// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // CompilerNULL.cpp: // Implements the class methods for CompilerNULL. // #include "libANGLE/renderer/null/CompilerNULL.h" #include "common/debug.h" namespace rx { CompilerNULL::CompilerNULL() : CompilerImpl() { } CompilerNULL::~CompilerNULL() { } gl::Error CompilerNULL::release() { UNIMPLEMENTED(); return gl::Error(GL_INVALID_OPERATION); } ShShaderOutput CompilerNULL::getTranslatorOutputType() const { UNIMPLEMENTED(); return ShShaderOutput(); } } // namespace rx