// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef CONFORMANCE_TESTS_CONFORMANCE_TEST_H_ #define CONFORMANCE_TESTS_CONFORMANCE_TEST_H_ #include "gtest/gtest.h" #include #include #include struct D3D9 { static EGLNativeDisplayType GetNativeDisplay() { return EGL_DEFAULT_DISPLAY; } }; struct D3D11 { static EGLNativeDisplayType GetNativeDisplay() { return EGL_D3D11_ONLY_DISPLAY_ANGLE; } }; #define CONFORMANCE_TESTS_ES2 2 #define CONFORMANCE_TESTS_ES3 3 #if CONFORMANCE_TESTS_TYPE == CONFORMANCE_TESTS_ES2 typedef testing::Types ConformanceTestTypes; #elif CONFORMANCE_TESTS_TYPE == CONFORMANCE_TESTS_ES3 typedef testing::Types ConformanceTestTypes; #else # error "Unknown CONFORMANCE_TESTS_TYPE" #endif #define DEFINE_CONFORMANCE_TEST_CLASS(name) \ template class name : public ConformanceTest { }; \ TYPED_TEST_CASE(name, ConformanceTestTypes); template class ConformanceTest : public testing::Test { public: ConformanceTest() : mNativeDisplay(T::GetNativeDisplay()) { } protected: void run(const std::string &testPath) { RunConformanceTest(testPath, mNativeDisplay); } private: EGLNativeDisplayType mNativeDisplay; }; void RunConformanceTest(const std::string &testPath, EGLNativeDisplayType nativeDisplay); #endif // CONFORMANCE_TESTS_CONFORMANCE_TEST_H_