/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H #define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H #include "mozilla/layers/TextureClientOGL.h" class MacIOSurface; namespace mozilla { namespace layers { class MacIOSurfaceTextureData : public TextureData { public: static MacIOSurfaceTextureData* Create(MacIOSurface* aSurface, gfx::BackendType aBackend); static MacIOSurfaceTextureData* Create(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat, gfx::BackendType aBackend); ~MacIOSurfaceTextureData(); virtual void FillInfo(TextureData::Info& aInfo) const override; virtual bool Lock(OpenMode) override; virtual void Unlock() override; virtual already_AddRefed BorrowDrawTarget() override; virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override; virtual void Deallocate(LayersIPCChannel*) override; virtual void Forget(LayersIPCChannel*) override; virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override; // For debugging purposes only. already_AddRefed GetAsSurface(); protected: MacIOSurfaceTextureData(MacIOSurface* aSurface, gfx::BackendType aBackend); RefPtr mSurface; gfx::BackendType mBackend; }; } // namespace layers } // namespace mozilla #endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H