/* vim:set ts=2 sw=2 sts=2 et: */ /* Any copyright is dedicated to the Public Domain. * http://creativecommons.org/publicdomain/zero/1.0/ */ #ifndef GFX_TEST_LAYERS_H #define GFX_TEST_LAYERS_H #include "Layers.h" #include "nsTArray.h" #include "mozilla/layers/ISurfaceAllocator.h" namespace mozilla { namespace layers { class TestSurfaceAllocator final : public ISurfaceAllocator { public: TestSurfaceAllocator() {} ~TestSurfaceAllocator() override {} bool IsSameProcess() const override { return true; } }; } // layers } // mozilla /* Create layer tree from a simple layer tree description syntax. * Each index is either the first letter of the layer type or * a '(',')' to indicate the start/end of the child layers. * The aim of this function is to remove hard to read * layer tree creation code. * * Example "c(c(c(tt)t))" would yield: * c * | * c * / \ * c t * / \ * t t */ already_AddRefed CreateLayerTree( const char* aLayerTreeDescription, nsIntRegion* aVisibleRegions, const mozilla::gfx::Matrix4x4* aTransforms, RefPtr& aLayerManager, nsTArray >& aLayersOut); #endif