// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FenceSyncVk.cpp: // Implements the class methods for FenceSyncVk. // #include "libANGLE/renderer/vulkan/FenceSyncVk.h" #include "common/debug.h" namespace rx { FenceSyncVk::FenceSyncVk() : FenceSyncImpl() { } FenceSyncVk::~FenceSyncVk() { } gl::Error FenceSyncVk::set(GLenum condition, GLbitfield flags) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FenceSyncVk::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FenceSyncVk::serverWait(GLbitfield flags, GLuint64 timeout) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FenceSyncVk::getStatus(GLint *outResult) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } } // namespace rx