// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // BufferNULL.h: // Defines the class interface for BufferNULL, implementing BufferImpl. // #ifndef LIBANGLE_RENDERER_NULL_BUFFERNULL_H_ #define LIBANGLE_RENDERER_NULL_BUFFERNULL_H_ #include "libANGLE/renderer/BufferImpl.h" namespace rx { class BufferNULL : public BufferImpl { public: BufferNULL(const gl::BufferState &state); ~BufferNULL() override; gl::Error setData(GLenum target, const void *data, size_t size, GLenum usage) override; gl::Error setSubData(GLenum target, const void *data, size_t size, size_t offset) override; gl::Error copySubData(BufferImpl *source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) override; gl::Error map(GLenum access, GLvoid **mapPtr) override; gl::Error mapRange(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr) override; gl::Error unmap(GLboolean *result) override; gl::Error getIndexRange(GLenum type, size_t offset, size_t count, bool primitiveRestartEnabled, gl::IndexRange *outRange) override; }; } // namespace rx #endif // LIBANGLE_RENDERER_NULL_BUFFERNULL_H_