// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FramebufferNULL.cpp: // Implements the class methods for FramebufferNULL. // #include "libANGLE/renderer/null/FramebufferNULL.h" #include "common/debug.h" namespace rx { FramebufferNULL::FramebufferNULL(const gl::FramebufferState &state) : FramebufferImpl(state) { } FramebufferNULL::~FramebufferNULL() { } gl::Error FramebufferNULL::discard(size_t count, const GLenum *attachments) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::invalidate(size_t count, const GLenum *attachments) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::clear(ContextImpl *context, GLbitfield mask) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::clearBufferfv(ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::clearBufferuiv(ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLuint *values) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::clearBufferiv(ContextImpl *context, GLenum buffer, GLint drawbuffer, const GLint *values) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::clearBufferfi(ContextImpl *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } GLenum FramebufferNULL::getImplementationColorReadFormat() const { UNIMPLEMENTED(); return GLenum(); } GLenum FramebufferNULL::getImplementationColorReadType() const { UNIMPLEMENTED(); return GLenum(); } gl::Error FramebufferNULL::readPixels(ContextImpl *context, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } gl::Error FramebufferNULL::blit(ContextImpl *context, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, GLbitfield mask, GLenum filter) { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } bool FramebufferNULL::checkStatus() const { UNIMPLEMENTED(); return bool(); } void FramebufferNULL::syncState(const gl::Framebuffer::DirtyBits &dirtyBits) { UNIMPLEMENTED(); } } // namespace rx