/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_VR_DISPLAY_CLIENT_H #define GFX_VR_DISPLAY_CLIENT_H #include "nsIScreen.h" #include "nsCOMPtr.h" #include "mozilla/RefPtr.h" #include "mozilla/dom/VRDisplayBinding.h" #include "gfxVR.h" namespace mozilla { namespace gfx { class VRDisplayPresentation; class VRManagerChild; class VRDisplayClient { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayClient) explicit VRDisplayClient(const VRDisplayInfo& aDisplayInfo); void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo); const VRDisplayInfo& GetDisplayInfo() const { return mDisplayInfo; } virtual VRHMDSensorState GetSensorState(); virtual VRHMDSensorState GetImmediateSensorState(); virtual void ZeroSensor(); already_AddRefed BeginPresentation(const nsTArray& aLayers); void PresentationDestroyed(); void NotifyVsync(); void NotifyVRVsync(); bool GetIsConnected() const; bool GetIsPresenting() const; void NotifyDisconnected(); protected: virtual ~VRDisplayClient(); VRDisplayInfo mDisplayInfo; bool bLastEventWasPresenting; TimeStamp mLastVSyncTime; int mPresentationCount; }; } // namespace gfx } // namespace mozilla #endif /* GFX_VR_DISPLAY_CLIENT_H */