/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H #define MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H #include "mozilla/layers/TextureHost.h" namespace mozilla { namespace layers { class GPUVideoTextureHost : public TextureHost { public: GPUVideoTextureHost(TextureFlags aFlags, const SurfaceDescriptorGPUVideo& aDescriptor); virtual ~GPUVideoTextureHost(); virtual void DeallocateDeviceData() override {} virtual void SetCompositor(Compositor* aCompositor) override; virtual Compositor* GetCompositor() override; virtual bool Lock() override; virtual gfx::SurfaceFormat GetFormat() const override; virtual bool BindTextureSource(CompositableTextureSourceRef& aTexture) override; virtual already_AddRefed GetAsSurface() override { return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING) } virtual YUVColorSpace GetYUVColorSpace() const override; virtual gfx::IntSize GetSize() const override; #ifdef MOZ_LAYERS_HAVE_LOG virtual const char* Name() override { return "GPUVideoTextureHost"; } #endif protected: RefPtr mWrappedTextureHost; }; } // namespace layers } // namespace mozilla #endif // MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H