/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * This file is based on usc_impl.c from ICU 4.2.0.1, slightly adapted * for use within Mozilla Gecko, separate from a standard ICU build. * * The original ICU license of the code follows: * * ICU License - ICU 1.8.1 and later * * COPYRIGHT AND PERMISSION NOTICE * * Copyright (c) 1995-2009 International Business Machines Corporation and * others * * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, provided that the above copyright notice(s) and this * permission notice appear in all copies of the Software and that both the * above copyright notice(s) and this permission notice appear in supporting * documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE * BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. * * Except as contained in this notice, the name of a copyright holder shall * not be used in advertising or otherwise to promote the sale, use or other * dealings in this Software without prior written authorization of the * copyright holder. * * All trademarks and registered trademarks mentioned herein are the property * of their respective owners. */ #include "gfxScriptItemizer.h" #include "nsUnicodeProperties.h" #include "nsCharTraits.h" #include "harfbuzz/hb.h" #define MOD(sp) ((sp) % PAREN_STACK_DEPTH) #define LIMIT_INC(sp) (((sp) < PAREN_STACK_DEPTH)? (sp) + 1 : PAREN_STACK_DEPTH) #define INC(sp,count) (MOD((sp) + (count))) #define INC1(sp) (INC(sp, 1)) #define DEC(sp,count) (MOD((sp) + PAREN_STACK_DEPTH - (count))) #define DEC1(sp) (DEC(sp, 1)) #define STACK_IS_EMPTY() (pushCount <= 0) #define STACK_IS_NOT_EMPTY() (! STACK_IS_EMPTY()) #define TOP() (parenStack[parenSP]) #define SYNC_FIXUP() (fixupCount = 0) void gfxScriptItemizer::push(uint32_t endPairChar, Script newScriptCode) { pushCount = LIMIT_INC(pushCount); fixupCount = LIMIT_INC(fixupCount); parenSP = INC1(parenSP); parenStack[parenSP].endPairChar = endPairChar; parenStack[parenSP].scriptCode = newScriptCode; } void gfxScriptItemizer::pop() { if (STACK_IS_EMPTY()) { return; } if (fixupCount > 0) { fixupCount -= 1; } pushCount -= 1; parenSP = DEC1(parenSP); /* If the stack is now empty, reset the stack pointers to their initial values. */ if (STACK_IS_EMPTY()) { parenSP = -1; } } void gfxScriptItemizer::fixup(Script newScriptCode) { int32_t fixupSP = DEC(parenSP, fixupCount); while (fixupCount-- > 0) { fixupSP = INC1(fixupSP); parenStack[fixupSP].scriptCode = newScriptCode; } } static inline bool SameScript(Script runScript, Script currCharScript) { return runScript <= Script::INHERITED || currCharScript <= Script::INHERITED || currCharScript == runScript; } gfxScriptItemizer::gfxScriptItemizer(const char16_t *src, uint32_t length) : textPtr(src), textLength(length) { reset(); } void gfxScriptItemizer::SetText(const char16_t *src, uint32_t length) { textPtr = src; textLength = length; reset(); } bool gfxScriptItemizer::Next(uint32_t& aRunStart, uint32_t& aRunLimit, Script& aRunScript) { /* if we've fallen off the end of the text, we're done */ if (scriptLimit >= textLength) { return false; } SYNC_FIXUP(); scriptCode = Script::COMMON; for (scriptStart = scriptLimit; scriptLimit < textLength; scriptLimit += 1) { uint32_t ch; Script sc; uint32_t startOfChar = scriptLimit; ch = textPtr[scriptLimit]; /* decode UTF-16 (may be surrogate pair) */ if (NS_IS_HIGH_SURROGATE(ch) && scriptLimit < textLength - 1) { uint32_t low = textPtr[scriptLimit + 1]; if (NS_IS_LOW_SURROGATE(low)) { ch = SURROGATE_TO_UCS4(ch, low); scriptLimit += 1; } } // Initialize gc to UNASSIGNED; we'll only set it to the true GC // if the character has script=COMMON, otherwise we don't care. uint8_t gc = HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED; sc = GetScriptCode(ch); if (sc == Script::COMMON) { /* * Paired character handling: * * if it's an open character, push it onto the stack. * if it's a close character, find the matching open on the * stack, and use that script code. Any non-matching open * characters above it on the stack will be popped. * * We only do this if the script is COMMON; for chars with * specific script assignments, we just use them as-is. */ gc = GetGeneralCategory(ch); if (gc == HB_UNICODE_GENERAL_CATEGORY_OPEN_PUNCTUATION) { uint32_t endPairChar = mozilla::unicode::GetMirroredChar(ch); if (endPairChar != ch) { push(endPairChar, scriptCode); } } else if (gc == HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION && HasMirroredChar(ch)) { while (STACK_IS_NOT_EMPTY() && TOP().endPairChar != ch) { pop(); } if (STACK_IS_NOT_EMPTY()) { sc = TOP().scriptCode; } } } if (SameScript(scriptCode, sc)) { if (scriptCode <= Script::INHERITED && sc > Script::INHERITED) { scriptCode = sc; fixup(scriptCode); } /* * if this character is a close paired character, * pop the matching open character from the stack */ if (gc == HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION && HasMirroredChar(ch)) { pop(); } } else { /* * reset scriptLimit in case it was advanced during reading a * multiple-code-unit character */ scriptLimit = startOfChar; break; } } aRunStart = scriptStart; aRunLimit = scriptLimit; aRunScript = scriptCode; return true; }