// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // wgl_utils.h: Utility routines specific to the WGL->EGL implementation. #ifndef LIBANGLE_RENDERER_GL_WGL_WGLUTILS_H_ #define LIBANGLE_RENDERER_GL_WGL_WGLUTILS_H_ #include #include "common/platform.h" namespace rx { class FunctionsWGL; namespace wgl { PIXELFORMATDESCRIPTOR GetDefaultPixelFormatDescriptor(); std::vector GetDefaultPixelFormatAttributes(bool preservedSwap); int QueryWGLFormatAttrib(HDC dc, int format, int attribName, const FunctionsWGL *functions); } } #endif // LIBANGLE_RENDERER_GL_WGL_WGLUTILS_H_