUNCTION_LIST(V) \ INT8X16_TERNARY_FUNCTION_LIST(V) \ INT8X16_SHUFFLE_FUNCTION_LIST(V) // Uint8x16. #define UINT8X16_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) #define UINT8X16_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(addSaturate, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(subSaturate, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define UINT8X16_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) #define UINT8X16_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 17) \ V(shuffle, Shuffle, 18) #define UINT8X16_FUNCTION_LIST(V) \ UINT8X16_UNARY_FUNCTION_LIST(V) \ UINT8X16_BINARY_FUNCTION_LIST(V) \ UINT8X16_TERNARY_FUNCTION_LIST(V) \ UINT8X16_SHUFFLE_FUNCTION_LIST(V) // Int16x8. #define INT16X8_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) #define INT16X8_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(addSaturate, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(subSaturate, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define INT16X8_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) #define INT16X8_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 9) \ V(shuffle, Shuffle, 10) #define INT16X8_FUNCTION_LIST(V) \ INT16X8_UNARY_FUNCTION_LIST(V) \ INT16X8_BINARY_FUNCTION_LIST(V) \ INT16X8_TERNARY_FUNCTION_LIST(V) \ INT16X8_SHUFFLE_FUNCTION_LIST(V) // Uint16x8. #define UINT16X8_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 1) #define UINT16X8_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(addSaturate, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(subSaturate, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define UINT16X8_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) #define UINT16X8_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 9) \ V(shuffle, Shuffle, 10) #define UINT16X8_FUNCTION_LIST(V) \ UINT16X8_UNARY_FUNCTION_LIST(V) \ UINT16X8_BINARY_FUNCTION_LIST(V) \ UINT16X8_TERNARY_FUNCTION_LIST(V) \ UINT16X8_SHUFFLE_FUNCTION_LIST(V) // Int32x4. #define INT32X4_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4, (FuncConvert), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(fromUint32x4Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 0) #define INT32X4_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(load3, (Load), 2) \ V(load2, (Load), 2) \ V(load1, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define INT32X4_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) \ V(store3, (Store), 3) \ V(store2, (Store), 3) \ V(store1, (Store), 3) #define INT32X4_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 5) \ V(shuffle, Shuffle, 6) #define INT32X4_FUNCTION_LIST(V) \ INT32X4_UNARY_FUNCTION_LIST(V) \ INT32X4_BINARY_FUNCTION_LIST(V) \ INT32X4_TERNARY_FUNCTION_LIST(V) \ INT32X4_SHUFFLE_FUNCTION_LIST(V) // Uint32x4. #define UINT32X4_UNARY_FUNCTION_LIST(V) \ V(check, (UnaryFunc), 1) \ V(fromFloat32x4, (FuncConvert), 1) \ V(fromFloat32x4Bits, (FuncConvertBits), 1) \ V(fromFloat64x2Bits, (FuncConvertBits), 1) \ V(fromInt8x16Bits, (FuncConvertBits), 1) \ V(fromInt16x8Bits, (FuncConvertBits), 1) \ V(fromInt32x4Bits, (FuncConvertBits), 1) \ V(fromUint8x16Bits, (FuncConvertBits), 1) \ V(fromUint16x8Bits, (FuncConvertBits), 1) \ V(neg, (UnaryFunc), 1) \ V(not, (UnaryFunc), 1) \ V(splat, (FuncSplat), 0) #define UINT32X4_BINARY_FUNCTION_LIST(V) \ V(add, (BinaryFunc), 2) \ V(and, (BinaryFunc), 2) \ V(equal, (CompareFunc), 2) \ V(extractLane, (ExtractLane), 2) \ V(greaterThan, (CompareFunc), 2) \ V(greaterThanOrEqual, (CompareFunc), 2) \ V(lessThan, (CompareFunc), 2) \ V(lessThanOrEqual, (CompareFunc), 2) \ V(load, (Load), 2) \ V(load3, (Load), 2) \ V(load2, (Load), 2) \ V(load1, (Load), 2) \ V(mul, (BinaryFunc), 2) \ V(notEqual, (CompareFunc), 2) \ V(or, (BinaryFunc), 2) \ V(sub, (BinaryFunc), 2) \ V(shiftLeftByScalar, (BinaryScalar), 2) \ V(shiftRightByScalar, (BinaryScalar), 2) \ V(xor, (BinaryFunc), 2) #define UINT32X4_TERNARY_FUNCTION_LIST(V) \ V(replaceLane, (ReplaceLane), 3) \ V(select, (Select), 3) \ V(store, (Store), 3) \ V(store3, (Store), 3) \ V(store2, (Store), 3) \ V(store1, (Store), 3) #define UINT32X4_SHUFFLE_FUNCTION_LIST(V) \ V(swizzle, Swizzle, 5) \ V(shuffle, Shuffle, 6) #define UINT32X4_FUNCTION_LIST(V) \ UINT32X4_UNARY_FUNCTION_LIST(V) \ UINT32X4_BINARY_FUNCTION_LIST(V) \ UINT32X4_TERNARY_FUNCTION_LIST(V) \ UINT32X4_SHUFFLE_FUNCTION_LIST(V) /* * The FOREACH macros below partition all of the SIMD operations into disjoint * sets. */ // Operations available on all SIMD types. Mixed arity. #define FOREACH_COMMON_SIMD_OP(_) \ _(extractLane) \ _(replaceLane) \ _(check) \ _(splat) // Lanewise operations available on numeric SIMD types. // Include lane-wise select here since it is not arithmetic and defined on // numeric types too. #define FOREACH_LANE_SIMD_OP(_) \ _(select) \ _(swizzle) \ _(shuffle) // Memory operations available on numeric SIMD types. #define FOREACH_MEMORY_SIMD_OP(_) \ _(load) \ _(store) // Memory operations available on numeric X4 SIMD types. #define FOREACH_MEMORY_X4_SIMD_OP(_) \ _(load1) \ _(load2) \ _(load3) \ _(store1) \ _(store2) \ _(store3) // Unary operations on Bool vectors. #define FOREACH_BOOL_SIMD_UNOP(_) \ _(allTrue) \ _(anyTrue) // Unary bitwise SIMD operators defined on all integer and boolean SIMD types. #define FOREACH_BITWISE_SIMD_UNOP(_) \ _(not) // Binary bitwise SIMD operators defined on all integer and boolean SIMD types. #define FOREACH_BITWISE_SIMD_BINOP(_) \ _(and) \ _(or) \ _(xor) // Bitwise shifts defined on integer SIMD types. #define FOREACH_SHIFT_SIMD_OP(_) \ _(shiftLeftByScalar) \ _(shiftRightByScalar) // Unary arithmetic operators defined on numeric SIMD types. #define FOREACH_NUMERIC_SIMD_UNOP(_) \ _(neg) // Binary arithmetic operators defined on numeric SIMD types. #define FOREACH_NUMERIC_SIMD_BINOP(_) \ _(add) \ _(sub) \ _(mul) // Unary arithmetic operators defined on floating point SIMD types. #define FOREACH_FLOAT_SIMD_UNOP(_) \ _(abs) \ _(sqrt) \ _(reciprocalApproximation) \ _(reciprocalSqrtApproximation) // Binary arithmetic operators defined on floating point SIMD types. #define FOREACH_FLOAT_SIMD_BINOP(_) \ _(div) \ _(max) \ _(min) \ _(maxNum) \ _(minNum) // Binary operations on small integer (< 32 bits) vectors. #define FOREACH_SMINT_SIMD_BINOP(_) \ _(addSaturate) \ _(subSaturate) // Comparison operators defined on numeric SIMD types. #define FOREACH_COMP_SIMD_OP(_) \ _(lessThan) \ _(lessThanOrEqual) \ _(equal) \ _(notEqual) \ _(greaterThan) \ _(greaterThanOrEqual) /* * All SIMD operations, excluding casts. */ #define FORALL_SIMD_NONCAST_OP(_) \ FOREACH_COMMON_SIMD_OP(_) \ FOREACH_LANE_SIMD_OP(_) \ FOREACH_MEMORY_SIMD_OP(_) \ FOREACH_MEMORY_X4_SIMD_OP(_) \ FOREACH_BOOL_SIMD_UNOP(_) \ FOREACH_BITWISE_SIMD_UNOP(_) \ FOREACH_BITWISE_SIMD_BINOP(_) \ FOREACH_SHIFT_SIMD_OP(_) \ FOREACH_NUMERIC_SIMD_UNOP(_) \ FOREACH_NUMERIC_SIMD_BINOP(_) \ FOREACH_FLOAT_SIMD_UNOP(_) \ FOREACH_FLOAT_SIMD_BINOP(_) \ FOREACH_SMINT_SIMD_BINOP(_) \ FOREACH_COMP_SIMD_OP(_) /* * All operations on integer SIMD types, excluding casts and * FOREACH_MEMORY_X4_OP. */ #define FORALL_INT_SIMD_OP(_) \ FOREACH_COMMON_SIMD_OP(_) \ FOREACH_LANE_SIMD_OP(_) \ FOREACH_MEMORY_SIMD_OP(_) \ FOREACH_BITWISE_SIMD_UNOP(_) \ FOREACH_BITWISE_SIMD_BINOP(_) \ FOREACH_SHIFT_SIMD_OP(_) \ FOREACH_NUMERIC_SIMD_UNOP(_) \ FOREACH_NUMERIC_SIMD_BINOP(_) \ FOREACH_COMP_SIMD_OP(_) /* * All operations on floating point SIMD types, excluding casts and * FOREACH_MEMORY_X4_OP. */ #define FORALL_FLOAT_SIMD_OP(_) \ FOREACH_COMMON_SIMD_OP(_) \ FOREACH_LANE_SIMD_OP(_) \ FOREACH_MEMORY_SIMD_OP(_) \ FOREACH_NUMERIC_SIMD_UNOP(_) \ FOREACH_NUMERIC_SIMD_BINOP(_) \ FOREACH_FLOAT_SIMD_UNOP(_) \ FOREACH_FLOAT_SIMD_BINOP(_) \ FOREACH_COMP_SIMD_OP(_) /* * All operations on Bool SIMD types. * * These types don't have casts, so no need to specialize. */ #define FORALL_BOOL_SIMD_OP(_) \ FOREACH_COMMON_SIMD_OP(_) \ FOREACH_BOOL_SIMD_UNOP(_) \ FOREACH_BITWISE_SIMD_UNOP(_) \ FOREACH_BITWISE_SIMD_BINOP(_) /* * The sets of cast operations are listed per type below. * * These sets are not disjoint. */ #define FOREACH_INT8X16_SIMD_CAST(_) \ _(fromFloat32x4Bits) \ _(fromFloat64x2Bits) \ _(fromInt16x8Bits) \ _(fromInt32x4Bits) #define FOREACH_INT16X8_SIMD_CAST(_) \ _(fromFloat32x4Bits) \ _(fromFloat64x2Bits) \ _(fromInt8x16Bits) \ _(fromInt32x4Bits) #define FOREACH_INT32X4_SIMD_CAST(_) \ _(fromFloat32x4) \ _(fromFloat32x4Bits) \ _(fromFloat64x2Bits) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) #define FOREACH_FLOAT32X4_SIMD_CAST(_)\ _(fromFloat64x2Bits) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) \ _(fromInt32x4) \ _(fromInt32x4Bits) #define FOREACH_FLOAT64X2_SIMD_CAST(_)\ _(fromFloat32x4Bits) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) \ _(fromInt32x4Bits) // All operations on Int32x4. #define FORALL_INT32X4_SIMD_OP(_) \ FORALL_INT_SIMD_OP(_) \ FOREACH_MEMORY_X4_SIMD_OP(_) \ FOREACH_INT32X4_SIMD_CAST(_) // All operations on Float32X4 #define FORALL_FLOAT32X4_SIMD_OP(_) \ FORALL_FLOAT_SIMD_OP(_) \ FOREACH_MEMORY_X4_SIMD_OP(_) \ FOREACH_FLOAT32X4_SIMD_CAST(_) /* * All SIMD operations assuming only 32x4 types exist. * This is used in the current asm.js impl. */ #define FORALL_SIMD_ASMJS_OP(_) \ FORALL_SIMD_NONCAST_OP(_) \ _(fromFloat32x4) \ _(fromFloat32x4Bits) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) \ _(fromInt32x4) \ _(fromInt32x4Bits) \ _(fromUint8x16Bits) \ _(fromUint16x8Bits) \ _(fromUint32x4) \ _(fromUint32x4Bits) // All operations on Int8x16 or Uint8x16 in the asm.js world. // Note: this does not include conversions and casts to/from Uint8x16 because // this list is shared between Int8x16 and Uint8x16. #define FORALL_INT8X16_ASMJS_OP(_) \ FORALL_INT_SIMD_OP(_) \ FOREACH_SMINT_SIMD_BINOP(_) \ _(fromInt16x8Bits) \ _(fromInt32x4Bits) \ _(fromFloat32x4Bits) // All operations on Int16x8 or Uint16x8 in the asm.js world. // Note: this does not include conversions and casts to/from Uint16x8 because // this list is shared between Int16x8 and Uint16x8. #define FORALL_INT16X8_ASMJS_OP(_) \ FORALL_INT_SIMD_OP(_) \ FOREACH_SMINT_SIMD_BINOP(_) \ _(fromInt8x16Bits) \ _(fromInt32x4Bits) \ _(fromFloat32x4Bits) // All operations on Int32x4 or Uint32x4 in the asm.js world. // Note: this does not include conversions and casts to/from Uint32x4 because // this list is shared between Int32x4 and Uint32x4. #define FORALL_INT32X4_ASMJS_OP(_) \ FORALL_INT_SIMD_OP(_) \ FOREACH_MEMORY_X4_SIMD_OP(_) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) \ _(fromFloat32x4) \ _(fromFloat32x4Bits) // All operations on Float32X4 in the asm.js world. #define FORALL_FLOAT32X4_ASMJS_OP(_) \ FORALL_FLOAT_SIMD_OP(_) \ FOREACH_MEMORY_X4_SIMD_OP(_) \ _(fromInt8x16Bits) \ _(fromInt16x8Bits) \ _(fromInt32x4Bits) \ _(fromInt32x4) \ _(fromUint32x4) namespace js { // Complete set of SIMD types. // It must be kept in sync with the enumeration of values in // TypedObjectConstants.h; in particular we need to ensure that Count is // appropriately set with respect to the number of actual types. enum class SimdType { Int8x16 = JS_SIMDTYPEREPR_INT8X16, Int16x8 = JS_SIMDTYPEREPR_INT16X8, Int32x4 = JS_SIMDTYPEREPR_INT32X4, Uint8x16 = JS_SIMDTYPEREPR_UINT8X16, Uint16x8 = JS_SIMDTYPEREPR_UINT16X8, Uint32x4 = JS_SIMDTYPEREPR_UINT32X4, Float32x4 = JS_SIMDTYPEREPR_FLOAT32X4, Float64x2 = JS_SIMDTYPEREPR_FLOAT64X2, Bool8x16 = JS_SIMDTYPEREPR_BOOL8X16, Bool16x8 = JS_SIMDTYPEREPR_BOOL16X8, Bool32x4 = JS_SIMDTYPEREPR_BOOL32X4, Bool64x2 = JS_SIMDTYPEREPR_BOOL64X2, Count }; // The integer SIMD types have a lot of operations that do the exact same thing // for signed and unsigned integer types. Sometimes it is simpler to treat // signed and unsigned integer SIMD types as the same type, using a SimdSign to // distinguish the few cases where there is a difference. enum class SimdSign { // Signedness is not applicable to this type. (i.e., Float or Bool). NotApplicable, // Treat as an unsigned integer with a range 0 .. 2^N-1. Unsigned, // Treat as a signed integer in two's complement encoding. Signed, }; // Get the signedness of a SIMD type. inline SimdSign GetSimdSign(SimdType t) { switch(t) { case SimdType::Int8x16: case SimdType::Int16x8: case SimdType::Int32x4: return SimdSign::Signed; case SimdType::Uint8x16: case SimdType::Uint16x8: case SimdType::Uint32x4: return SimdSign::Unsigned; default: return SimdSign::NotApplicable; } } inline bool IsSignedIntSimdType(SimdType type) { return GetSimdSign(type) == SimdSign::Signed; } // Get the boolean SIMD type with the same shape as t. // // This is the result type of a comparison operation, and it can also be used to // identify the geometry of a SIMD type. inline SimdType GetBooleanSimdType(SimdType t) { switch(t) { case SimdType::Int8x16: case SimdType::Uint8x16: case SimdType::Bool8x16: return SimdType::Bool8x16; case SimdType::Int16x8: case SimdType::Uint16x8: case SimdType::Bool16x8: return SimdType::Bool16x8; case SimdType::Int32x4: case SimdType::Uint32x4: case SimdType::Float32x4: case SimdType::Bool32x4: return SimdType::Bool32x4; case SimdType::Float64x2: case SimdType::Bool64x2: return SimdType::Bool64x2; case SimdType::Count: break; } MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type"); } // Get the number of lanes in a SIMD type. inline unsigned GetSimdLanes(SimdType t) { switch(t) { case SimdType::Int8x16: case SimdType::Uint8x16: case SimdType::Bool8x16: return 16; case SimdType::Int16x8: case SimdType::Uint16x8: case SimdType::Bool16x8: return 8; case SimdType::Int32x4: case SimdType::Uint32x4: case SimdType::Float32x4: case SimdType::Bool32x4: return 4; case SimdType::Float64x2: case SimdType::Bool64x2: return 2; case SimdType::Count: break; } MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type"); } // Complete set of SIMD operations. // // No SIMD types implement all of these operations. // // C++ defines keywords and/or/xor/not, so prepend Fn_ to all named functions to // avoid clashes. // // Note: because of a gcc < v4.8's compiler bug, uint8_t can't be used as the // storage class here. See bug 1243810. See also // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=64037 . enum class SimdOperation { // The constructor call. No Fn_ prefix here. Constructor, // All the operations, except for casts. #define DEFOP(x) Fn_##x, FORALL_SIMD_NONCAST_OP(DEFOP) #undef DEFOP // Int <-> Float conversions. Fn_fromInt32x4, Fn_fromUint32x4, Fn_fromFloat32x4, // Bitcasts. One for each type with a memory representation. Fn_fromInt8x16Bits, Fn_fromInt16x8Bits, Fn_fromInt32x4Bits, Fn_fromUint8x16Bits, Fn_fromUint16x8Bits, Fn_fromUint32x4Bits, Fn_fromFloat32x4Bits, Fn_fromFloat64x2Bits, Last = Fn_fromFloat64x2Bits }; // These classes implement the concept containing the following constraints: // - requires typename Elem: this is the scalar lane type, stored in each lane // of the SIMD vector. // - requires static const unsigned lanes: this is the number of lanes (length) // of the SIMD vector. // - requires static const SimdType type: this is the SimdType enum value // corresponding to the SIMD type. // - requires static bool Cast(JSContext*, JS::HandleValue, Elem*): casts a // given Value to the current scalar lane type and saves it in the Elem // out-param. // - requires static Value ToValue(Elem): returns a Value of the right type // containing the given value. // // This concept is used in the templates above to define the functions // associated to a given type and in their implementations, to avoid code // redundancy. struct Float32x4 { typedef float Elem; static const unsigned lanes = 4; static const SimdType type = SimdType::Float32x4; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { double d; if (!ToNumber(cx, v, &d)) return false; *out = float(d); return true; } static Value ToValue(Elem value) { return DoubleValue(JS::CanonicalizeNaN(value)); } }; struct Float64x2 { typedef double Elem; static const unsigned lanes = 2; static const SimdType type = SimdType::Float64x2; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToNumber(cx, v, out); } static Value ToValue(Elem value) { return DoubleValue(JS::CanonicalizeNaN(value)); } }; struct Int8x16 { typedef int8_t Elem; static const unsigned lanes = 16; static const SimdType type = SimdType::Int8x16; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToInt8(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Int16x8 { typedef int16_t Elem; static const unsigned lanes = 8; static const SimdType type = SimdType::Int16x8; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToInt16(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Int32x4 { typedef int32_t Elem; static const unsigned lanes = 4; static const SimdType type = SimdType::Int32x4; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToInt32(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Uint8x16 { typedef uint8_t Elem; static const unsigned lanes = 16; static const SimdType type = SimdType::Uint8x16; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToUint8(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Uint16x8 { typedef uint16_t Elem; static const unsigned lanes = 8; static const SimdType type = SimdType::Uint16x8; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToUint16(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Uint32x4 { typedef uint32_t Elem; static const unsigned lanes = 4; static const SimdType type = SimdType::Uint32x4; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { return ToUint32(cx, v, out); } static Value ToValue(Elem value) { return NumberValue(value); } }; struct Bool8x16 { typedef int8_t Elem; static const unsigned lanes = 16; static const SimdType type = SimdType::Bool8x16; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { *out = ToBoolean(v) ? -1 : 0; return true; } static Value ToValue(Elem value) { return BooleanValue(value); } }; struct Bool16x8 { typedef int16_t Elem; static const unsigned lanes = 8; static const SimdType type = SimdType::Bool16x8; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { *out = ToBoolean(v) ? -1 : 0; return true; } static Value ToValue(Elem value) { return BooleanValue(value); } }; struct Bool32x4 { typedef int32_t Elem; static const unsigned lanes = 4; static const SimdType type = SimdType::Bool32x4; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { *out = ToBoolean(v) ? -1 : 0; return true; } static Value ToValue(Elem value) { return BooleanValue(value); } }; struct Bool64x2 { typedef int64_t Elem; static const unsigned lanes = 2; static const SimdType type = SimdType::Bool64x2; static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) { *out = ToBoolean(v) ? -1 : 0; return true; } static Value ToValue(Elem value) { return BooleanValue(value); } }; // Get the well known name of the SIMD.* object corresponding to type. PropertyName* SimdTypeToName(const JSAtomState& atoms, SimdType type); // Check if name is the well known name of a SIMD type. // Returns true and sets *type iff name is known. bool IsSimdTypeName(const JSAtomState& atoms, const PropertyName* name, SimdType* type); const char* SimdTypeToString(SimdType type); template JSObject* CreateSimd(JSContext* cx, const typename V::Elem* data); template bool IsVectorObject(HandleValue v); template MOZ_MUST_USE bool ToSimdConstant(JSContext* cx, HandleValue v, jit::SimdConstant* out); JSObject* InitSimdClass(JSContext* cx, HandleObject obj); namespace jit { extern const JSJitInfo JitInfo_SimdInt32x4_extractLane; extern const JSJitInfo JitInfo_SimdFloat32x4_extractLane; } // namespace jit #define DECLARE_SIMD_FLOAT32X4_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_float32x4_##Name(JSContext* cx, unsigned argc, Value* vp); FLOAT32X4_FUNCTION_LIST(DECLARE_SIMD_FLOAT32X4_FUNCTION) #undef DECLARE_SIMD_FLOAT32X4_FUNCTION #define DECLARE_SIMD_FLOAT64X2_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_float64x2_##Name(JSContext* cx, unsigned argc, Value* vp); FLOAT64X2_FUNCTION_LIST(DECLARE_SIMD_FLOAT64X2_FUNCTION) #undef DECLARE_SIMD_FLOAT64X2_FUNCTION #define DECLARE_SIMD_INT8X16_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_int8x16_##Name(JSContext* cx, unsigned argc, Value* vp); INT8X16_FUNCTION_LIST(DECLARE_SIMD_INT8X16_FUNCTION) #undef DECLARE_SIMD_INT8X16_FUNCTION #define DECLARE_SIMD_INT16X8_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_int16x8_##Name(JSContext* cx, unsigned argc, Value* vp); INT16X8_FUNCTION_LIST(DECLARE_SIMD_INT16X8_FUNCTION) #undef DECLARE_SIMD_INT16X8_FUNCTION #define DECLARE_SIMD_INT32X4_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_int32x4_##Name(JSContext* cx, unsigned argc, Value* vp); INT32X4_FUNCTION_LIST(DECLARE_SIMD_INT32X4_FUNCTION) #undef DECLARE_SIMD_INT32X4_FUNCTION #define DECLARE_SIMD_UINT8X16_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_uint8x16_##Name(JSContext* cx, unsigned argc, Value* vp); UINT8X16_FUNCTION_LIST(DECLARE_SIMD_UINT8X16_FUNCTION) #undef DECLARE_SIMD_UINT8X16_FUNCTION #define DECLARE_SIMD_UINT16X8_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_uint16x8_##Name(JSContext* cx, unsigned argc, Value* vp); UINT16X8_FUNCTION_LIST(DECLARE_SIMD_UINT16X8_FUNCTION) #undef DECLARE_SIMD_UINT16X8_FUNCTION #define DECLARE_SIMD_UINT32X4_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_uint32x4_##Name(JSContext* cx, unsigned argc, Value* vp); UINT32X4_FUNCTION_LIST(DECLARE_SIMD_UINT32X4_FUNCTION) #undef DECLARE_SIMD_UINT32X4_FUNCTION #define DECLARE_SIMD_BOOL8X16_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_bool8x16_##Name(JSContext* cx, unsigned argc, Value* vp); BOOL8X16_FUNCTION_LIST(DECLARE_SIMD_BOOL8X16_FUNCTION) #undef DECLARE_SIMD_BOOL8X16_FUNCTION #define DECLARE_SIMD_BOOL16X8_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_bool16x8_##Name(JSContext* cx, unsigned argc, Value* vp); BOOL16X8_FUNCTION_LIST(DECLARE_SIMD_BOOL16X8_FUNCTION) #undef DECLARE_SIMD_BOOL16X8_FUNCTION #define DECLARE_SIMD_BOOL32X4_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_bool32x4_##Name(JSContext* cx, unsigned argc, Value* vp); BOOL32X4_FUNCTION_LIST(DECLARE_SIMD_BOOL32X4_FUNCTION) #undef DECLARE_SIMD_BOOL32X4_FUNCTION #define DECLARE_SIMD_BOOL64X2_FUNCTION(Name, Func, Operands) \ extern MOZ_MUST_USE bool \ simd_bool64x2_##Name(JSContext* cx, unsigned argc, Value* vp); BOOL64X2_FUNCTION_LIST(DECLARE_SIMD_BOOL64X2_FUNCTION) #undef DECLARE_SIMD_BOOL64X2_FUNCTION } /* namespace js */ #endif /* builtin_SIMD_h */