/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_VR_LAYERPARENT_H #define GFX_VR_LAYERPARENT_H #include "VRManager.h" #include "mozilla/RefPtr.h" #include "mozilla/gfx/PVRLayerParent.h" #include "gfxVR.h" namespace mozilla { namespace gfx { class VRLayerParent : public PVRLayerParent { NS_INLINE_DECL_REFCOUNTING(VRLayerParent) public: VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect); virtual bool RecvSubmitFrame(PTextureParent* texture) override; virtual bool RecvDestroy() override; uint32_t GetDisplayID() const { return mVRDisplayID; } protected: virtual void ActorDestroy(ActorDestroyReason aWhy) override; virtual ~VRLayerParent(); void Destroy(); bool mIPCOpen; uint32_t mVRDisplayID; gfx::IntSize mSize; gfx::Rect mLeftEyeRect; gfx::Rect mRightEyeRect; }; } // namespace gfx } // namespace mozilla #endif