// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FenceSyncGL.h: Defines the class interface for FenceSyncGL. #ifndef LIBANGLE_RENDERER_GL_FENCESYNCGL_H_ #define LIBANGLE_RENDERER_GL_FENCESYNCGL_H_ #include "libANGLE/renderer/FenceSyncImpl.h" namespace rx { class FunctionsGL; class FenceSyncGL : public FenceSyncImpl { public: explicit FenceSyncGL(const FunctionsGL *functions); ~FenceSyncGL() override; gl::Error set(GLenum condition, GLbitfield flags) override; gl::Error clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult) override; gl::Error serverWait(GLbitfield flags, GLuint64 timeout) override; gl::Error getStatus(GLint *outResult) override; private: const FunctionsGL *mFunctions; GLsync mSyncObject; }; } #endif // LIBANGLE_RENDERER_GL_FENCESYNCGL_H_