/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_ASYNCCOMPOSITIONMANAGER_H #define GFX_ASYNCCOMPOSITIONMANAGER_H #include "Units.h" // for ScreenPoint, etc #include "mozilla/layers/LayerManagerComposite.h" // for LayerManagerComposite #include "mozilla/Attributes.h" // for final, etc #include "mozilla/RefPtr.h" // for RefCounted #include "mozilla/TimeStamp.h" // for TimeStamp #include "mozilla/dom/ScreenOrientation.h" // for ScreenOrientation #include "mozilla/gfx/BasePoint.h" // for BasePoint #include "mozilla/gfx/Matrix.h" // for Matrix4x4 #include "mozilla/layers/FrameUniformityData.h" // For FrameUniformityData #include "mozilla/layers/LayersMessages.h" // for TargetConfig #include "mozilla/RefPtr.h" // for nsRefPtr #include "nsISupportsImpl.h" // for LayerManager::AddRef, etc namespace mozilla { namespace layers { class AsyncPanZoomController; class Layer; class LayerManagerComposite; class AutoResolveRefLayers; class CompositorBridgeParent; // Represents async transforms consisting of a scale and a translation. struct AsyncTransform { explicit AsyncTransform(LayerToParentLayerScale aScale = LayerToParentLayerScale(), ParentLayerPoint aTranslation = ParentLayerPoint()) : mScale(aScale) , mTranslation(aTranslation) {} operator AsyncTransformComponentMatrix() const { return AsyncTransformComponentMatrix::Scaling(mScale.scale, mScale.scale, 1) .PostTranslate(mTranslation.x, mTranslation.y, 0); } bool operator==(const AsyncTransform& rhs) const { return mTranslation == rhs.mTranslation && mScale == rhs.mScale; } bool operator!=(const AsyncTransform& rhs) const { return !(*this == rhs); } LayerToParentLayerScale mScale; ParentLayerPoint mTranslation; }; /** * Manage async composition effects. This class is only used with OMTC and only * lives on the compositor thread. It is a layer on top of the layer manager * (LayerManagerComposite) which deals with elements of composition which are * usually dealt with by dom or layout when main thread rendering, but which can * short circuit that stuff to directly affect layers as they are composited, * for example, off-main thread animation, async video, async pan/zoom. */ class AsyncCompositionManager final { friend class AutoResolveRefLayers; ~AsyncCompositionManager(); public: NS_INLINE_DECL_REFCOUNTING(AsyncCompositionManager) explicit AsyncCompositionManager(LayerManagerComposite* aManager); /** * This forces the is-first-paint flag to true. This is intended to * be called by the widget code when it loses its viewport information * (or for whatever reason wants to refresh the viewport information). * The information refresh happens because the compositor will call * SetFirstPaintViewport on the next frame of composition. */ void ForceIsFirstPaint() { mIsFirstPaint = true; } // Sample transforms for layer trees. Return true to request // another animation frame. enum class TransformsToSkip : uint8_t { NoneOfThem = 0, APZ = 1 }; bool TransformShadowTree(TimeStamp aCurrentFrame, TimeDuration aVsyncRate, TransformsToSkip aSkip = TransformsToSkip::NoneOfThem); // Calculates the correct rotation and applies the transform to // our layer manager void ComputeRotation(); // Call after updating our layer tree. void Updated(bool isFirstPaint, const TargetConfig& aTargetConfig, int32_t aPaintSyncId) { mIsFirstPaint |= isFirstPaint; mLayersUpdated = true; mTargetConfig = aTargetConfig; if (aPaintSyncId) { mPaintSyncId = aPaintSyncId; } } bool RequiresReorientation(mozilla::dom::ScreenOrientationInternal aOrientation) const { return mTargetConfig.orientation() != aOrientation; } // True if the underlying layer tree is ready to be composited. bool ReadyForCompose() { return mReadyForCompose; } // Returns true if the next composition will be the first for a // particular document. bool IsFirstPaint() { return mIsFirstPaint; } // GetFrameUniformity will return the frame uniformity for each layer attached to an APZ // from the recorded data in RecordShadowTransform void GetFrameUniformity(FrameUniformityData* aFrameUniformityData); // Stores the clip rect of a layer in two parts: a fixed part and a scrolled // part. When a layer is fixed, the clip needs to be adjusted to account for // async transforms. Only the fixed part needs to be adjusted, so we need // to store the two parts separately. struct ClipParts { Maybe mFixedClip; Maybe mScrolledClip; Maybe Intersect() const { return IntersectMaybeRects(mFixedClip, mScrolledClip); } }; typedef std::map ClipPartsCache; private: // Return true if an AsyncPanZoomController content transform was // applied for |aLayer|. |*aOutFoundRoot| is set to true on Android only, if // one of the metrics on one of the layers was determined to be the "root" // and its state was synced to the Java front-end. |aOutFoundRoot| must be // non-null. bool ApplyAsyncContentTransformToTree(Layer* aLayer, bool* aOutFoundRoot); /** * Update the shadow transform for aLayer assuming that is a scrollbar, * so that it stays in sync with the content that is being scrolled by APZ. */ void ApplyAsyncTransformToScrollbar(Layer* aLayer); void SetFirstPaintViewport(const LayerIntPoint& aOffset, const CSSToLayerScale& aZoom, const CSSRect& aCssPageRect); void SyncFrameMetrics(const ParentLayerPoint& aScrollOffset, const CSSToParentLayerScale& aZoom, const CSSRect& aCssPageRect, const CSSRect& aDisplayPort, const CSSToLayerScale& aPaintedResolution, bool aLayersUpdated, int32_t aPaintSyncId, ScreenMargin& aFixedLayerMargins); /** * Adds a translation to the transform of any fixed position (whose parent * layer is not fixed) or sticky position layer descendant of * |aTransformedSubtreeRoot|. The translation is chosen so that the layer's * anchor point relative to |aTransformedSubtreeRoot|'s parent layer is the same * as it was when |aTransformedSubtreeRoot|'s GetLocalTransform() was * |aPreviousTransformForRoot|. |aCurrentTransformForRoot| is * |aTransformedSubtreeRoot|'s current GetLocalTransform() modulo any * overscroll-related transform, which we don't want to adjust for. * For sticky position layers, the translation is further intersected with * the layer's sticky scroll ranges. * This function will also adjust layers so that the given content document * fixed position margins will be respected during asynchronous panning and * zooming. * |aTransformScrollId| is the scroll id of the scroll frame that scrolls * |aTransformedSubtreeRoot|. * |aClipPartsCache| optionally maps layers to separate fixed and scrolled * clips, so we can only adjust the fixed portion. * This function has a recursive implementation; aStartTraversalAt specifies * where to start the current recursion of the traversal. For the initial * call, it should be the same as aTrasnformedSubtreeRoot. */ void AlignFixedAndStickyLayers(Layer* aTransformedSubtreeRoot, Layer* aStartTraversalAt, FrameMetrics::ViewID aTransformScrollId, const LayerToParentLayerMatrix4x4& aPreviousTransformForRoot, const LayerToParentLayerMatrix4x4& aCurrentTransformForRoot, const ScreenMargin& aFixedLayerMargins, ClipPartsCache* aClipPartsCache); /** * DRAWING PHASE ONLY * * For reach RefLayer in our layer tree, look up its referent and connect it * to the layer tree, if found. * aHasRemoteContent - indicates if the layer tree contains a remote reflayer. * May be null. * aResolvePlugins - incoming value indicates if plugin windows should be * updated through a call on aCompositor's UpdatePluginWindowState. Applies * to linux and windows only, may be null. On return value indicates * if any updates occured. */ void ResolveRefLayers(CompositorBridgeParent* aCompositor, bool* aHasRemoteContent, bool* aResolvePlugins); /** * Detaches all referents resolved by ResolveRefLayers. * Assumes that mLayerManager->GetRoot() and mTargetConfig have not changed * since ResolveRefLayers was called. */ void DetachRefLayers(); // Records the shadow transforms for the tree of layers rooted at the given layer void RecordShadowTransforms(Layer* aLayer); TargetConfig mTargetConfig; CSSRect mContentRect; RefPtr mLayerManager; // When this flag is set, the next composition will be the first for a // particular document (i.e. the document displayed on the screen will change). // This happens when loading a new page or switching tabs. We notify the // front-end (e.g. Java on Android) about this so that it take the new page // size and zoom into account when providing us with the next view transform. bool mIsFirstPaint; // This flag is set during a layers update, so that the first composition // after a layers update has it set. It is cleared after that first composition. bool mLayersUpdated; int32_t mPaintSyncId; bool mReadyForCompose; gfx::Matrix mWorldTransform; LayerTransformRecorder mLayerTransformRecorder; TimeStamp mPreviousFrameTimeStamp; #ifdef MOZ_WIDGET_ANDROID // The following two fields are only needed on Fennec with C++ APZ, because // then we need to reposition the gecko scrollbar to deal with the // dynamic toolbar shifting content around. FrameMetrics::ViewID mRootScrollableId; ScreenMargin mFixedLayerMargins; #endif }; MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(AsyncCompositionManager::TransformsToSkip) class MOZ_STACK_CLASS AutoResolveRefLayers { public: explicit AutoResolveRefLayers(AsyncCompositionManager* aManager, CompositorBridgeParent* aCompositor = nullptr, bool* aHasRemoteContent = nullptr, bool* aResolvePlugins = nullptr) : mManager(aManager) { if (mManager) { mManager->ResolveRefLayers(aCompositor, aHasRemoteContent, aResolvePlugins); } } ~AutoResolveRefLayers() { if (mManager) { mManager->DetachRefLayers(); } } private: AsyncCompositionManager* mManager; AutoResolveRefLayers(const AutoResolveRefLayers&) = delete; AutoResolveRefLayers& operator=(const AutoResolveRefLayers&) = delete; }; } // namespace layers } // namespace mozilla #endif