/* GRAPHITE2 LICENSING Copyright 2012, SIL International All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should also have received a copy of the GNU Lesser General Public License along with this library in the file named "LICENSE". If not, write to the Free Software Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA or visit their web page on the internet at http://www.fsf.org/licenses/lgpl.html. Alternatively, the contents of this file may be used under the terms of the Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public License, as published by the Free Software Foundation, either version 2 of the License or (at your option) any later version. */ #include "inc/Segment.h" #include "graphite2/Font.h" #include "inc/debug.h" #include "inc/CharInfo.h" #include "inc/Slot.h" #include "inc/Main.h" #include using namespace graphite2; class JustifyTotal { public: JustifyTotal() : m_numGlyphs(0), m_tStretch(0), m_tShrink(0), m_tStep(0), m_tWeight(0) {} void accumulate(Slot *s, Segment *seg, int level); int weight() const { return m_tWeight; } CLASS_NEW_DELETE private: int m_numGlyphs; int m_tStretch; int m_tShrink; int m_tStep; int m_tWeight; }; void JustifyTotal::accumulate(Slot *s, Segment *seg, int level) { ++m_numGlyphs; m_tStretch += s->getJustify(seg, level, 0); m_tShrink += s->getJustify(seg, level, 1); m_tStep += s->getJustify(seg, level, 2); m_tWeight += s->getJustify(seg, level, 3); } float Segment::justify(Slot *pSlot, const Font *font, float width, GR_MAYBE_UNUSED justFlags jflags, Slot *pFirst, Slot *pLast) { Slot *s, *end; float currWidth = 0.0; const float scale = font ? font->scale() : 1.0f; Position res; if (width < 0 && !(silf()->flags())) return width; if ((m_dir & 1) != m_silf->dir() && m_silf->bidiPass() != m_silf->numPasses()) { reverseSlots(); s = pFirst; pFirst = pLast; pLast = s; } if (!pFirst) pFirst = pSlot; while (!pFirst->isBase()) pFirst = pFirst->attachedTo(); if (!pLast) pLast = last(); while (!pLast->isBase()) pLast = pLast->attachedTo(); const float base = pFirst->origin().x / scale; width = width / scale; if ((jflags & gr_justEndInline) == 0) { do { Rect bbox = theGlyphBBoxTemporary(pLast->glyph()); if (bbox.bl.x != 0.f || bbox.bl.y != 0.f || bbox.tr.x != 0.f || bbox.tr.y == 0.f) break; pLast = pLast->prev(); } while (pLast != pFirst); } end = pLast->nextSibling(); pFirst = pFirst->nextSibling(); int icount = 0; int numLevels = silf()->numJustLevels(); if (!numLevels) { for (s = pSlot; s && s != end; s = s->nextSibling()) { CharInfo *c = charinfo(s->before()); if (isWhitespace(c->unicodeChar())) { s->setJustify(this, 0, 3, 1); s->setJustify(this, 0, 2, 1); s->setJustify(this, 0, 0, -1); ++icount; } } if (!icount) { for (s = pSlot; s && s != end; s = s->nextSibling()) { s->setJustify(this, 0, 3, 1); s->setJustify(this, 0, 2, 1); s->setJustify(this, 0, 0, -1); } } ++numLevels; } Vector stats(numLevels); for (s = pFirst; s && s != end; s = s->nextSibling()) { float w = s->origin().x / scale + s->advance() - base; if (w > currWidth) currWidth = w; for (int j = 0; j < numLevels; ++j) stats[j].accumulate(s, this, j); s->just(0); } for (int i = (width < 0.0f) ? -1 : numLevels - 1; i >= 0; --i) { float diff; float error = 0.; float diffpw; int tWeight = stats[i].weight(); if (tWeight == 0) continue; do { error = 0.; diff = width - currWidth; diffpw = diff / tWeight; tWeight = 0; for (s = pFirst; s && s != end; s = s->nextSibling()) // don't include final glyph { int w = s->getJustify(this, i, 3); float pref = diffpw * w + error; int step = s->getJustify(this, i, 2); if (!step) step = 1; // handle lazy font developers if (pref > 0) { float max = uint16(s->getJustify(this, i, 0)); if (i == 0) max -= s->just(); if (pref > max) pref = max; else tWeight += w; } else { float max = uint16(s->getJustify(this, i, 1)); if (i == 0) max += s->just(); if (-pref > max) pref = -max; else tWeight += w; } int actual = int(pref / step) * step; if (actual) { error += diffpw * w - actual; if (i == 0) s->just(s->just() + actual); else s->setJustify(this, i, 4, actual); } } currWidth += diff - error; } while (i == 0 && int(std::abs(error)) > 0 && tWeight); } Slot *oldFirst = m_first; Slot *oldLast = m_last; if (silf()->flags() & 1) { m_first = pSlot = addLineEnd(pSlot); m_last = pLast = addLineEnd(end); if (!m_first || !m_last) return -1.0; } else { m_first = pSlot; m_last = pLast; } // run justification passes here #if !defined GRAPHITE2_NTRACING json * const dbgout = m_face->logger(); if (dbgout) *dbgout << json::object << "justifies" << objectid(this) << "passes" << json::array; #endif if (m_silf->justificationPass() != m_silf->positionPass() && (width >= 0.f || (silf()->flags() & 1))) m_silf->runGraphite(this, m_silf->justificationPass(), m_silf->positionPass()); #if !defined GRAPHITE2_NTRACING if (dbgout) { *dbgout << json::item << json::close; // Close up the passes array positionSlots(NULL, pSlot, pLast, m_dir); Slot *lEnd = pLast->nextSibling(); *dbgout << "output" << json::array; for(Slot * t = pSlot; t != lEnd; t = t->next()) *dbgout << dslot(this, t); *dbgout << json::close << json::close; } #endif res = positionSlots(font, pSlot, pLast, m_dir); if (silf()->flags() & 1) { delLineEnd(m_first); delLineEnd(m_last); } m_first = oldFirst; m_last = oldLast; if ((m_dir & 1) != m_silf->dir() && m_silf->bidiPass() != m_silf->numPasses()) reverseSlots(); return res.x; } Slot *Segment::addLineEnd(Slot *nSlot) { Slot *eSlot = newSlot(); if (!eSlot) return NULL; const uint16 gid = silf()->endLineGlyphid(); const GlyphFace * theGlyph = m_face->glyphs().glyphSafe(gid); eSlot->setGlyph(this, gid, theGlyph); if (nSlot) { eSlot->next(nSlot); eSlot->prev(nSlot->prev()); nSlot->prev(eSlot); eSlot->before(nSlot->before()); if (eSlot->prev()) eSlot->after(eSlot->prev()->after()); else eSlot->after(nSlot->before()); } else { nSlot = m_last; eSlot->prev(nSlot); nSlot->next(eSlot); eSlot->after(eSlot->prev()->after()); eSlot->before(nSlot->after()); } return eSlot; } void Segment::delLineEnd(Slot *s) { Slot *nSlot = s->next(); if (nSlot) { nSlot->prev(s->prev()); if (s->prev()) s->prev()->next(nSlot); } else s->prev()->next(NULL); freeSlot(s); }