// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // VertexArrayNULL.h: // Defines the class interface for VertexArrayNULL, implementing VertexArrayImpl. // #ifndef LIBANGLE_RENDERER_NULL_VERTEXARRAYNULL_H_ #define LIBANGLE_RENDERER_NULL_VERTEXARRAYNULL_H_ #include "libANGLE/renderer/VertexArrayImpl.h" namespace rx { class VertexArrayNULL : public VertexArrayImpl { public: VertexArrayNULL(const gl::VertexArrayState &data); ~VertexArrayNULL() override; }; } // namespace rx #endif // LIBANGLE_RENDERER_NULL_VERTEXARRAYNULL_H_