/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/gfx/Point.h" #include "mozilla/layers/PLayerTransaction.h" #include "mozilla/layers/ShadowLayers.h" #include "mozilla/layers/LayerManagerComposite.h" #include "mozilla/layers/CompositorTypes.h" #include "gfx2DGlue.h" #include "gfxPlatform.h" using namespace mozilla::gl; namespace mozilla { namespace layers { /*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() { } /*static*/ void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() { } /*static*/ bool LayerManagerComposite::SupportsDirectTexturing() { return false; } } // namespace layers } // namespace mozilla