// // Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // renderergl_utils.h: Conversion functions and other utility routines // specific to the OpenGL renderer. #ifndef LIBANGLE_RENDERER_GL_RENDERERGLUTILS_H_ #define LIBANGLE_RENDERER_GL_RENDERERGLUTILS_H_ #include "libANGLE/angletypes.h" #include "libANGLE/renderer/gl/functionsgl_typedefs.h" #include #include namespace gl { struct Caps; class TextureCapsMap; struct Extensions; struct Version; } namespace rx { class FunctionsGL; struct WorkaroundsGL; VendorID GetVendorID(const FunctionsGL *functions); std::string GetDriverVersion(const FunctionsGL *functions); namespace nativegl_gl { void GenerateCaps(const FunctionsGL *functions, gl::Caps *caps, gl::TextureCapsMap *textureCapsMap, gl::Extensions *extensions, gl::Version *maxSupportedESVersion); void GenerateWorkarounds(const FunctionsGL *functions, WorkaroundsGL *workarounds); } bool CanMapBufferForRead(const FunctionsGL *functions); uint8_t *MapBufferRangeWithFallback(const FunctionsGL *functions, GLenum target, size_t offset, size_t length, GLbitfield access); } #endif // LIBANGLE_RENDERER_GL_RENDERERGLUTILS_H_