/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_AUTOMASKDATA_H_ #define GFX_AUTOMASKDATA_H_ #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor namespace mozilla { namespace layers { /** * Drawing with a mask requires a mask surface and a transform. * * This helper class manages the SourceSurface logic. */ class MOZ_STACK_CLASS AutoMoz2DMaskData { public: AutoMoz2DMaskData() { } ~AutoMoz2DMaskData() { } void Construct(const gfx::Matrix& aTransform, gfx::SourceSurface* aSurface) { MOZ_ASSERT(!IsConstructed()); mTransform = aTransform; mSurface = aSurface; } gfx::SourceSurface* GetSurface() { MOZ_ASSERT(IsConstructed()); return mSurface.get(); } const gfx::Matrix& GetTransform() { MOZ_ASSERT(IsConstructed()); return mTransform; } private: bool IsConstructed() { return !!mSurface; } gfx::Matrix mTransform; RefPtr mSurface; AutoMoz2DMaskData(const AutoMoz2DMaskData&) = delete; AutoMoz2DMaskData& operator=(const AutoMoz2DMaskData&) = delete; }; } // namespace layers } // namespace mozilla #endif // GFX_AUTOMASKDATA_H_