// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SurfaceVk.h: // Defines the class interface for SurfaceVk, implementing SurfaceImpl. // #ifndef LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_ #define LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_ #include "libANGLE/renderer/SurfaceImpl.h" namespace rx { class SurfaceVk : public SurfaceImpl { public: SurfaceVk(const egl::SurfaceState &surfaceState); ~SurfaceVk() override; egl::Error initialize() override; FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) override; egl::Error swap() override; egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override; egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override; egl::Error releaseTexImage(EGLint buffer) override; void setSwapInterval(EGLint interval) override; // width and height can change with client window resizing EGLint getWidth() const override; EGLint getHeight() const override; EGLint isPostSubBufferSupported() const override; EGLint getSwapBehavior() const override; gl::Error getAttachmentRenderTarget(const gl::FramebufferAttachment::Target &target, FramebufferAttachmentRenderTarget **rtOut) override; }; } // namespace rx #endif // LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_