// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // FenceNVGL.h: Defines the class interface for FenceNVGL. #ifndef LIBANGLE_RENDERER_GL_FENCENVGL_H_ #define LIBANGLE_RENDERER_GL_FENCENVGL_H_ #include "libANGLE/renderer/FenceNVImpl.h" namespace rx { class FunctionsGL; class FenceNVGL : public FenceNVImpl { public: explicit FenceNVGL(const FunctionsGL *functions); ~FenceNVGL() override; gl::Error set(GLenum condition) override; gl::Error test(GLboolean *outFinished) override; gl::Error finish() override; private: GLuint mFence; const FunctionsGL *mFunctions; }; } #endif // LIBANGLE_RENDERER_GL_FENCENVGL_H_